Jump to content

KotDemopan

Members
  • Posts

    363
  • Joined

  • Last visited

Everything posted by KotDemopan

  1. You think that those wheels are hard to repair, try reparing the "Wheels" on this! Or the Hover mechanism, in other words.
  2. Well, since im thinking there might be a second such competition, i decided to make a car in advance. However, as it turns out, its the only car that scored a 0 on the crash test. Oh dear... i swear this isn't supposed to be a Chrystler Voyager replica...
  3. Nah, i prefer the Christoshi i-Move or Lemgeot Takes-Ions(/Eons)-To-Get-There, i prefer my first suggestion for the name. But the second one makes me smile.
  4. Not small enough. (no its not an entry) on a side-note, it looks a bit like a Mitsubishi I-Miev/Peugeot Ion/Citroen C-Zero, which are electric cars. Though the headlights are a bit higher on those. I also seriously feel my first place(atleast before this came along) is being seriously threatened.
  5. I decided to make a new vehicle, which is somehow based off of the Alfa Romeo 156. The suspension though, i tried to make something that i thought would work, but really didn't. And if i win, i would rather prefer if you give the "playing a game with you" prize to the runner up. Also, i think the deadline of 17.08.14 is a typo. EDIT: 2nd to enter and 2nd to enter the 1st challenge, i know what place im gonna end up at... I did originally intend to put TWO of my entry on Minmus, but a part count of 300 and something on my lander wasn't something i really wanted. I also noticed i forgot to make a download link, so here: http://www./download/x6mh38ndnrv6nbs/Alpha_Luke_156.zip And heres how it all ended up(also, blue-stripe decouplers have a good tendency to explode after timewarping): I think we can agree, that this Alpha Luke 156, is the most alpha out of all of them. Kraken forbid i break my tires....
  6. I think a Danny2462 craft would be the one to kill the most kerbals. Then again, Danny wasn't all about killing kerbals.(back then atleast)
  7. Well, if you don't count the KSC walls, other vehicles, missile launchers, bombers, and nukes, im pretty certain they are unbreakable.
  8. Now that you mention it, a Rocket that goes into orbit would be a definitive counter.
  9. Lets just admit that, in multiplayer war, the Artillery with Missiles that you can control would be the most powerful thing ever.
  10. Didn't the SA-6 only have Three missiles? Also, how easy to control are these missiles? Also, my Launcher is called 2K11 Krug(Circle) while you made a 2K12 Kub(Cube)
  11. Oh, and another thing, Watch out for Artillery strikes! We at Patnydustries prefer to use Artillery strikes. Our bomber pilots are "average" to say the least.
  12. Well, i did build it I was originally going to have small wheels, because walking was complicated, but small wheels couldn't carry it. So i made it into a transformer. "Dragons is so stupid." -Kerbal in the picture
  13. Not really, i have my tank right here! Based off of the Batchat 25t. Can you tell?
  14. The name alone makes me want to build a Velociraptor in KSP using Infernal Robotics.
  15. I named my triplane that mostly consists of stock parts + a few firespitter parts Kraken Dr, I. it does 300+ m/s after doing a flip. Just after a flip: A bit after a flip: We use it as a training craft! It even tries to break itself while going at such high speeds! NOTE: You probably shouldn't try to land at such speeds.
  16. I feel like that rover will drive backwards, like on Day 4 of KPE 2, except it will drive backwards when you try to drive forwards. and i don't really think that a back view is as important as a front view, i have a rover(actually, its more of a tank) which uses said cockpit in the opposite direction, and it drives as intended. And now that i look at it, i see 2 RTGs, but it wouldn't be enough to fully power the wheels at night. I will just assume that there are 2 more RTGs in the back.
×
×
  • Create New...