Kitworks
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Everything posted by Kitworks
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The one that looks like a distorted Soyuz is hilarious. Ugly as sin, but funny! Can;t wait to see what you come up with.
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- totm march 2020
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Thanks for the info! Funnily enough, I just saw your post as I was about to post a link to that very blog post! It seems like a cool idea... Going to poke around a try to find some concept art showing the interior space. Don't think that actually, exists, unfortunately... Oh well. Gives OP room to be creative. Shame it sounds like the real-life Fuji has been left on the drawing board.
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- totm march 2020
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Can't wait! Well, I will, but I don't want to! Its funny, I had never heard of the Fuji concept until this thread - it is so interesting looking. I wonder why they opted for such a squat capsule. Well, whenever you get a chance to make it, I will definitely play with it!
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- totm march 2020
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So happy I still had a copy sitting in my downloads folder. Hope OP will provide a mirror or post to the new spaceport soon, this is such a great mod.
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Whaaaaat where did this come from!? I love when great things like this just pop up out of no where. Looks good, I look forward to the IVA.
- 786 replies
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International construction ISS in Kerbal orbit.
Kitworks replied to BobCat's topic in KSP1 Mod Development
I had a similar problem with a station composed mostly of ISS parts. When I tried to undock, it split in two. The parts don't seem to be responding to the physics correctly? Thrust (engines, RCS) does nothing, and their velocity (absolute value and it's vector) seems to be fixed, so that my station is slowly crawling away from Kerbin at a steady, unchanging 2000m/s. -
Very useful, thanks!
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Wait wait wait... I clearly wasn't paying enough attention. I thought you had released and then retracted a SM for the Radish. I didn't know we were talking about the Soy Juice service module! It seems great to me, why is it going away? (I know I know, if I want to be up to date on things I should probably pay better attention)
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International construction ISS in Kerbal orbit.
Kitworks replied to BobCat's topic in KSP1 Mod Development
They look great! Can't wait to play with the Pirs and Poisk -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Kitworks replied to Nereid's topic in KSP1 Mod Releases
Thanks! I ended up re-installing because I decided to start a new game anyway. Love this mod! -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Kitworks replied to Nereid's topic in KSP1 Mod Releases
This is a great idea. For some reason when I used it, it seemed like the windows would sporadically jump around a bit, until they would eventually get knocked off the visible screen area.... Which meant they were gone forever. Anyone else seen anything like this? -
So, maybe I'm missing something, but do the attachable struts actually do anything to increase stability? For instance, if I dock two space station modules, and then attach them as well with several struts, will that reduce the wobble between them? It seems like that's how they should work (like stock struts, but attachable), but whenever I try to use them this way, it seems not to make a difference...
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Horizon Aeronautics - Development Thread
Kitworks replied to stubbles's topic in KSP1 Mod Development
I'm not using FAR, but I didn't strut it. I'll give that a try. Thanks! -
[0.90] Kerbin Shuttle Orbiter System v4.13
Kitworks replied to helldiver's topic in KSP1 Mod Releases
Wow you weren't kidding. Did Jeb need to get to his kid's soccer practice or something? -
Horizon Aeronautics - Development Thread
Kitworks replied to stubbles's topic in KSP1 Mod Development
It seems to me that it has a tendency to flop around bit when using Mechjeb. Say during a gravity turn, it will over correct repeatedly and just sort of orbit around the node it should be facing. Happens to me when the first stage is nearing empty, the second stage when it starts, and the third stage when not under power. Any ideas from anyone? Its on a clean install, except for Mechjeb 2 and Joint Reinforcement. Thanks! The rocket looks great! -
[0.90] Kerbin Shuttle Orbiter System v4.13
Kitworks replied to helldiver's topic in KSP1 Mod Releases
Pretty sure thats a complaint you need to take up with Squad.