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  1. [KSP 1.8.1-1.11.X] (V0.4.1) Interstellar Technologies [Antimatter Catalyzed Fusion Engine Powered Interstellar Spacecraft - Kepler] An Interstellar Propulsion System mod, made by Kepler- At long last, after months of hard work practicing modeling, and after finally unlocking the...
  2. You're looking to, or you've already downloaded @Nertea's shiny, shiny things so the air filters on your Laythe base keep filtering, or so the cryogenic fuel in your Eeloo probe doesn't escape. But how do you use these exactly? How do you balance the reactors, engines, radiators and overall...
  3. — post will self update; latest readme always on GitHub. most images are links — ZPE Propulsion (ZPEP) This is standalone expansion to my Rusty Star Rockets mod. It adds eleven (11) parts for new propulsion system: ZPE (Zero Point Energy) all with Rusty Star Shipyard aestheti...
  4. TLDR: The behaviour of the J-404 "Panther" is wrong. This post details why I believe this is the case, and proposes solutions that could be readily implemented based on a few physical principles. 1) The adjustable nozzle behaviour when afterburner is on is incorrect, it should increase in area,...
  5. Tripropellant engines are theoretically the most efficient chemical rockets in existence. Rocketdyne made an engine in the 1960s that used gaseous hydrogen, liquid fluorine and liquid lithium that resulted in incredible 542 Isp. But they are not free of problems, obviously. Heating lithiu...
  6. Cargo Accelerators Maxim 24: Any sufficiently advanced technology is indistinguishable from a big gun. This mod aims to provide mass driver parts (gigantic coil and maybe even rail guns) and control aids that can propel engine-less unmanned cargo vessels with high acceleration to effective...
  7. the mod aims to archive a system whre you dont have to fokus on fuel that much. if you like flying like in the TV series the expanse. but dont like to cheat fuel either. making it an scifi mod adds a system where you have to burn Exotic Fuel(1) in a Ractor(2) to produce Reactor Power(3), the am...
  8. V0.8.0 (Southern Cross Plays Softly in the Distance) Welcome to the Prakasa Aeroworks Release Thread Freshly imported from an interstellar race with no Prime Directive, Prakasa is a pack aimed at aircraft and spaceplanes, namely with the objective of filling the 2.5 meter void between...
  9. After finding these articles I was wondering if the Devs knew about this. They did say they were planning on adding realistic engines to the game and this, while very difficult to build, could be an amazing way to do interstellar travel. https://interestingengineering.com/a-faster-than-light-wa...
  10. The quest for fusion power has been a long one. Sadly it seems that fusion is doomed to be decades away for quite some time. However, fission reactors are a well understood technology. Indeed, fission reactions are much easier to initiate than fusion reactions - fission requires interactio...
  11. Aerospike Industries Had enough of boring old nozzles? Want to have great efficiency? Then this mod is for you! In development, just a simple mod aiming to provide more Aerospike propulsion to the game. Not really balanced yet or textured. Current parts: "Mtirala" Hybrid fuel booste...
  12. KSP desperately needs larger (1.875 and 2.5 meter) jets, to bring down part and engine-count for players who build really large spaceplanes (since they take so long to get to orbit, the only way to do them, IMHO). I would like to request a modder build a simple mod with stock-alike 1.875 and 2....
  13. So it looks like we're getting a few new engine types in KSP 2. My analysis is that we'll get Orion drive; atmo and vacuum rated metallic H, the Daedalus ICF, and the torchdrive we see in the trailer. It appears to be performing a brachistochrone deceleration burn, Expanse-style. I think the tech pr...
  14. Assume a rocket is standing on the ground with mass = 1000 kg, and near the top of rocket we apply a force of 100 N for say 1 sec,now assume that this is sufficient to tip rocket over/start tipping over. If the rocket is mid air and accelerating at 30 m/s^2, then likewise how much force would be req...
  15. The propellants in KSP: Liquid Fuel, Oxidizer. (Sorry Monopropellant, you are for another discussion). The classics, designed to be unambiguous. However, the KSP community has always tried to put a definition on them. Liquid Fuel was easy - liquid hydrogen. It can run as a high efficiency vacuu...
  16. I have been trying to create a mod and made this: New! The super-boosters 1 & 2 are the latest way to get into space without more than the bare essentials. Ridiculously overpowered and ridiculously overpriced the super-boosters are the latest way to get into space-with a price. Comes in rockomax...
  17. I think I mentioned this back in 2013, but there wasn't much science behind the concept. Basically I propose an inline rocket engine (nozzle). It's an upside-down inline aerospike (only noticed that after functionally modeling it) that let's you stack tanks or other engines directly behind it....
  18. dear community, as discussed here first images of following mod 'Rocket Factory' : STS - AIAKOS 1 - Space Transport System projectstatus : work in progress. get AiKOS Project album on IMGUR view album on IMGUR and...
  19. Remember the fusion rocket concept I posted a couple months ago? It turns out the company responsible behind it is also developing what the thread is named after - ELF thruster, for short. Here's a couple papers. In a nutshell (as far as I can understand), the thruster turns whatever...
  20. Dear KSP Kommunity, i have just published my second release. - the follow mod of 'Rocket Factory' - AIAKOS 1 - Space Launch System < this project is currently on hold > HD Trailer coming soon ! stay cool cheers ! M...
  21. My first mod, an EM drive. No external dependencies, no-frills thingy that is more of a curiosity than a game-changer, due to 0.1kN of thrust (vs Dawn's 2.0), higher EC consumption, serious heat production, and a bit higher mass and price. But primarily, the thrust. Maybe, just may...
  22. *points to the title* Now there's a combination of words I never expected to see... or at least not in a serious context! But a company called Tethers Unlimited is quite serious about it. They've built a hydrolox thruster for microsatellites - main propulsion for large cubesats, or attitude thr...
  23. http://www.engadget.com/2014/08/18/nasa-origami-solar-panels/ I was going to add this to a pre-existing thread that would have been perfect for this topic, but for some reason moderator locked it, if said moderator feels the urge to unlock the thread, then please merge this post with that threa...
  24. DESCRIPTION: This is standalone expansion to my Rusty Star Rockets mod. It adds parts for new propulsion system: ZPE (Zero Point Energy) propulsion system It also adds new fuel resource: Quantum Fluctuations. ZPE propulsion system works like this: 1. Quantum Fluctuations are gene...
  25. Hi! I have been much idle time, but I'm back and I'm back with a new idea: more nuclear propulsion. Justification of more nuclear propulsion: In Kerbal no evidence of the existence of a cold war, nuclear testing and non nuclear proliferation treaty; and also the only life there are those...
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