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  1. You could talk me into a longer runway-- it's on the short side of real world runways, and the ones the shuttle used were the longest in the world. That said, all of Kerbin is scaled down from real life and our jet engines have way too much thrust for their weight anyway, so I can see a few reasons why it's balanced as-is. Honestly, I think the problem here is stock landing gear, not the landing lights. I really hate when people come to my favorite games, complain that they're too hard, assert that they're doing everything right, and expect the game to change to accommodate them. There may be reasons to change the landing lights, but "they make it too hard" is a terrible one. They're just one of the many (and more literal) obstacles between your spaceplane and space.
  2. A healthy human being should be able to enjoy all those things. I myself talk about space and things that interest me from time to time but most often i listen and participate in the life of others. Just keep it balanced and watch that you don't concentrate to much on your own interests when you are around others or else you might even make them more uninterested.
  3. I'm so happy im not alone! every my friend say:KSP WHAT THAT SH** of GAME WTF ARE YOU STILL PLAYING THAT SH** YOU ARE A RETARD!!! I think they are Still Homo Erectus. I even can't think about it if i say Duna they say: what a spoon in an as*?! So im bored if i say inclination they say BORING! No one likes it. But it's not strange because they and me are 11 or 12. And they only talk about *******(Uh i mean puberty things) I'm bored and i have friend old 14 years and he is the only one in his class to know who is Stephen Hawking or Michio Kaku. Bad life
  4. Hello, At one point in time there was talk about setting up a repository of code for the users to view / share / learn from. Was that done? Thanks for any info / help. Looks like I am finally going to have time to properly play / test this mod. Again, thanks.
  5. You can but some programming will be required since all the planets are currently hard coded. I do have an idea and will talk to Krag about it.
  6. To avoid the risk of that you should probably talk to SQUAD. If they say yes, I should probably make about 20 feet empty space on my walls.
  7. The colors on Joker seem a bit weird I think it would be nice to tone down the color variation. But other than that great mod and I heard you talk about having to restart in .21 because squad completely changed how planets are made am I right?
  8. All the talk of probe experiments is making me want to try doing this. So I'm trying. No promises that anything will come out though.
  9. I love this idea, and I think it'll work pretty well. Remember, there was talk not too long ago about KSC buildings being destructible; I wonder if the same system, when it's done, could be implemented for bases. As for using it to pillar into the sky, perhaps only rooted parts or parts under a certain height above the ground are taken out of physics, so parts built upwards actually would have physics (and would require a good base and strong supports to be built to any decent height). Overall, I think it could work =3
  10. Get some sleep. That habit has to be broken now if you don't want serious medical side effects. My suggestion, turn off the computer approx. 1 hour before going to bed. Then read/ study/ take a shower before going to bed. If you still can't fall asleep and your mind is still active, try counting backwards from 300 by threes. If that doesn't work, learn how to count to 300 in another language and count back from 300 by threes in the language of your choosing. This should calm your mind down if not put you to sleep all together. If that still doesn't work, talk to a doctor. He/ she will likely either tell you to use melatonin (do NOT use it without talking to one, I am NOT a doctor) or write you a prescription.
  11. Haven't been doing much on it lately, but I did manage to overcome an exploding in the track problem. As kerbtown doesn't look like updating any time soon, I've been thinking of other ways to link track together, using bits of code from from KAS and P-wings, though I have yet to talk to the guy who made P-wings. Hopefully I'll be able to get some help with that, as I have no experience in doing that kind of thing. I'm also planing on remodeling the train bogie, as the current model is not that well made. But probably won't get back into it until some time in the new year.
  12. Perhaps this belongs more in the realism overhaul, but it would be nice if Nathan or someone could talk to Krag so we can publicly distribute a config file for RSS so we can have Saturn and Neptune. I know there was one on reddit (which I'm using) but that's not very easy to find.
  13. You ask me how different structures can be possible, I show you. That news is just 1 month old. Scientist said that would open a new branch on physsics that they dint know.. You just read it and you already have a posture and an opinion.. seems unserious but nevermind, the answer is: "we dont know". But it does not matter what you was talking about, you answer me according to my definition. So you can not change it now. I said: If we take life like any kind of replicant that evolves, then is difficult to imagine a place where life cant exist. then Skyler4856 answer me: the center of a star I respond: Haha, yeah, that seems challenging. But.. who knows.. then you answer me: No. Not possible. Life requires pretty low entropy and any part of any star is highly disordered. There is zero (0) chance life could exist there. Also I mention conscience just like a possible consequence of the complexity. I dint said that it needs to be included in my life definition. But this show us how difficult is to define life. What if we compare a Coral with a virtual conscience? One seems only a rock the other may be indistingible from a human. You said that a Tapeworm it does not have a conscience.. I am agree. but where you cross the line? Life as we know it is just another equilibrium state of matter. What if that substrate matter is just information that we process like matter? This is not easy to understand, but the last advances in quantum computers and links between the thermodynamics laws and the information theorem points in that direction.There are also real experiments about this conexion between matter and information. If you want convert lets said a O2 molecule into bits. You need know the state of each subatomic particle with its spin and other atributes. Then you would realize that the amount of information that you need is X bytes. If you erese that information with a super efficient quantum computer you would measure the same amount of heat released by the operation that you would experiment if you convert that O2 molecule into energy. Search about the Holographic principle if you want to know more. there are not alive if you follow which definition? You have the life definition from the biochemistry point of view, the physiological, religion, genetic, thermodynamics and metabolic point of view. One of the most used is the thermodynamic definition, just becouse is based in one of the stronger theorem that we got. But we still dont know what is life and when draw the line. So we dont have any real definition yet. Abour selfish genes... you need to said just "genes". Selfish genes is just the name of Dawkin´s book. A recomended read if you ask me. About memes, if their enviroment grows, then in theory there are no limit how complex they can be. I am agree from the biochemistry point of view. It does not work, you can imagine what would happen if relativity would still work inside; ignoring the quantum theory. That is what all scientist do when they talk about wurm holes, FTL, black holes, etc. They ignore quamtum mechanics concecuences. And in those frames of reference they need to be take it into account. In the paper I guess you dint read the part when it said: "To clarify this possibility we suppose that BH interiors are described by the Kerr-Newman metric" EDIT: sorry, i will answer you later BRDAVIS.. a storm comming.
  14. Then again, you are using tilting engines from the B9 pack, while we are talking stock with additional engines just for vertical flight, and in that case jets become prohibitely heavy, and even rockets are a burden for high gravity places. Your craft would be best compared to a tailsitter, and then it's perfectly doable, as you say. But not what we talk about. Rune. I have my own B9 VTOL cargo SSTO, BTW .
  15. You could also try something else: ask them if the have any restriction on the payload(apart the size and the weight of course) but don't talk about the bus. Maybe they think that you aren't serious because you asked them if they would launch a bus. Also,providing a link could be a good idea but I doubt that the person who answer the mails will take the time to follow the link. Even if he did, I would be surprised if he take the time to read the posts; however, if we are lucky, that person coupd be a KSP player!
  16. When they talk about fuel removal in Fukushima they are referring to the 4 spent fuel pools, not the 3 molten cores. The fuel rods in those pools are undamaged.
  17. What is the KSP effect we talk about, how stages kind of compresses during launch or re-ignite? Or telescoping where the bottom stage pass trough upper stage blowing both part up.
  18. Just a little poll, i wanna see where people come from. Please don't talk about how one country is better than another, we're all equally awesome here. Sorry i couldn't include some of the smaller countries, the poll options only allow for 10 choices. If you are from a country not on this poll, don't be afraid to post where you're from.
  19. You can only make newsreaders talk at your direction when they're angrily yelling. a cure for artists block
  20. Square-Cube Rule: As size increases, force capable of being exerted by the object increases squared, weight increases cubed. Good luck supporting your own weight. The ability to control which direction newsreaders are looking when they talk. to whoever gets the reference.
  21. I'm think we are need to talk with CSS creator. The CSS mod is great but it has 2 general bugs : the cargo bay closed in VAB And SPH and the aerodynamic bugs (he should fix it because in atmosphere the shuttle is unstable . I'm think the making of shuttle is really hard work
  22. Ok, i will try to be more specific this time. Lets discuss. - Experiments taking time to complete If we talk about 10 seconds I dont see the problem, but what different it makes if is 10 seconds or just instant? If is 1 day or 1 year in one place or orbit, then you will press start experiment follow of timewarp key and stop the timewarp in the right moment. This will become in a common mechanic for everything that you do.. Press start, timewarp, stop. If you have the same commands over and over to do one task then you can simplify that task avoiding the common procedure in each action. I know that wait a specific time brings some realism to the gameplay, but when you have to do it in a mechanical way over and over it becomes tedious, so that is a sign that can be avoided. Rocket fabrication taking time same here. Economics? Any economic mechanics that uses time it will break any balance with timewarp. Missions: If you need to wait time to complete some procedures then you will realize that the best way to deal with that is parallel procedures and missions. So your brain needs to focus in different missions-procedures at the same time. Of course this adds realism but also becomes very annoying. I personally like focus at one mission at the time. We are not NASA, a group of hundreds of people which each one focus in their own tasks. If these it would be a multiplayer coperative game without timewarp mechanic, then all of this would make more sense.
  23. Now that there's talk about balancing, a rebalance of the Orbital Bertha would be in order. It has a high amount of thrust, very high Isp and weighs only slightly more than a poodle. It doesn't have any gimballing, but that doesn't really matter in space anyway. I think that its thrust should be reduced to about half of what it is now. EDIT: Oh, and that pod looks great so far.
  24. It is possible to talk to a C DLL from a C# DLL. The modder who did KerbComAvionics did just that (there's a C DLL "lpsolve.dll" included in the package). You can look at the source for that mod to see what you have to do in the C# DLL to load it. http://forum.kerbalspaceprogram.com/threads/29387-0-21-x-KerbCom-Avionics-0-3-0-6-Alpha-%2829-August%29-now-with-video%21?highlight=kerbcomavionics You would have to cross compile the C DLL to support multiple platforms (mac / Linux / windows).
  25. If you need big tanks to go with your RCS thrusters, you're most likely actually using them wrong. And if you're referring to the arcjet, it's neither an ion engine, nor shaped like a "You know what," unless you mean it in the vaguest meaning possible, in which case you've been playing with Cigars ever since you pressed 'play' and should really have a talk with a bearded man named 'Sigmund.'
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