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K3achas

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Everything posted by K3achas

  1. Jeb can drop into water and then get hit by a plane at mach 3.
  2. Banned for insulting two people who fail to ssto spaceplane.
  3. For smallish amounts of oxygen, we can use electrolysis on the water, which also gives us hydrogen. Also, I'd imagine that we would have access to gunpowder, which has saltpeter, which has oxygen. Good luck getting it out.
  4. My theory is a combination of two factors: Economics and polotics (the reason we don't have a moon base, mars landing, the Space Shuttle anymore, the Buran anymore, ...) and Incorrect search bands (namely because we can't any decent frequencies that we use).
  5. Goodnight moon. (antimatter sent in large quantities at moon)
  6. The armor clipping would probably allow better damage.
  7. Gets Buran. Inserts blizzard.
  8. Fun fact: -infinity is more so.
  9. You get diabeties and go into a shugar comma. I store one tonne of antimatter without any containment, what could go wrong?
  10. kervsk foace orifeab eyes closed, one finger
  11. It works fine in the VAB, where both variables are being used. It should also be noted that, while crewSize works correctly, part.crewCapacity isn't being correctly shown in the crew selection tab of the VAB. Anyone know a good file hositing site for the KSP.log
  12. Gets Kerbal death. Inserts Kerbal death.
  13. Whenever I launch a part with the following module, procedural parts module, and the procedural shapes module the above error is thrown. Any ideas on how to fix? using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEngine; using ProceduralParts; namespace ProceduralTech { public class ProceduralCabin : PartModule { [KSPField(guiActiveEditor=true)] float cabinVolume; [KSPField(guiActiveEditor=true)] int crewSize; PartModuleList modules; ProceduralPart rootStreach; ProceduralAbstractShape rootShape; public float CrewDensity; public float MassDensity; public override void OnStart(StartState state) { modules = part.Modules; for (int i = 0; i < modules.Count; i++) { //find the procedural part module if (modules [i].ClassName == "ProceduralPart") { rootStreach = (ProceduralPart)modules [i]; } } rootShape = rootStreach.CurrentShape; // print ("CD = " + CrewDensity.ToString ()); // print ("bla = " + bla.ToString()); } public void Update() { if (HighLogic.LoadedSceneIsEditor) { cabinVolume = rootShape.Volume; // print ((cabinVolume / CrewDensity).ToString()); crewSize = (int)(cabinVolume / CrewDensity); part.CrewCapacity = crewSize; part.mass = cabinVolume / MassDensity; } } public override void OnLoad(ConfigNode ownNode) { CrewDensity = float.Parse (ownNode.GetValue ("CrewDensity")); MassDensity = float.Parse (ownNode.GetValue ("MassDensity")); // print ("[Debug] CrewDensity = " + CrewDensity.ToString()); // print ("[Debug] MassDensity = " + MassDensity.ToString()); } } }
  14. Gets toroidal tank. Insertss toroidal tank.
  15. Most modern supercomputers run linux, so a port exists. That being said KSP only realy uses one tread, so the millions of cores won't help.
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