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nohelmet

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Everything posted by nohelmet

  1. Hi everyone! I just got the game about a week ago and I love it! I got some stuff in orbit and on the moon, but I'm still working on my docking skills. I thought that I would share my newbie's perspective in the hope that it may help the developers decide what may smoothe someone's introduction to the game: I know how after a while we all adjust to the existing problems and forget they even exist. First, some things that really got a "wow" out of me: The cool variety of pieces available to build stuff with. The cockpit view, even with a window! My first exploding rocket - even failure is fun, with those big explosions and stuff flying everywhere! Science! I haven't tried it yet, but it looks like a lot of fun. Orbital navigation is so easy and fun with those controls! This is amazingly well done. Stages! It's so fun to press stage and hear a big kaboom as stuff drops and engines ignite. The training missions! I didn't expect them, and they're very useful. Action groups! I love being able to assign custom actions to keys, even if I mostly only use it to toggle solar panels. The way quick&autosave is designed to encourage us to plow forward even when something goes a little wrong. This is subtle but I think it realls adds to the game. That's a lot of "wow", I know! What can I say, it's a great game. I know I bought an unfinished game, so it's expected there will be some rough spots. Here's the list of the ones that I would be happiest to see fixed first. In the hangar, it's nice to be able to click then drag the pieces, but I also expect to be able to drag them directly. In the hangar, when I click on a new piece I would expect that to replace the one I was holding, not just drop it. I change my mind about pieces more often than I want a "clean" mouse cursor. I could never find the keyboard shortcut to switch tabs (the tabs with the pieces on them), or move between pages inside the tabs. I do these operations a lot so I really expect a shortcut for them. The Kerbals are switched around when I touch the rocket; I wish they stayed in place. Ideally I'd like to be able to use the tweak mechanism to specify the occupancy of each crewable part. The stages are sometimes scrambled when I work on the rocket. I wish they didn't. There are some things I can't save as a subassembly. I wish I could. I wish the hover text told me the keyboard shortcuts, so I had learned about "X" earlier. PgUp/PgDn move up and down the rocket; I wish they still did when it's on the launchpad. I clicked on the "RCS" indicator a bunch of times. It'd be nice if that turned it on. When looking at the map, it seems to always rotate around the planet I'm orbiting. Is there a way to change this to get a better view of where I want to go? Finally there are a few things that would be super cool, but that I understand may be long shots. Telescopes! So we can examine Kerbal from orbit, or the stars. Asteroids to send probes to, or even capture and bring to the moon for examination. Passenger capsules! I want to take tourists to space. Habitation modules for space stations or bases on faraway places. Oculus Rift support would be super-awesome. I'd love to make a base on Duna and then be able to walk inside and outside it. Also, some sort of first-person view for when I'm inside, complete with the ability to move from one room to another (if they're connected). Thanks for reading so far! Yes, I know, that's quite the wall of text. In summary, the game is awesome and I'm having a lot of fun. Thank you so much to Squad for making it, and for the many people in the forums for documenting things to smoothe out my learning curve! I hope to see you all in the forums, and we can exchange crazy ideas about where KSP might go!
  2. Hi! I registered an account just to to let you know how awesome your mod is! Thank you so much for making it and sharing it!
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