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  1. I think this is definately something that would go down well in the community. I would try to talk to some of the life support modders, as this should really be a part of a life support mod rather than stand alone and they clearly know how to trigger kerbal-kill events
  2. Hmmm... Talk to Frizzank from FASA. He's made two different sets of LG lately.
  3. I'll shut up and be actually relevant . We aren't past the 1st build and so any further talk is pretty stupid on my end . I'll keep in tough and chime in when its actually my turn
  4. We now return you to the best, and only, historical talk show on KV! Kerb: Thank you, Bob. Welcome back, folks! Once again, I'm here with Og- Oggy: Eerrrrppp Kerb: -gy Kerman, First assistant to the head of orbital mechanics at the XAC. We've been talking about the first trip to Minmus. A tale rife with fire, bucket seats and headbutting. Tell us, Oggy, How was the return trip? Oggy: It was AWESOME! Kerb: I am not surprised. Oggy: Alright, to be honest. I cracked open a case and took a snooze-down for the first part of the return trip. Needed to recharge the old batts- NOT YOU MOM! -you know what I mean? Kerb: Let's just get a picture up here, shall we? Oggy: See? BORING AS A TEA PARTY AT RONBO'S HOUSE! Kerb: Now, I am fairly certain that things didn't stay that way for long. Oggy: YOU BETTER BELIEVE IT, KERB! I TOOK THE SWEEEEEEET KESSIE FIVE DOWN FOR A ROUGH-RIDING, FIRE-SLIDING DIVE INTO THE INSANOCHAOS! YEAAAHHHH! Kerb: Oh geep... Oggy: YEAHH! I WAS HOTTER THAN BILLY-B'S SISTER ON PROM NIGHT! I GOT KERBIN-BURN ON MY SUNBURN, BROTHER! YOU GOTTA TAKE THE BULL BY THE HORNS THEN FIRE SURF THAT MOTHER DOWN TO THE GROUND! THE GROUND WITH NAILS IN IT! YEAAAAAAHHHHHHHHHHHHHHHHH! Kerb: Bob, please tell me the show is almost over. It's almost over, Kerb. Kerb: Thanks, Bob. Ok, Oggy... I see that you had a lot of fun. I think we only have time for one more picture. Let me... Oggy: SUPER DOUBLE HALF-PLEX PILE-DRIVE OGGY ELBOW TO THE CLICKER BUTTON YEAAAAAAAAAAAAAHHH! OH SH- Kerb: My Desk! WHY THE GEEP WOULD YOU- Oggy: YEAAAHHH! Kerb: STOP SCREAMING YEAH AT EVERYTHING! WHAT IS- Oggy: YEAAAAHAHAHAHAAHHHHHHHHH That's all for tonight, folks! Tune it tomorrow, because its the law, for another episode of The Kerb Kerman Show!
  5. Addiction? Yeah right! There's no such thing as "addicted to KSP." It's even funnier if you start to talk about how you got all this stuff done in such and such a manner- all you get is blank stares and then you can go about your business! This also works really well with programming.
  6. Tell her you can either play Kerbal or you can talk to her about Kerbal. Then you start talking about Orbital rendezvous and the benefits of a free return trajectory. This should fix your problem post haste. Unless you get an oddity like mine and she wants you to teach her how to play. Then you just hit the abort button and hope the escape tower takes you far enough away.
  7. Target one planet/body yes but if something that falls in the cone of the dish and has range they should talk , same as dish to dish. EDIT would like to see dish tracking back in and dish or Antenna max range and range to target back PLEASE more for the range think that will help a lot.
  8. This made my day. What an awesome and beautiful story! It reminds me of why I love space and spaceflight. I hope to be able to see something like this one day. Regarding the thread topic, I guess I'm quite lucky to have friends who are just as nerdy as I am, and we appreciate each others' nerdy interests (space being one of them) and know enough about them that we can talk about it in a good way. Then again, I'm a PhD student in biochemistry, so I guess nerdiness comes with the territory. Most of my other friends and family don't understand what I do for a living anyway, so I'm quite used to it.
  9. Talk of colonies, mining, etc... belongs in the science fiction area, not here. We should build a semi-permanent lunar outpost, similar to the research stations in Antarctica. There would need to be supply runs and crew rotations, which means that we would use SLS to build a robust logistics infrastructure. We could use Orion as a ferry between a fuel depot in LEO and a couple of reusable lunar landers. If anything goes wrong, you're only 3 days from home The purpose of the station would be: - Develop and demonstrate ISRU capabilities and closed loop life support. - Observe biological effects of long term exposure to cosmic radiation, develop and demonstrate mitigation solutions. - Observe biological effects of long term exposure to partial gravity, develop and demonstrate mitigation solutions. - Develop and demonstrate EVA and surface exploration techniques for long duration stays (rovers, suitports, drones, etc...). A manned mission would not be feasible before learning about these areas first. It's too early for a manned Mars expedition, because most of this technology is TRL<5. We need proper designs, demonstrators, and long duration tests to raise the TRL before we can risk human lives on the expedition. One mission that SLS could do is a Mars Sample Return. This would be a demonstrator for landing a heavy payload on Mars, which is something that can't do yet. It would be great if we could also include some biological samples to examine how they cope with the journey and the Martian environment, but that would probably not be allowed because of the risk of contamination.
  10. -The fact people underestimate me -Spoiled little children with their stupid tablets who don't do jack and are probably still gonna do better than me because their parents are rich because their parents were rich, over and over, but mostly the children born anywhere between 2002 and 2007. -people who think that I'm gay because I watch ponies (this is probably the 3rd most hated thing by me) -people who think that the U.S. of Americans think they were the first on the moon, ever heard of Lunokhod? -The fact that even though I could pass all the tests, any mission to mars would probably go to the wealthiest -as someone else mentioned, the same thing about Aerospace Engineering. -the idiots I have to put up with in high-school -the stupid music they make now -how ugly new cars look -people saying "hashtag" in real life -people who can't count their blessings finally, overly flamboyant gays, I have nothing wrong with the fact that someone is gay, but if you are going to talk like some bimbo from the 80's, and repeatedly remind us all that you are, in fact, gay, I don't exactly like you, sorry, but I don't go around overly-expressing my heterosexuality.
  11. (2014-01-19 - We're having some issues with my web host, so if these images are broken please be patient. I have a ticket open on the issue, which involves nearly everything from FTP to email and HTTP delivery.) -- The world has now entered The Age of Legends, a time when the powers of the world were fading. The chaos and great empires of the past were forgotten, ushering in a time of progress and continuity. -- MunDust Legends - The Monk's Tale Munlin was a simple monk who lived a simple life in a quiet monastery. It was a good existence, with his days spent copying the old books and records recovered from the old empires. Munlin had illuminated the stories of many great kerbals, their deeds lost to myth and time beyond the walls of his small monastery. Yet Munlin was no simple monk. He had been chosen by his peers as keeper of the MunDust, and elected as the second highest of their order. It was his duty to protect a sacred relic, a vial of grey stone said to be from the Mun itself, until such as time as either he or the dust would return home. Only if he attained the high rank of Abbot could he pass the MunDust to another in this life. One day, while on one of his long walks from the monastery, Munlin came across a peculiar old village. At one end there was a giant building, at the other a giant bowl. He recognized the bowl from the stories as one of those used to talk to the Kerbals beyond the Sky. A road led out from the giant box and reached out to a series of skeletal towers. Surely this must be the place where the Sky Kerbals of old left Kerbin! There was a stack of old rockets nearby, rather miraculously preserved over the ages. A plan was taking form inside Munlin's head. He could ride one of these “Sky Spears†and return the MunDust to its home! -- Several months later and many in the monastery had moved to the old rocket village. They found the formula for the fuel needed by the rockets in the old books they had been tasked with preserving. Many of the tools they needed were found inside the large old building at the rocket village. After some work, hey had one of the five rockets they recovered ready for launch. Munlin named it the Sounder, and naturally was awarded the first trip beyond the sky by his brothers. They moved the Sounder to the launchpad, then waiting for the Mun to be overhead. Munlin was waiting in patient meditation. He emerged from his trance just as the Mun was directly above him, then spoke to his brother monks over the radio and asked them to move away from the rocket. Once everyone was clear he hit the ignition. “Wow! I can see the Monastery from here!†he exclaimed as his view cleared the tops of the mountains. “Now I'm beyond the sky!†“Can you reach the Mun yet?†“No, that's much higher than we thought. It looks so far away. The rocket has run out of food. But I can see the desert and the ocean beyond!†Munlin had become the first Kerbal to enter space in many centuries, but his simple rocket could do only that, nothing more. The Mun was far from his reach, but the first step had been taken. The rocket fell back to Kerbin and landed not far to the west of the old rocket village. Munlin climbed out of the capsule in his patchwork space suit to inspect the remains. Not enough of the craft left to reuse, but there were still four more motors they could use. Brother Archibald was next to fly. His craft, the Sounder 2, included a few samples of a mysterious Goo they discovered hiding in the corner of the large building. The monks were split on sending the Goo into space, but were reassured when they found stories in the old books about Goo surviving much worse than the emptiness of space. Archibald flew higher than Munlin, but was still far out of reach of the Mun. Using the patchwork suit (the only space worthy suit they could assemble from what they had available), Archibald EVA'd and recovered the Goo. It seemed quite happy in the capsule until reentry, after which it appeared to become rather agitated. Archibald also landed just a few kilometers west of their launch site, an easy walk back. He examined the Goo containers on the way back, and was happy to see he need not have worried about the Goo. Better safe than not, though. -- Meanwhile, unknown to the monks, a new space program was taking shape on the other side of the planet. Led by the forgotten remnants of the Free States of Kerbin, the Kerbin Space Launch Initiative had just launched their first Kerbal into orbit. Kirny Kerman looked down at the world below him and at the endless space above him, absolutely certain he was the first Kerbal to ever enter space.... -- The monks decided their next launch should not be one of them, but a satellite instead. There were a number of simple thinking machines left amongst the ruins, so they fixed one up, strapped a radio to it, and set it to beep endlessly. They strapped it atop a rocket, named it Moving Star, and let it fly. They would only know if their launch had worked if they could hear the beeping 34 minutes later, a number they had calculated using the strange runes and formulas in the old books. (Only Munlin was starting to get a feel for orbital mechanics.) Indeed, as expected, 34 minutes later they heard the telltale beeping. As did the crews at the KSLI facility at Cape Kerbal.... -- Brother Orsby's Miracle Next up, Brother Orsby was to launch and follow the Moving Star across the sky to see if he could hear it beeping on the other side of Kerbin. With no need for further science they sent him up in a simple craft, named it the Flying Goat, and waited until the Moving Star was overhead. They hit the ignition with the best of intentions, but the flying goat had other ideas. Hundreds of Kerbin years of rust and neglect caused the motor of the Flying Goat to explode at ignition. Orsby's survival was heralded among the monks as a miracle, and they declared him more worthy of a second attempt than any other of their order. (This miracle would later see Orsby elected as head Abbot and appointed Keeper of the Duna Dirt.) A short time later and the monks had assembled the Leaping Goat and had strapped Orsby safely inside. They waited again for the tell tale beeping of the Moving Star, said a little prayer, and hit the ignition. Orsby was lofted high over the mountains and into the Eastern Sky, the furthest from home any of their order had been in quite some time. Orsby patched the beeping from the Moving Star into the radio back to the rocket village. “Can you hear the beeping?†he cheerfully asked, with the monks on the ground responding happily “Yes.†He kept repeating the question every few minutes, until he could no longer reach the monks on the ground. “Hello? Can you hear the beeping?†he continued to ask, awaiting anxiously for a reply. Then another voice came across the radio. “Cape Kerbal Radar Station to Unidentified Orbiter. Could you please identify yourself?†“Can you hear the beeping too?†“Yes, we hear the beeping. Who are you?†The conversation from there took a weird turn, as Orsby tried to explain who he was and where he was from. The operator at Cape Kerbal was not entirely unconvinced a prank was being played on him, but recorded the conversation nonetheless. After his first orbit Orsby reported to his brothers on the ground his conversation with “The Others,†whom they took to be apparitions in Orsby's mind. (He had acted somewhat funny after the explosion of the Flying Goat.) A few orbit later and the beeping stopped as the Moving Star moved beyond the edge of Kerbin. Orsby, tired of the weird conversations, decided to spend an orbit on EVA, admiring the stars. Surely this was where Kerbals belonged. Not down on the planet, stuck in the mud, but up amongst the stars, taking communion with the Universe itself. With his oxygen supplies running low Orsby set up a deorbiting burn. He had hoped to land near the monastery or the rocket village, but he was never very good at math, and overshot into the desert. After landing he packed all the food and water he could carry in his suit, planted the ceremonial flag the monks had been carrying in the capsule, and set off into the desert. The time of the monks amongst the stars had come to an end. ... Yet the flight of the Leaping Goat had caused quite a ruckus among the KLSI, and the achievements of these simple monks would not go unnoticed. But that is another tale, meant for another time....
  12. Retro futurism is really fascinating... Reading how people from past imagined future woudl be. I oftem imagine that i got a chance to talk someone from past (of course interested in technology delvopment, not some random foe) and explain him how things worked out. Take a look at these rockets: http://weburbanist.com/2009/03/02/retrofuture-space-flight-15-visions-of-future-past/ For some reason i see them all the time on old drawnings, these large fins, or are they wings already? What are interesting concepts (especially about areonautics/spaceflight) that were popular back in time and seriously considered, and turned out to be just fantasy?
  13. (OK, I missed an entry last night, just too tired, but doing this morning instead.) Prototype Science Rover Touchdown "Well, there she is." Bill said proudly, waving a hand at the ship on the pad. "Whadya think?" "Uh..." Patzer said, delaying his response. He stared over the weird, stubby craft and had difficulty containing his... enthusiasm. "Are those wheels?" Bill chuckled. "Got that huh? Yup, this is the Prototype Science Rover, or Protorover we like to call it. It's Caldin's baby, though me and Dunkel worked some modifications in." The thing looked odd in the extreme, the four, long stems the wheels were mounted on stuck out one side of the craft, like a crab stuck on a stick Patzer thought. It looked like it should be struggling for it's life or something. "They don't look... um... compact." He said carefully. "Well, no... plus they aren't powered. We're having difficulty with wheels working for any reliable time in vacuum due to vacuum welding. I mean sure, we can get it to work for a day maybe, but there is enough pitting from VW to make the bearing surfaces wear out really fast. Plus motors seem even more susceptible. We have managed to get bearings to work, but they are a little... bulky." Patzer looked at the large red and black wheels and nodded slowly. "Anyway, they work, it just has to use other means to maneuver on the Mun." "The Mun?" Patzer interrupted, eyes wide. "I'm going to the Mun?" Bill chuckled. "Oh yeah, Bob'll take good care of you. Anyway, range on this is pretty limited as it runs on RCS to maneuver. Trials also seem to indicate you'll need RCS or the integral gyros to stabilize it too. Careful with that though. Dunkel managed to get the test model to stand up on it's rear wheels on the torque wheels alone! If you leave SAS on when changing slope you could find yourself with a serious lack of traction as some wheels leave the ground!" "Huh... I'm assuming I'm getting training for this, right?" "Well, yes... but the council is pushing for rapid launch. Hence moving the ship to the pad. Launch is tentatively scheduled for tomorrow evening." "TOMORROW?" Patzer blurted, then quietened a little, though the panic was still evident in his voice. "Tomorrow? How can I learn an entirely new ship by tomorrow? Isn't there anyone trained on this? Say, someone who tested it during construction and testing?" Bill's eyes seemed unable to meet Patzer's and he licked his lips. "Well... not exactly. Dunkel tested the one third scale model remotely and he isn't rated a kerbonaut. You see... there hasn't been a lot of testing. The design was finished... yesterday." Patzer looked up again at the rover, balanced on end on the top of the squat rocket assembly. "Yesterday... and it's launching tomorrow. Isn't that... a little quick?" he said, a twitch forming in his right eye. "Yeah... a little... to be honest Gene isn't happy about it. Apparently when he put the idea for the rover before the council they ran with it... and demanded it to be launched 'as soon as is kerbally possible' to quote Councillor Rasmussen. Sorry you got stuck with this. Luck of the draw. But in defense all tests show it is a remarkably nimble and sturdy little craft. You should have no problems." "Until it explodes." He said quietly, still staring at the Protorover. "Hey, don't look at it like that. Come on, we've had very few explosions at KSC... recently." Slowly Bill escorted the rather sad kerbal to the training center to go over the details of his ship. This was going to be a long day! *** Patzer was sitting in the canteen later that morning when a nervous looking Bill approached him. "Um... Patzer? You might want to head to Mission Control." Blinking Patzer looked a little confused, then his eyes got rather wide. "Oh no... They didn't?" he said rather quietly. "I'm afraid so." Said a sullen Bill. "The launch has been re-scheduled for this afternoon. You better get what testing done you can in the next few hours, but first go see Gene in Mission Control and he'll fill you in on the mission details." Bill looked almost embarrassed by the whole thing as Patzer headed off to the Mission Control building. And that had been a really good breakfast too! *** Well, five hours after learning he was going to go into space Patzer now found himself sitting in a capsule, fully suited up, and not that familiar with his rocke... rover. This was not a good day! "...and I'm telling you to send someone to find him! I need to talk to him now!" Came quietly over the comms circuit, obviously talking to someone else, perhaps on the phone. It sounded like Gene had left the line to Rover One open while he phoned. He certainly wasn't himself today! "No I don't want to wait. Don't put me on ho... Oh for heaven's sake!" Patzer felt sorry for him, pushed into changing the profile of the mission, but he felt more sorry for himself. This wasn't the way he'd pictured his first spaceflight! "T minus two minutes and c... counting." Milton said over the line. That should have been Gene but he was... occupied for a while. Slowly Patzer went over his notes and leafed through the manual again and engaged a few final warm up procedures for the booster assembly. Oh no, not rushing anything here at all! With difficulty he stopped his hands from shaking and gripped the main controls as the counter slid towards zero. "5... 4... 3... 2... 1... Liftoff!" The familiar final countdown sounded and with a shudder the engines throttled up and lurched the awkward looking little craft off the pad, pressing Patzer into his seat. He was on his way! *** The Munar surface was getting closer and Patzer was getting worried. "Um, Flight? Where are the spot-light controls? I can't find them in the manual." There was a pause from Mission Control, never a good sign, but eventually Gene answered. "I'm afraid the construction of the Prototype Science Rover was a little... rushed. I'm sorry to say external illumination, other than the forward headlights, couldn't be fitted in in the time." "In other words, you forgot." Patzer said glumly. "You realize I'm coming in on the dark side, right? This is going to be a fun landing!" Other than a few muttered comments on the necessary cutbacks and engineering limitations Gene didn't further comment and Patzer attempted to focus on the landing. It wasn't Gene's fault, Patzer was just mad at the situation. Still, he hoped the situation with the Council would be sorted out soon. "Radar altimeter shows six kilometers. I'm commencing final braking maneuver." The last stage attached to the rover burned again, the single poodle engine burning hard as the ship slowed down. It was nerve-wracking landing a ship without landing legs. "Four kilometers, throttling down a little... Three kilometers." Patzer watched the velocity and altitude fall, but felt rather nervous as it was almost pure black outside. Eventually he got his speed down to ten meters per second at a couple of hundred meters high and took a deep breath. "Ditching last stage." He said, a slight tremor in his voice, and hit the switch. The little ship shuddered and the last rocket engine detached and fell away and he engaged the RCS system. He had quite a few RCS jets on this thing and he carefully flipped it over ninety degrees to get the wheels level with the ground and burned hard on the monopropellant as he dropped. "Easy... eeeeeaasy." He muttered as the radar showed the ground approaching. *THUMP!* It was a bit hard, even hard burning on the RCS had slowed him only gently, but the wheels handled it. Though to his right through the window he saw the burning remains of the last stage flickering in the dim starlight. Thank Kod he hadn't landed on that! Even without light he should have been looking down, not just relying on the radar! That had been lucky. "I... I'm down Flight. I'm in one piece and still have over three quarters of my monopropellant left. Steering seems intact and RCS still functional. Proceeding to Munbase Alpha." Cheering, actual honest to Kod cheering, came over the radio and Patzer actually started to feel good about himself and the mission. He was really here on the Mun! Hah, in your face Jebediah! "Roger Protorover One. Good job. I'll patch you in to Alpha One for the rendezvous." Gene said, sounding much less stressed now at least. Munbase, here I come!
  14. - No Kerbal can be stranded on a planet without a companion and a Hitchhiker module, and even then, they must be rescued. - All rockets, planes, etc MUST have a drone core and they must be tested without crew to make sure they're safe. - All command modules must be detachable and equipped with parachutes. - No landing on a body without a comms satellite orbiting it (so the Kerbals can talk to home base) - Jeb does not fly the spaceplanes.
  15. It takes a lot of energy to completely vapourise something, but vapourising small amounts of material creates thrust that can ultimately change the orbits of objects and cause them to re-enter; that's the kind of thing people usually mean when they talk about anti-debris lasers. It'd still take much more energy than is available at the ISS, but there's nothing fundamental from stopping this kind of facility being at ground level. Crazyewok logic in a nutshell. Saying things I don't like=trying to censor people's threads.
  16. The 1st rule of KSP, is that you do not talk about KSP. The 2nd rule of KSP, is to have fun. But for real... - MechJeb/autopilot is a no, but Kerbal Engineer is a yes. [For me flying and landing is part to of the game so I like doing those things. Calculating dV by hand is tedious and takes away from the "fun, see rule 2" (especially once you've done it by hand).] - Rockets should look good, fins, noes cones, etc. - Kerbals are like Marines, they die (but it makes people sad so don't do it on purpose). - Probes go before Kerbals T
  17. "Rights" are arbitrary, both moral and legal. Outside our abstract minds they do not exist, and we're the only ones who respect and enforce them. Respecting a certain animal species' right to be left alone depends entirely on human understanding, on the level of our social and moral evolution. Human are animals, too, you know? Homo sapiens L., that's our official taxonomic name. Even if we respect the idea that humans should be treated better (and again, it's arbitrary, it's not written in stone), you can't shove all animals in one category. Compare this little brainless fella here to Koko the gorilla which is an highly evolved primate capable of using hundreds of sign language signs. You can actually talk to her like with a young child. There are adult humans with less intelect than her! Care to say she doesn't have rights and that you wouldn't defend her from someone who wants to eat her? Even if she doesn't have any legal rights, we must grant her with at least some moral rights like the right to live and the right to not be treated badly. Otherwise we aren't humane.
  18. helldiver, good to hear from you and don't worry about the nattering nabobs of negativism :] Can't help you with much of that, but if you still want to use RealFuels I can bang out a config for you. Also, re: engines, sounds like dtobi would be the person to talk to there.
  19. you really shouldn't talk about women like that :-) Haha! Winch! WInch!
  20. you really shouldn't talk about women like that :-)
  21. Chapter 4: Struggle Is Born Sid: Come on Gene, you know I'm right here! MC: We had our best engineers working on this for months, there's no way they would miss something like that. Sid: You never had me look at it, and I am positive that we can squeeze some more efficiency out of these lander engines. I can send you all of the data I've collected. Just show your engineers what I found, I'm sure they will agree. Jeb: Gene, this kid knows what he's talking about. I'd listen to him if I were you. MC: Fine, I will pass the info along and get back to you. There is still 30 hours till your transfer so sit tight. And I want you to promise not to go out and do any work until I get back to you, understood? Sid: Yes sir. MC: I was actually referring to Jeb. Jeb: Don't worry, I will not wander outside the ship while you are gone... MC: Good. Mission Control out. Sid: So now all we do is wait, huh? Jeb: Yup. Come on, let's play a game of chess. *************** Nel: I can't believe that they let you do this! Sid: My reasoning was sound, they had no choice but to listen to me. Nel: And it wasn't because you sweet-talked Cassi into letting you? Sid: Haha! She was the hardest to convince but that was only because she didn't want to admit she was wrong. Nel: If you say so... How's it coming? Sid: Almost there. I need those calibration numbers I gave you. Nel: 3.26, 15.8, 3253, and 0.0362. Sid: Perfect. Nel: So how much will we gain with your tinkering? Sid: I figure another 100 m/s of deltaV or so. It should make for a nice cushion when you are flying. Nel: At least they let me fly them! Sid: And they put me in charge of making sure it flies for you, just keep that in mind. (with a wink) Nel: Always have a comeback, don’t you? Sid: Someone has to keep you on your toes. I’m on my way in now, things are all done here. ***************** Commander’s Log 21, Day 26: Minmus, my old enemy. It never was that way, so many great things happened there. It all changed in a matter of minutes, didn’t it? I asked Bob how he felt about the upcoming visit. He seemed anxious to meet his fears head on. Bill is excited to land anywhere besides home, nothing unusual in that. He’s was always the one wanting to get away from home, even more then me at times. At least there will be two Kerbals in that lander who aren’t afraid. We made our transfer burn not long ago, almost a two day trip to arrive. We will have to make a small correction burn halfway there to match inclinations with Minmus. Sid’s tweaks to Apollo will be put to the test in the hands of Loddred. It will be nice to step foot on unfamiliar soil, even if it has to be Minmus… ***************** Gerbo: I swear, I am so sick of looking at Mün rocks! Shelgun: I know, but we have to test the equipment and with Mün rocks we know the outcomes we should get. It’s much easier to calibrate the systems that way. Gerbo: Still sucks, all of this fancy experiments and nothing learned from any of this work! Shelgun: It will come, even Minmus may have a surprise or two for us, you never know. Gerbo: Do you remember Johndrin from the university? Shelgun: Vaguely, but I’m not the greatest with names. Who is he? Gerbo: He was in our Advanced Chemistry class. Not always the brightest but always gave his all? Shelgun: I remember him now! Gerbo: Anyways, before we left he contacted me and asked me to perform an experiment for him. On Minmus specifically. Shelgun: Oh yeah? Gerbo: Yup, he wants me to taste a sample from the highlands. Shelgun: Did you just say taste? Gerbo: He firmly believes that the hills of Minmus are made of mint ice cream. Shelgun: But that's just an old fairy tale to tell to the young ones! What did you tell him? Gerbo: I would run the test for him. I won't really taste it but I'll send him a report. Shelgun: Mint ice cream, just when I thought I had heard everything... ************** Bill: All systems are nominal Jeb, Artemis is ready to undock. Sid: Looks good from here guys as well. I will send down Loddred to join you on our next pass over. Jeb: Undocking now. Bob: We are clear, prepare to deorbit. Jeb: Engine firing now. Bill: Trajectory is good, right where we wanted to land. Bob, Bob! Where are you! I'm not losing you! Bill: Coming up on landing sequence, are you ready Jeb? Talk to me Bob, what can you see? I need to hear your voice! Bill: Jeb? Listen to my voice. Don't give up on me. I’m coming for you. Bill: Jeb! Jeb: You take the controls Bill, its all yours. Bob: Are you ok Jeb? You aren't taking my best friend from me, Minmus. Bill: Are you ok Jeb? We are on the surface. Jeb: I'm fine, I just need some fresh air. Bill: I need you to hold it together, you are Commander of this mission. Jeb: Let’s just get things done here and get off this forsaken moon. Put on a smile for the publicity shots, everything is just fine. Bob: Alright, I setup the camera, let’s all smile for the postcard shot! Sid: Jeb, we are coming back around. Loddred is undocking right now. Jeb: Copy that, we will be watching out for them down here. Let’s get things finished up out here and get back in Artemis. Bill: You don’t trust him? Jeb: I trust him, I just want to follow safety protocol. Anything can happen out here. ************* Loddred: We are on final approach, do you have their beacon signal locked in? Pat: I have it locked in now. We are 4.7 kilometers away and closing at 63 m/s. Loddred: Let me know when we are below 1000 meters. Gerbo: Are the lakes always so sparkly on Minmus? Loddred: Yes, now be quiet, I’m concentrating. Pat: 1000 meters, velocity at 15 m/s. Loddred: Switching off engine. Pat: What?! Loddred: Switching to RCS thrusters only. Pat: We can’t decelerate enough with only RCS, we don’t have enough thrust! Loddred: Come on baby, behave for me. Pat: You are going to hit the other lander! Loddred: Almost there… Pat: Watch out for the solar panel! Gerbo: Brace for impact! Loddred: This won’t work, finishing the landing with the engine. There, touchdown. Pat: You almost killed us, are you crazy?! Loddred: Relax, I was in complete control. Jeb: Loddred, meet me outside now. Loddred: Oh come on, lighten up a little. Jeb: Now. And Pat, put the landing gear down, someone forgot that step while he was showboating. Jeb: What were you thinking? Or were you even thinking at all? Loddred: It would’ve been pretty awesome if I pulled it off. Jeb: I can’t believe you! I always thought you would be an issue, but endangering the lives of your crewmates? You are dangerous and a liability! Loddred: I think you are reacting a little there bud… Jeb: No, this part of the mission is over for you. No exploration, no science experiments, nothing. You take Apollo back up immediately, your landing privileges are revoked indefinitely. Loddred: Seriously? Jeb: Get out of my sight now. ******************** Loddred: Coming in to dock. Sid: Aren’t you a little early coming back? Loddred: Just have the port ready for me. Pat: 50 meters. Loddred: And dock. (thump) What the? Sid, I told you to have it ready for me! Sid: It is! The problem is on your end. Pat: Maybe we damaged… Loddred: Shut up. Sid, we will dock with the front port and you can take a look at the port. Sid: Did Pat say something about damage? Loddred: Its nothing. ******************* Bill: You know its not much different than things you used to do Jeb. Jeb: No, its completely different. I never risked the lives of those with me. My stunts were when i was alone in a craft. Bill: Don’t be too hard on him, he’s just a kid. Jeb: And what if he had taken both landers out and we were stranded here? Mission Control would’ve had a hard time cobbling together a mission to rescue us before our oxygen levels ran out. Bob: Can we just drop it? I’m trying to enjoy the view. Jeb: I’m going inside, we will be leaving in 15 minutes. Bill: I will come with, I have some pre-flight checks to do. Bob, you coming with? Bob: I will be there in a bit, I want to enjoy the view for a bit longer. Bob: All these years, all these memories. It’s good to be back. And to think my life almost ended here. It’s amazing how something so beautiful, so serene, can be so deadly. Mission Status
  22. On the internet scale, to name a few: -Those who don't follow my rules (especially on my website) -Grammar nazis. -Anyone who believes that gamers = no lifers (PS I have a lot of friends IRL, not kidding, nor bragging) -Anyone who uses name-calling and ad-hominem as a response into a well-written argument. -Google for messing up (or should I say, f**king it up beyond recognition?) youtube (but that's out of my control already) On a personal scale, to name a few: -People who like to compare one to another. -People who talk like they know what really happened even if they don't know the whole story. -People who like to change the rules without even consulting it to the one that has more authority over a certain matter. On a larger scale, our government. See my location to know where I'm living, and to know what I'm talking about (PS: They're well-known!). Not to mention our hideously incompetent rulers.
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