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Inflatable PicoPorts (IPP) Adds Inflatable PicoPorts to Kerbal Space Program. Requires PicoPorts part mod and Making History (DLC). An original parts addon zer0Kerbal and brought to you by KerbSimpleCo Parts Inflatable PicoPort Basic PicoPort Female PicoPort Male PicoPort Plus See More See our Parts Catalog for part pictures For more images, see our Marketing Slicks Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Help Wanted Localization See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See [Known Issues][MOD:known] GitHub Pages : See Pages Installation Directions 1 Use CurseForge/OverWolf App (currently does not install dependencies) Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to. or Dependencies Kerbal Space Program 2 Making History (DLC) PicoPort Suggests Shielded PicoPorts (SPP) Docking Port Descriptions (DPD) GPO (Goo Pumps & Oils') Speed Pump (GPO) On Demand Fuel Cells (ODFC) Supports Either 3 Module Manager Module Manager /L Connected Living Space ReStock TweakScale Tags parts, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks see Attribution.md for more Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal Connect with me Track progress: issues here and projects here along with The Short List Footnotes this isn't a mod. ;P ↩ may work on other versions (YMMV) ↩ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date! ↩
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MacLuky Space Solutions Standing on the shoulders of giants we strive to bring a unique set of parts to the game that enhance and excite the gameplay. Download from GitHub: https://github.com/macluky/MacLuky/releases or SpaceDock: https://spacedock.info/mod/1279/MacLuky's Space Solutions Current release consists of: The IRAS Space Telescope IRAS is modeled after a telescope that was constructed at Hollandse Signaalapparaten, my first employer. The mod tries to stay close to the original. More info in the dev thread: Mod Support: * CTT * Bluedog Design Bureau (scale down so it can be launched on a Delta rocket as original) * TarsierSpaceTech Known issues: None License https://creativecommons.org/licenses/by-nc-nd/3.0/us/ Space Labs A set of space habitats that can be easily converted into early space labs using the the better science labs mod. Consists of an early 1.25m cabin like lab with expandable yagi antenna, a small 2.5m can and an inflatable lab that can be launched on a 1.25m stack. More info in the dev thread: Mod Support: * Prepped for BetterScienceLabs Known issues: - hatches and ladders not working License https://creativecommons.org/licenses/by-nc-sa/3.0/us/ LanderCan MK12 After observing subway commuters during rush hour our lead engineer figured out how to add 2 more seats to the interior. Mod Support: * ASET and JSI props Known issues: - Textures loaded twice License https://creativecommons.org/licenses/by-nc-sa/3.0/us/ FusTek Karmony IVA Simple IVA for the beautiful Harmony module. Reused original props, credits go to FusTek. Mod Support: * ASET and JSI props * Kerbalism and USI-LS Known issues: - Textures loaded twice License https://creativecommons.org/licenses/by-nc-sa/3.0/us/ Mod Review Roadmap Rosetta and Philea (Solar panels, grabbing hook) ESA Launchers (Lionheads revived or own stuff) Foldable Rover (wheels, wheels!) Fictional crew capsule. Cross over between Dragon and Apollo and Soyuz. Special thanks Bobcat, dboi88, CobaltWolf, InsaneDruid, martinezfg11, SpannerMonkey, NecroBones, Climberfx
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I have an issue with indlatable parts from different mods - as example, USI, Inflatable Airbags, Contares pack and couple other. When i grabing them from part list there are inflating and stay inflated all the time in hangar and also missing a button to deflate/inflate (USI, Contares) or just missing any buttons in right-click menu and do nothing. At the same time some other mods (Notantares inflatable parts, Comfortable landing) work just fine. I have a heavily modded install (~>90 mods, mostly for parts) and not very good computer, so i just cannot unistal one mod at a time and look if issue is fixed - it would be PAINFULLY long process (of course, if i won't be able to figure answer i will do it, but...). So what can cause that issue and how can i get rid of it? P.S. English is not my native language, sorry for mistakes and that stuff
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This thread has moved! KA-330 has merged with KEAM to become "Kerbalow Aerospace." Please visit the new thread: Welcome to the release thread for Kerbalow Aerospace's KA-330 inflatable space hotel! This is a re-creation of Bigelow Aerospace's model BA-330 inflatable "space hotel." It will fit nicely into any 3.75m expanded fairing. Features: Inflatable / Expandable module Sun-tracking solar panels Functioning expanding radiators Functioning lights IVA interior cut-out view Fully furnished interior when using Near-Future Prop Flat ends for attaching any 1.25 meter docking ports Compatibility patches: Tweakscale Connected Living Space Kerbal Inventory / Attachment System PBR texture (reflections) patch - This is a test / demonstration / incomplete Life support compatibility: With USI Life Support: Acts as a functioning habitat With Snacks: Stores snacks / soil With Keep-Fit: Is a "COMFY" room With TACLS: Contains standard life support resources KA-330 is 100% dependent upon Textures Unlimited by @Shadowmage - Please download and install before attempting to load. For a fully furnished interior, please install @Nertea's Near Future IVA Props pack Installation: Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\Kerbalow Optional compatibility patches: Extract the desired patch from the "Optional Patches" folder and place inside GameData\Kerbalow directory. Note: when using the reflective patches, be sure to include the Reflections-Enabler.cfg or the reflections will not be enabled. Download A VERY SPECIAL THANK YOU TO: @CobaltWolf, @Shadowmage, @Beale, @steedcrugeon, @Nertea, @Pakand all of the other awesome mod devs!!! Kerbalow Aerospace KA-330 is License CC-BY-4.0 https://creativecommons.org/licenses/by/4.0/
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The SIBM Hello my dear friend! Today i am going to showcase new creation!- SIBM "What the hell is that!?" That is an uninflated 3.75m base module! "What does it looks like when it is inflated?'' Surprise! It is very simple in construction and can easilly be sent to anywhere! Its mass is only 2t! How can i use this? What can it do? How does it inflates? What is it made of? 1.You can use it as a storage for everything! Kerbals Rovers Life Support Lab stuff Secret nuclear weapons 2. It can store stuff...kinda... 3. The inflation process is very quick! 4. It is made of navsats! (i forgot their name, sorry) What are minuses and pluses? -It is very vulnerable to reentry and impacts if not retracted. -Costs a lot -Difficult to assembly via KAS +Very very very lightweight +Doors are everywhere +Internet will be great +Doesn't require a lot of power to function +Easy to transport +You can use such design to create bases of any size +Can be used as orbital modules +Can be combined with other parts I won't post the thing because it is a design that is supposed to be used individually. Have fun. GG THIS WILL BE FORGOTTEN WON'T GET A REPLY OR A LIKE IN A WEEK GG
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When I saw @linuxgurugamer had revived better science labs I was quite happy to have some early and smaller labs again. However I disliked the reuse of stock models. For me a hitchhiker is a just not a lab, so I set out on a journey to create some better alternative models. There is a 1.25m lab, a 2.5m and an inflatable lab that has an odd size but can be launched on a 1.25m rocket. All still very much work in progress.
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Hi Guys! I finally created a video to stop being a long-time-lurker and to show you something about the new heatshieldpart. I hope you enjoy my first try Would be nice if you take the time, watch it and give me some feedback so that I can improve next time. Have a nice evening (at least in my time-zone) and hopefully thanks for watching
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