kasperhangard
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Everything posted by kasperhangard
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@ShotgunNinja Aaaah! I see! Thank you very much for your time, and your amazing mod!
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@ShotgunNinja Sorry, but i can't seem to find the range, when right clicking the antenna.
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Hi! I absolutely love this mod! Is there any way to see the range of antennas? I feel like whenever i plonk an antenne on my craft, i just roll with it, without planning, cause i don't know the range of the antennas
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[1.1] RemoteTech v1.6.10 [2016-04-12]
kasperhangard replied to Peppie23's topic in KSP1 Mod Releases
True Kerbal style! Thank you so much -
[1.1] RemoteTech v1.6.10 [2016-04-12]
kasperhangard replied to Peppie23's topic in KSP1 Mod Releases
Hi! I see that a lot of you awesome people are working on remotetech for 1.1! are there a download for the 1.1 remote tech yet? And if so, where is the download link? Thank you so much for updating my favorite mod! -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
@godarklight - All i want for christmas, is shared scenarios, baby! -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
@godarklight Can you hint us to how the development of shared scenarios is going? I am really looking forward to this! -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
@darklight Can i suggest some features for 0.16? What DMP really needs, is Co-Op. This being: Shared science. Shared funds. Shared tech tree. Shared contracts. I know this is possible, as right now, you can just copy the scenario folder, from one player to another I have been playing with this for quite a while, but my modpack makes my game freeze if i rejoin a server. This means that i have to exit and reload KSP every time my friends make progress. which sucks. Also, the co-op sharing being realtime, means that i don't have to move folders around all the time. -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
I second this. I can't see any other players at all on my own server. :/ -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
@ godarklight Is it possible to remove the warp control timeout? I mean, when someone timewarps, he gets to control the timewarp for 120 secs. Is it possible to rmeove that? like, just set it to 0 secs? The reason for this, is that if someone starts a timewarp, the other players wont get a chance to stop the timewarp, if they are heading for the moon. This means that the player controlling can end up slamming other players into planets. If instead, that when someone timewarps, anyone can stop the timewarp at any given time, the player closest to the planet can just stop the timewarp, when the time is right Is this possible? -
DarkMultiPlayer 0.3.8.0 [KSP 1.12.0]
kasperhangard replied to godarklight's topic in KSP1 Mod Releases
So is it possible to run this with mods and career? I have started a career, with far, drc, remote tech 2 and more. is it possible for me to make a server, with these mods, and then play with my friends, in my already created save ? THanks:) -
UUhm guys??? i think i have installed this correctly, but i probably haven't. cause i get this tiiinie tiny probe with GINORMOUS engines. it is kinda wierd. what have i done wrong? http://i.imgur.com/JZQlUaQ.png Can someone make a working build with all the mods and upload it to somewhere maybe? i REALLY wanna play RPL!
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If you are getting fired, i suggest throwing up that donate button! I do know that you really wanted to wait for beta to do this, but you shouldn't wait for that. Also, i do know that you can't live off of donations, but i do know that we are quite a bunch of RPL fans here. I mean, if everyone could spare like 10, 20 or 30 bucks even. that could be a little help. You have given us ALOT, so i think it is time for us to give something back. Hopefully you didn't get fired. all the best.