F1RacerDan
Members-
Posts
25 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by F1RacerDan
-
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
F1RacerDan replied to Theysen's topic in KSP1 Mod Releases
I’m getting long load times in between screens? Like when I leave vab it kinda goes black for a few seconds? Installed on and ssd too! Is this a known issue?- 2,213 replies
-
- realism overhaul
- ro
-
(and 1 more)
Tagged with:
-
i can tfigure for the life of me why the Merlin rockets have no test data numbers for the rated engine burn? have i installed something wrong?
-
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
F1RacerDan replied to Theysen's topic in KSP1 Mod Releases
Please tell me this won't effect RO. I've literally only just got a working install of 1.2- 2,213 replies
-
- realism overhaul
- ro
-
(and 1 more)
Tagged with:
-
Realism Overhaul Discussion Thread
F1RacerDan replied to NathanKell's topic in KSP1 Mods Discussions
quick question? Ive installed RO from the github but i have no engine staging in the VAB? I presume that i have missed something blatently obvious but could some kind soul push me in the right direction oh im running the latest version of KSP -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
F1RacerDan replied to pingopete's topic in KSP1 Mod Development
At least you don't have square clouds on kerbin haha ive reinstalled several times and don't have a clue how to fix it? -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
F1RacerDan replied to pingopete's topic in KSP1 Mod Development
Hi guys Installed it to the letter, done my research and looked back over the last fe w pages and fiinally got this exellent mod working. apart from 1 issue, the clouds are like big cubes does anyone know a fix for this, i have reinstalled it so many times im at my wits end with this lol for the record im on windows 10, 64bit, ksp version 1.1.2 (managed to save my game before the update came out ) and i followed Rhavoreth install proceedure to the letter lol. any help would be massively appreciated g -
Removing the debug console?
F1RacerDan replied to F1RacerDan's topic in KSP1 Gameplay Questions and Tutorials
cheeky bump to see if anything has come to light regarding a mod or workaround to remove the debug console? -
is this mod ok to use in 1.0.4?
-
Finance Mod? is there such a thing?
F1RacerDan replied to F1RacerDan's topic in KSP1 Mods Discussions
Haha I have thought about that! Surely there's some sort of mod for this? -
Unsure if this is in the correct place but im looking for a sort of financial mod that documents how much your spending each launch and how much was recovered (im using Stage Recovery) does any one know if something like this exists?
-
Removing the debug console?
F1RacerDan replied to F1RacerDan's topic in KSP1 Gameplay Questions and Tutorials
That's what I was afraid of lol -
Removing the debug console?
F1RacerDan replied to F1RacerDan's topic in KSP1 Gameplay Questions and Tutorials
No one?? Lol -
Hi all! Im sorry to admit that i just cannot help myself with the Alt F12 magic console to get me out of trouble im a terrible human being i know lol. I was wandering if there is any way of removing the debug console or at the least changing the key binding (i could get my girlfriend to set a key and swear to never tell me). As much as i think the debug menu is good for testing stuff I feel that doing a proper iron man career mode is impossible for the weaker willed people like myself lol Thanks for any information in advance
-
Can you use deadly re entry with career mode?
-
This deadly reentry mods looks great! Will I be able to use it with the career mode?
-
New to the forums but have been viewing forums for some time now. Been playing kerbal for around a year now and very happy to see the new .23 update, however I was curious to find out about re-entry, do you have to re enter safely and can your ship be damaged by re entry?