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Showing results for tags 'paw'.
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Does right clicking your parts and seeing this make you cry? Would you rather it looked like this? Then PAWS may be the mod for you! What does it do? PAWS will add a right-click option to every part labelled "Customise PAW" - click it and you'll get a window which will allow you remove or add entries to the PAW at will. (Flight Scene only, Editor options are unaffected, as I feel like these are mainly useful). Options: Advanced Mode - there are ALOT of entries hidden in the PAW and most of them don't do anything. By default PAWS will hide entries that are not active, and you haven't interacted with them using PAWS before (so if you turn something off, you can turn it back on again) - if you turn Advanced Mode on, PAWS will stop holding your hand, and show you everything (be warned, most of these don't actually do anything or are pointless, which is why they are hidden by default). Show Fields - This shows you all the stuff that isn't a "blue button" in the PAW. Just find the entry you want, and click the handy "Toggle" button underneath it. Show Events - This shows you everything that is a "blue button" in the PAW. Just find the entry you want, and click the handy "Toggle" button underneath it. - PAWS will not let you turn it's own event off (for obvious reasons). Save Settings Globally - With this on, PAWS will remember your selections and the next time a part loads, stuff you've already turned off/on will automatically change to whatever you set it to previously (be warned, this affects all parts, so if you want to hide Reaction Wheels on one part, but not another, you should probably turn this off before clicking that button). NEW!!! - Adds the ability to input slider values manually using a text input box, rather than having to fiddle with the sliders. Known Issues [not a bug] Clicking the toggle button on an inactive option does not always mean that option will appear in the PAW. This is usually because the event is not actually active, or KSP turns it off again. This is mostly on Advanced Mode. If you turn "Save Settings Globally" off KSP will not remember your settings for next time you reload that part and you'll have to turn them all off/on again. Per-part options will be coming later. Dependency Requires Module Manager by sarbian License: MIT Download: Github Source: Github Special mention to Snark - your little rant on the BetterBurnTime thread gave me the inspiration. Usually at this point I would say "hey feel free to donate but don't expect it to directly go towards my modding" - but my modding PC has completely died, which means any donations received will go directly towards replacing it at this point in time.
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I don't know if this is a bug or not, neither I'm sure that is caused by this mod (I need some more tests). My problem is that the items on the PAW of my capsules keep changing order constantly. In 1 minute of flight, the items keep changing positions! Happens when I do some action that needs to update the PAW (store some experiment, that increase a counter): (https://imgur.com/a/Ah1VUw0) Does anyone else have this problem? Do you know how to solve it? * I initially thought it was the fault of the TAC-LS mod, but after I uninstalled this mod, the problem still occurs, but with much less intensity... Maybe it's because with TAC-LS, a lot of items are inserted in the menu, and it's not really that mod's fault! Thanks.
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When I'm opening map view and back the action PAW for every part (stock/mod) is missing Example engine for activate/deactivate; probe control from here, torque, control point; decoupler decouple; landing leg, fairing, chute deploy; etc. But the "remove from symmetry, autostrut still there. SAS, RCS, brake, gear, light, abort, and stage is not usable too I can't use action group or action key (brake, gear, etc) except throttle key, map key, and rotate camera. WASD and "set as target" click and "focus to" click can't be used I don't use any mod that change paw or key, it's only solved by F5-F9 or load in tracking station, please help me inform me if something needed