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Found 2 results

  1. Hello comrades I haven't been here for a long period of time. But now it's time to comeback. I thought it would be fantastic to fly this thing in KSP so I made one. Grab some screens: https://imgur.com/a/piQvFnp I hope you'll like it. Pros: Guns Badass look Cons: Too wide (I made it based on the side picture and I used my memory [back when I was playing Cod MW series] and it turned out to be too bulky) At least on my PC it has strange bug with Firespitter (I'll explain later) Not too authentic, because I added four small engines under the rotor so it could fly faster. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~DOWNLOAD~~~~~~~~~~~~~~~~~~~~~~~~~~~~ https://www.dropbox.com/s/d2mr8yddj1kauft/Mi24.craft?dl=0 ~~~~~~~~~REQUIRED MODS~~~~~~~~~ FIRESPITTER BDArmory Squad (KSP game) <<<MODPACK FOR Mi24 (1.3 KSP)>>> https://www.dropbox.com/s/rcaqtkhy1rhjzy3/MODS FOR Mi24 KSP 1.3.rar?dl=0 FIRESPITTER BUG: When you put power to max it'll has only 300RPM on the rotors. You have to adjust the throttle carefully.
  2. Ever since I upgraded to KSP 1.2 (and coincidentally, transitioned to Windows from Linux, if it matters), the spirit of the Kraken has been overwhelmingly strong in my games. It started with my vessels blowing up (100% of the time) when they transitioned to the Mun SOI. I "fixed" that by turning on invulnerability cheats, and the transition became a mere "spin my ship around wildly" instead of blowing up. When I went to land on the Mun, I was constantly be batted around by unseen phantom forces. I landed anyway. This angered the Kraken greatly, and it has increased its' fury. This video is the latest example of my crappy, not-entirely-legit Moho probe crossing into Moho's SOI, with invulnerability cheats turned on to try to survive the onslaught. I can just HyperEdit into orbit around Moho (which at least shows it's the transition that's the issue), but that ruins the adventure of it. Here is a log. I am using a fair number of mods, not all of which are updated to 1.2.1 (still 1.2 mainly), but even when they were up to date with 1.2, this still happened routinely. In the log I see a fair number of NRE's related to BasicOrbit, which is a flight info mod, but I suspect those are generated after the Kraken attack, and the mod is simply overwhelmed. In the face of such primal fury, I'm kind of at a loss of what to do, besides stay on the ground and build sand castles. Any help would be greatly appreciated.
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