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Flopasaurus

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Everything posted by Flopasaurus

  1. After your recent update for Sonnah's atmosphere, a problem I stumbled upon while trying to send a probe to suicide into Serran for science, I went back to Serran and the atmosphere...I'm not sure what happened but it seems like theres no atmosphere but my ship still heated up and accelerated most of the way down. I'm sure you are still working on things but just thought I'd mention it
  2. Hey, got this and a few mods. When I try to launch, I end up launching at the black hole in the middle and it messes everything up. Any ideas?
  3. I must've tried doing the realism overhaul a thousand times now and something goes wrong everytime. This time the game is stable enough to launch, the parts show up in the VAB (although I'm not sure if this is correct but; there are only 2 parts for realchutes?") however, I think something is wrong with the atmospheric stats on Kerbin and deadly reentry, as I can hit space and halfway to orbit of a mk1 capsule with a single solid rocket booster. Also, according to the atmosphere instrument on the UI, I'm in space at 70k like stock kerbin, but I can't time accelerate. No flame effects from deadly reentry but crew still dies from over-g forces while falling through atmosphere. I'm so lost and I really want to play RSS ><
  4. I just did a clean install and got this mod to work very well, one thing that is bothering me, because I cant tell if it's supposed to be this way or not, but all of my engines have permanent shrouds on them, is there a way to remove this effect? (fixed btw, I went through and read some previous posts here, just removed the "klockheed_martian_coolrockets" folder) leaving it here in case someone else has the problem)
  5. It still didn't work, deleted the folders the .txt told me to and still no connection anywhere. no matter how many pre-deployed antennae I put on something
  6. Sooo I can't get this mod to work. I have the realism mods installed and have read all the guides. Tell me what am I missing? http://i.imgur.com/QhdCOTN.png is my situation (I hope I got the link right) There is no connection no matter what, even chilling on the launch pad with the dp-10 antennae with a battery and a core, doesnt work for any rocket build
  7. Yeah, its the .23 one. I would just install TAC or some other life support, but I fear messing things up again, as I just tried to put b9 in there and it crashed halfway through the load.
  8. Okay, so after a million errors in installation, I finally get everything working, minus a few mods like novapunch because the game crashes on launch at a certain point, I even have texture compression installed. (if anyone has any help for that, that would be helpful, but less important) I'm using the recommended ELCSS life support, at least that is where I'm assuming the problem to be, but after my fight to get into orbit, I do, and once I click EVA, my kerbal disappears. It is an instantaneous happening, sometimes I see a kerbonaut flash on the hatch, hes only there for at least one frame, and I see the ELCSS GUI flash showing another kerbal to keep track of, but its over. Can anyone help me out with this?
  9. Okay, so after a few days of messing with the mods, I finally got it all to work together, however I do not have the real fuels in my game, I have the modular fuel tanks mod installed, without it the game doesn't even launch, but I do not have any of the fuels in the tanks that the actual engines use, so I can't go anywhere. Anyone know what my problem is?
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