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Found 8 results

  1. Hello forum readers! I have been home sick this week, and being bored ( and now that the forums are back up) I have decided to do my first Elcano Challenge. I wanted to do an easy one to start, so I picked Minmus. It's going to be a long journey, so we will be bringing extra snacks. Day 1: Getting There Day Two: The Journey Begins Day 3: Over the mountains Day 4: The terrain glitch Day 5: So close Day 6: The Final Stretch The proof that I made it: I hope you all had as much fun reading this as I had doing it. Thanks for reading!
  2. My attempt to drive all the way across the Mun. I don't expect it to be easy, but i'll get a cool signature badge. I decided to do this, but @Jack Joseph Kerman's thread on his attempt made me decide to to a mission report. I was actually doing the mission for a couple of days before I saw that. Landing Site/Start of mission is roughly 6 Lat, Long -12. I shall be covering this mission in "Legs", which are 5 flags spaced 4 Kilometers apart. Rover launch and Landing This was hard and stressful. Took me a couple of real life days to do this. Crew launch and Landing This was significantly eaiser than the rover. Leg 1: Off to a great start! (One "Leg" is five flags, which i shall place every 4 kilometers. Leg one is the execption, but I am not counting the landing site.) Leg 2: Big hills and small hills. Leg 3: Pretty smooth Leg 4: I can't think of a title sdkhanrfl/:Clkmwrf'c Here is that. Progress got deleted. Not the rovers, but my progress in putting all the images in. I WAS MOSTLY DONE TOO. Now onto 31.
  3. So, I tried the Elcano Chalenge, and I wanted to do it for every planet with the same rover. This is the Elcano Challenge: So, here's my attempt! -----------__-------------_--_-_-___------_____-_____-------------------___________--_-____--_________------_____-----_-_------___--_---- Rover test and conception: Rover design, final version: Mission: [WIP] TO BE CONTINUED.
  4. It had been 12 years since the 7th Kerbin War ended. 14 years since the space program ended. Kerbals have always had a habit of worldwide conflicts, having fought 5 in the last 50 years. But this war was different, it was worse. Massive armadas of ships were deployed only for a handful to return. In the end, the Kefrican Federation won, but at what cost? Retired director of the old Space Program John Kerman brings the old kerbonauts and scientists back together, but with the economy in ruins and almost a decade of work destroyed, will they be able to succeed in bringing Kerbalkind to space? This is a story/mission report with a lot of Forgotten Space Program Influence, but is kinda based on my old, dead version 1.11 career. Modlist: Enjoy the story! Chapters: A new beginning 01-A great start 02-Old parts, new mission 03-Like peas in a pod 04-KOOSE on deck! 05-Boring stuff number 1 06-The Anomaly 07-Project Rediscovery The Elcano (note, this is done in another unmodded save to make the entry stock) 08-The Roadtrip 09-The Elcano Begins 10-Bumps and a "tiny scratch" 11-Over the Rim Back at the KSC :12-Intercept Back at the KSC :13-The Plan Back at the KSC :14-Flight of the Dynamic Back at the KSC:15-Doppelganger Back at the KSC:16-Old props and old kerbonauts 17-Back to the Elcano 18-Cliffs and Craters
  5. As a part of the Long Distance Naval Challenge/Contest, I decided to also try for a Elcano Challenge circumnavigation of Kerbin's oceans. Primary Objective: circumnavigate Kerbin mainly using bodies of water: TBD Secondary/Operational Objectives: place markers to make naval navigation that can be shared with others: TBD provide place names to various points that can be shared with others: TBD keep land-based transportation to a minimum: TBD Part 1a: Ship prototyping--The Skutaliepooper, initial voyage Part 1b: Ship prototyping--The Skutaliepooper, waypoint mission max fuel: 1,880L max range: 110,100m max crew: 10 Part 2: Ship prototyping--The Kitty Wine max fuel: 2,880L max range: 324,300m max crew: 11 Part 3: Ship prototyping--The Western Nosebleed max fuel: 11,125L max range: ~1,320,000m max crew: 11 (plus five seats in the daughter craft) Part 4: Ship prototyping--Quarterway and the Pip, shakedown cruise max fuel: 32,115L max range: ~2,024,567m max crew: 11 (plus two seats in the daughter craft) features: stock submarine onboard constructed to allow Kerbals to place flags on the ocean bottom. Part 5: Ship prototyping--Quarterway and the Pip max fuel: 32,355L max range: ~2,024,567m max crew: 11 (plus two seats in the daughter craft submarine and another 5 in a daughter craft runabout) features: stock submarine onboard constructed to allow Kerbals to place flags on the ocean bottom along with a surface-hydrofoil
  6. UNITED KERBILIAN EMPIRE (could someone tell me if this name has been taken or not?) - PLANETARY EXPLORATION DIVISION presents you (EXPECT BAD ENGLISH) OPERATION: LOCUST "We have explored the fastness of space, but yet, there is still many location at our homeland that lies unexplored, because of this we will send many brave Kerbals to explore the lands of Kerbin, and we are not going to do it next year or next month, WE WILL DO IT TODAY! WE WILL START WATER-BORNE CIRCUMNAVIGATION TONIGHT!" -President of United Kerbilian Empire, Dave Kerman The circumnavigation operation, named Operation: Locust made engineers at KSC working overnight to finish the craft A.S.A.P., after many trials that used the latest time-traveling technology to keep the trials from wasting time, the engineers made a breakthrough. LOCUST ONE - PROTOTYPE NUMBER 01 Here is some photos of the aircraft's performance Locust One, preparing for engine test Applying 100% Thrust Lift? This thing could fly! And now, for the performance on water Locust One, getting ready to enter water, took a while to get it here from the other end of the runway Look at that! Current top speed... As you can see, the front propeller easily destroyed by the water so I replaced it with an intake The craft, weighing at 239 tonnes (if I'm not wrong) is very difficult to turn on land, but was unexpectedly it pretty easy to be turned on water
  7. THE PROJECT TO COMPLETE A 100% GROUND-BASED CIRCUMNAVIGATION OF THE PLANET KERBIN USING A SINGLE VEHICLE, AND TO GET A SHINY BADGE FOR DOING IT: NOTE: I have pretty much stopped work on this project due to a bug. You can read about said bug more here. Meanwhile, I have decided to start another Elcano run, this time on the Mun and in a completely bare-bones stock install. You can read the new run here. I'd like to start off by saying this is going to be an immense project, and I'm not sure I'll actually finish it unless someone is pestering me about it. That's why I'm making this thread. So that you guys can encourage me on my way around the planet. It's also going to be easier if I post a few screenshots at a time for a long time rather than what I did for my last giant mission, the Jool-5 And Then Some project. I'll try to make a bit of a story to go along with it, because stories are more fun than raw mission logs. Especially when the raw mission log goes like: 0d 0h 18m 46s: Drove over hill. 0d 0h 22m 6s: Braked for quicksave. 0d 0h 45m 0s: Avoided tree. etc. So, here goes nothing: INTRODUCTION Kerbalkind had been exploring space for decades. They had visited all the other planets in the system and planted flags. There were stations around Duna, Minmus, and Tylo. Bases on the Mun, Ike, and Gilly. Probes had mapped almost all the bodies. Then, one day, a couple of interns working in the R&D department were looking in the Science Archives for pictures of Kerbin's southern night sky. They looked on every shelf, asked everyone they could. No one knew if there were any such pictures. The interns, Jogy and Kerzy, discussed this strange fact over their lunch break. While they were eating, another Kerbal came running up to them, panting. They recognized him, he had been working in the Science Archives earlier that day. His name was Dereny. He said: "Hi, um, sorry to interrupt, but, you were looking in the Archives earlier, right? For pictures from Kerbin?" "Yeah, that was us," Jogy replied. "What's wrong?" "Dr. von Kerman says he wants to talk to you about that." Kerzy almost spilled her juice hearing that. "Werhner von Kerman wants to see us? Why?" "We'll see him right after lunch," said Jogy. Both girls could hardly contain their excitement and wonder as Dereny jogged away. "What's so important about us not being able to find something in the Archives? Wouldn't he rather talk to someone who actually knows where to find things?" They finished lunch, and went to Werhner's office. Kerzy tentatively knocked on the door. "Come in," said Werhner, who was sitting at his desk, drawing something on a sheet of paper. He frowned and crumpled it up. There were several such crumpled sheets, but a few were not crumpled at all and had been set aside. They looked like drawings of a big, complex rover with crew pods on it. "Sit down, make yourselves comfortable," he said. "So, why do you want to talk to us so badly?" asked Jogy. "Vell, it haz come to my attention that zere is not a single picture from Kerbin's surface in ze Science Archives. Zis has made us realize zat ve have conquered ze solar system, but zat ve have not at all conquered Kerbin itself. So ze engineering team haz come up vith a rover design, and ve have determined zat it should be able to go to vatever place on ze planet. I have decided zat ze best vay to show ze vorld how amazing Kerbalkind really iz, iz to bring zis rover all the vay around ze planet. I propose zat you, Jogy and Kerzy, take zis craft around ze globe. It vill be ze most perilous journey, but you vill be vorld heroes if you return. Do you accept ze challenge to become ze first Kerbonauts to be true Kerbinauts? Jogy and Kerzy looked at each other in awe. "You vould have two more crewmates, to help on your journey," said Werhner. "We're in!" both said at the same time. PART I The full crew was: Jogy Kerman, Commander and Pilot. Kerzy Kerman, Primary Engineer. Tedrick Kerman, Secondary Engineer. Dereny Kerman, Scientist. The ship was tested, they were reassured, and it would be able to go over all the terrain they would encounter. They were given a map, with the path they were to take marked in black pen: The ship had 10 all-terrain wheels, an ISRU unit and 2 drills, jets for the inevitable periods of sea travel, solar panels, SAS, batteries, crew cabins, snacks, everything one would need for a long-duration ground-based mission. The journey would be about 5080 kilometers long, and would take about 130 hours of driving time. Finally they were ready to set out. Kerzy went and planted a flag right in front of the Astronaut Complex for all to see. The team would drive around the planet and return to that very flag. "All right, time to go!" said Jogy. Jogy and Kerzy were in External Command Seats, while the guys stayed in the Mk2 crew pod for the first leg of the journey. They would rotate positions driving over the course of the mission. Jogy planted a flag on top of this hill, naming it "Farewell Hill" because it was the last glimpse of KSC before they came around in the north. They would travel southwest and around the Kerbal Mountains for the first part of their journey. "Good thing we brought snacks," said Kerzy. Everyone chuckled as Jogy turned the rover down the hill. SADLY, PROGRESS WAS HALTED DUE TO A BUG. THIS ATTEMPT WILL NO LONGER BE CONTINUED.
  8. Mission: Project Compass This missions goal is to circumnavigate the globe on a polar path to find new locations for possible outposts. Your Current objective is to reach Outpost Plus Froid Que Sorcieres Mesange Blueue located at the noth pole. We expect thorough logs this time guys. Day 1: Jorble, Eritis, Tanford, Tomney, Jobella, and myself (Billy-Bobzon) have been selected to crew a vessel destined to circumnavigate Kerbin. We are told it is going to be a custom built vehicle with ample seating, room for snacks, and have a built in hab module. I have yet to see the new vessel but we are all looking forward to whatever this fine craft might be. Mission will start a day late as we have been informed that our vehicle requires a bit more testing (surprisingly). We have been instructed to return to quarters until the morning. Day 2: The mission is underway. All six of us were disappointed to learn that our "Custom Built Vehicle" is nothing more than a Kerman & Kotch Wagoneer with a lightbar, roof rack, hitch, and a large camper, but we have been assured that its probability to catch fire has been reduced to a low 76%. Reluctantly, we all climbed in and started plotting a course. After establishing our course, we planted a flag and then decided to wait til morning. None of us wanted to attempt navigating the mountains with only the headlights, we may be Kerbonauts, but we arent completely stupid. As we crested the first hill we all said goodbye to KSC and settled into our new home for the next few months. travelling will be slow, and we will have to make frequent stops for snacks and rest. As expected, Jobella couldn't keep her foot out of the throttle, and after 40km we vaulted onto a plateau where we took out a tail light on the trailer and popped a tire. Things could have went a lot worse and Jobela has been relieved of driving duty for the next few days. While Tomney was outside assessing the damage and replacing the wheel, he noticed that the Mountaineer hadn't been fitted with any kind of flotation device, or means of marine propulsion. When we contacted KSC, we were told that they had wasted all their testing budget on bombing old mountain trails to test the suspension, but to await further orders. Kerbal Marines - Armored Division Bursen Kerman, Master Sergeant, Armored division. We have been instructed to aid the KSC in the recovery of six Kerbals and their vessel, and to assist them in completing their mission. I have been instructed to relinquish control of the vehicle upon arrival. So as not to alarm the taxpayers we have been instructed to wait until the next patrol leaves at dusk. We begin our short drive from the crews starting point. we aim to reach the crew just after nightfall. As night falls, we turn on the lights and reduce speed as we are approaching the mountains and don't wish to end up like the guys we are rescuing. We're making good time, managing near 1.5 km/min. We have reached the stranded vessel that is apparently not stranded. Its crew wish to continue to the pole unassisted, and then to take control of the KAP 100 at that time. we have contacted Command and are waiting for instructions. --END OF LOGS-- Hi guys, and thanks for reading this far! I have decided to take on the Elcano challenge and would like you all to join in on the fun. i will hopefully update this log daily until I have completed the challenge, or given up. As long as you guys think its good, i will continue this format where i post the actual mission and photos as logs, and then at the bottom talk about what's taken place. So far we've had a good start. i built the Mountaineer with only mountainous terrain in mind and completely neglected the fact i would have to cross water. Not realizing that until 40km out i was extremely disappointed and decided that i would need to at the very least recover the original crew with a new truck because i didn't want the first trip to mean entirely nothing. now im faced with what i should do with the Mountaineer. part of me really wants to take it up to my base at the north pole because im pretty proud of that vehicle, but at the same time that will almost double the time it will take me to complete the challenge, and over 600 parts in close proximity while driving is pretty hard even on my machine; should be fine as long as they are always 3km apart though. I'd like some input on what i should do, because personally I'm leaning towards taking it to the pole but cant decide. Let me know what you guys think.
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