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Aviation Lights /L is the sequel for the venerable Aviation Lights, from @MOARdV. In a Hurry: Current Release: 4.2.1.1 for KSP >= 1.3 (2023-0802) It works from KSP 1.3.1 to KSP 1.12.5! Seriously! IMPORTANT Module Manager is needed for handling the patches. Read this post before updating! Downloads on GitHub (for early adopters and beta testers) on CurseForge . on SpaceDock . Description: There are two types of standard aviation lights: Navigation Lights ("Position Lights") are a safety feature on every plane bigger than an ultra-light. They indicate the orientation of the plane so other aircraft know which direction the aircraft is going. For that purpose, the international standard is a red light on the left wingtip, a green one on the right, and a white nav light on the tail. Example of the correct use in KSP: But, of course, this is KSP. You can just put them on where it looks cool. Warning Lights (both "Strobe" and "Beacon") are flashing lights to enhance visibility in bad weather and to warn air traffic and ground personnel. Beacons are typically mounted on the tip of the vertical tail on smaller planes, or in the middle of the fuselage (top and/or bottom) on larger aircraft. They're red, bright and flashing to indicate that parts of the airplane (engines) are moving or the airplane itself is about to move. Strobes are very bright, white, fast blinking lights which are mounted on the wingtips (next to the red/green navlights) and sometimes on the tail (next to the white navlight) on larger planes. They're so bright that they remain off until the pilot lines up on the runway, so the ground personnel won't be blinded if they stand right next to it. In addition to the standard navigation and warning light colors, there are amber and blue preset options. Localization: Aviation Lights supports localization. Currently available: en-us es-es fr-fr ja pt-br zh-cn Legacy: Found a nice craft file on KerbalX but it was made for KSP 1.3 and the old lights are not available anymore? We have you covered, Veteran! Aviation Lights /L has full support for legacy crafts made on the Old Days! The legacy aviation lights do not appear in the editor by default on KSP >= 1.4, but are available when running on KSP 1.3. If you do not wish to include the old parts in your installation, and you do not have any vessels currently using those lights, feel free to delete the AviationLights/Parts/lights folder - unless you are running KSP 1.3.x . On the other hand, if you want to use them even on modern KSPs, create a directory on GameData called AviationLights_LEGACY (or create a config file with a dummy MM patch defining the symbol AviationLights_LEGACY in a :FOR). B9 Part Switcher: Suport for B9 Part Switcher is now activated by default if `ModuleB9PartSwitch` is found. Support: I need help in order to proper help you. Open the spoiler for instructions about how to get support:
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Hello everyone I used to have this mod, but years later I wanted to get back to business. As a result, I don't remember the name of the mod, I really need it for airplanes. I will be very grateful for your help)
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This is a continuation of @BigNose's Aviation Lights mod. Instead of making him or a moderator update the title every time I update the mod, I'm (finally) starting a new thread. The Aviation Lights mod provides aviation lights that may be used for providing standardized markers for airplanes / spaceplanes: However, this being KSP, you can use them however you see fit. Version 4.0.0 introduces a very configurable new light from @Stone Blue - you can tweak the housing, the lens style, the light color, the range, and the intensity, using either preset modes or sliders when Advanced Tweakables is enabled. LICENSE: This mod continues to use the the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (http://creativecommons.org/licenses/by-nc-sa/4.0/). SOURCE: Source for this mod resides on GitHub. DOWNLOAD: The official download likewise resides on GitHub.