Kaerwek Posted May 2, 2016 Share Posted May 2, 2016 I've a mission where I should drive a tour bus at KSC. So I made a vehicle with 6 External Command Seats for the passagners. But when I drive to pick them up, I can see no option to pick them up. I ditched the only command pod, so I essentially drive the bus from a External Command Seat. Is it impossible to conduct bus tours using solely External Command Seats? Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 2, 2016 Author Share Posted May 2, 2016 55 minutes ago, Kaerwek said: I've a mission where I should drive a tour bus at KSC. So I made a vehicle with 6 External Command Seats for the passagners. But when I drive to pick them up, I can see no option to pick them up. I ditched the only command pod, so I essentially drive the bus from a External Command Seat. Is it impossible to conduct bus tours using solely External Command Seats? That's a GAP contract! Still, if I remember correctly, it should work without a command pod (although TakeCommand may help there). To pick up the passengers you have to cycle to them using the '[' and ']' keys, and manually board them on the bus. Quote Link to comment Share on other sites More sharing options...
theonegalen Posted May 3, 2016 Share Posted May 3, 2016 Hi, I'm playing with CC, Tourism Plus, and a quite a few other mods, and CC is throwing some errors. Here's the log: https://drive.google.com/open?id=0B6ZYgATQfNhBa2FGdWRmdHR6UVk Quote Link to comment Share on other sites More sharing options...
Cassin Posted May 18, 2016 Share Posted May 18, 2016 (edited) Hi guys, I think I'm dumb... I took the contract "Investor Tour" where I must choose between Valxy and Dufrey Kerman to build in the future the casino or the hotel. I took Dufrey onboard and... I don't know what to do next ^^ How to make him "the tour" ? I tried EVA report, Crew Report, but nothing. Didn't see any special option neither on the cockpit of the rover (it's a mod, the Karibou Rover by Roverdude, maybe it doesn't count as "rover" ?) nor on the kerbal himself. Help ! ^^ EDIT : okay, I've found out I used Waypoint Manager and the waypoints appears clearly ^^ But it's a little non-intuitive I think (what about people don't using Waypoint Manager ?) Would it be simpler to spawn flags at the waypoints as well as the two kerbals ? Edited May 19, 2016 by Cassin Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 19, 2016 Author Share Posted May 19, 2016 On 18/05/2016 at 1:13 PM, Cassin said: Hi guys, I think I'm dumb... I took the contract "Investor Tour" where I must choose between Valxy and Dufrey Kerman to build in the future the casino or the hotel. I took Dufrey onboard and... I don't know what to do next ^^ How to make him "the tour" ? I tried EVA report, Crew Report, but nothing. Didn't see any special option neither on the cockpit of the rover (it's a mod, the Karibou Rover by Roverdude, maybe it doesn't count as "rover" ?) nor on the kerbal himself. Help ! ^^ EDIT : okay, I've found out I used Waypoint Manager and the waypoints appears clearly ^^ But it's a little non-intuitive I think (what about people don't using Waypoint Manager ?) Would it be simpler to spawn flags at the waypoints as well as the two kerbals ? Waypoint Manager is strongly recommended (and now you know why). It's possible to do it without based on the map view and the waypoint names, but it's a pain. Quote Link to comment Share on other sites More sharing options...
Vrana Posted May 20, 2016 Share Posted May 20, 2016 Is there a way to force the investor mission to generate? I have seen it, twice i think, but felt it wasn't the right time to do it. I have since decided it is the right time and the mission wont show up. I do get other missions form this pack, like space camp, but no investor tour. Since i do not take rep penalties for declining missions I have tried declining contracts until i get it. I must have declined hundreds but still investor tour. Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 20, 2016 Author Share Posted May 20, 2016 5 hours ago, Vrana said: Is there a way to force the investor mission to generate? I have seen it, twice i think, but felt it wasn't the right time to do it. I have since decided it is the right time and the mission wont show up. I do get other missions form this pack, like space camp, but no investor tour. Since i do not take rep penalties for declining missions I have tried declining contracts until i get it. I must have declined hundreds but still investor tour. I've you've seen it, then it should be possible to generate. I think it's a 3-star mission, so make sure you have high enough rep and don't have all the 3-star slots filled up. Quote Link to comment Share on other sites More sharing options...
Vrana Posted May 20, 2016 Share Posted May 20, 2016 27 minutes ago, nightingale said: ... and don't have all the 3-star slots filled up. I highly suspect this is the case as i do have many interplanetary missions awaiting completion (long transit time). What is the cap for 3-star missions? Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 20, 2016 Author Share Posted May 20, 2016 5 minutes ago, Vrana said: I highly suspect this is the case as i do have many interplanetary missions awaiting completion (long transit time). What is the cap for 3-star missions? It depends a lot on reputation - see here. Quote Link to comment Share on other sites More sharing options...
Vrana Posted May 20, 2016 Share Posted May 20, 2016 (edited) 17 minutes ago, nightingale said: It depends a lot on reputation - see here. Yes, this explains it. Never knew there was such a mechanic. Thank you. Edited May 20, 2016 by Vrana Quote Link to comment Share on other sites More sharing options...
Chippy the Space Dog Posted May 21, 2016 Share Posted May 21, 2016 Hi folks, I'm not sure why, but I don't seem to get any tourism contracts. I'm half way through year two, using KCT, but I have a high reputation (I think 900 or 1000 plus), have done heaps of satellite and rescue missions, put my first, very basic station in orbit, but I've never so much as seen a single tourism contract. One of the first things I did was fully upgrade my mission control, but it's possible in those early days a tourism contract came and went while I was waiting for KCT to build a vessel or something, but shouldn't the mission be reoffered at some point if that's the case? I always leave around 4 contract slots free to the missions cycle and I can cherry pick so I don't think I'm always just not seeing them. I even tried unstalling Tourism Plus and them putting it back in. No joy. As this is a 'negative' problem I'm not sure what if any game information I can provide to help diagnose this, but any help appreciated! Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 21, 2016 Author Share Posted May 21, 2016 3 hours ago, Chippy the Space Dog said: I'm not sure why, but I don't seem to get any tourism contracts. I'm half way through year two, using KCT, but I have a high reputation (I think 900 or 1000 plus), have done heaps of satellite and rescue missions, put my first, very basic station in orbit, but I've never so much as seen a single tourism contract. One of the first things I did was fully upgrade my mission control, but it's possible in those early days a tourism contract came and went while I was waiting for KCT to build a vessel or something, but shouldn't the mission be reoffered at some point if that's the case? I always leave around 4 contract slots free to the missions cycle and I can cherry pick so I don't think I'm always just not seeing them. I even tried unstalling Tourism Plus and them putting it back in. No joy. As this is a 'negative' problem I'm not sure what if any game information I can provide to help diagnose this, but any help appreciated! Keep an eye on #510, I'm assuming it's the same issue. Going to be working this weekend to get a release done, including a fix for that issue. Quote Link to comment Share on other sites More sharing options...
Chippy the Space Dog Posted May 21, 2016 Share Posted May 21, 2016 2 hours ago, nightingale said: Keep an eye on #510, I'm assuming it's the same issue. Going to be working this weekend to get a release done, including a fix for that issue. Awesome possum! I hope that's it. As an aside, the rest of my game seems to be on par with what I was getting in 1.0.5, with the exception of Tourism Plus. Typically my contracts cap at 14-15. Although my MC building says 'unlimited' when I reach 14 or so contracts I stop being offered more if I have 14 accepted. And then, when I do one, I get offered one more. This is why I typically keep 8-10 contracts active, and usually have around 5-6 being in the offers queue.. Quote Link to comment Share on other sites More sharing options...
Chippy the Space Dog Posted May 21, 2016 Share Posted May 21, 2016 Actually, reading SeveredSolo's account, and thinking on it, it's been ages since I saw one of the Field Contract waypoint missions too, if ever.. I have been getting several of those high and low orbit magnetometer type missions though. Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 21, 2016 Author Share Posted May 21, 2016 2 hours ago, Chippy the Space Dog said: Awesome possum! I hope that's it. As an aside, the rest of my game seems to be on par with what I was getting in 1.0.5, with the exception of Tourism Plus. Typically my contracts cap at 14-15. Although my MC building says 'unlimited' when I reach 14 or so contracts I stop being offered more if I have 14 accepted. And then, when I do one, I get offered one more. This is why I typically keep 8-10 contracts active, and usually have around 5-6 being in the offers queue.. There's a hard limit of contracts - the default is 15, but you can increase it in contracts.cfg Quote Link to comment Share on other sites More sharing options...
Chippy the Space Dog Posted May 22, 2016 Share Posted May 22, 2016 6 hours ago, nightingale said: There's a hard limit of contracts - the default is 15, but you can increase it in contracts.cfg Good to know, thank you. I think the limit is set about right. I seem to have enough money so far, but not so much I don't have to be careful. Quote Link to comment Share on other sites More sharing options...
Mine_Turtle Posted May 25, 2016 Share Posted May 25, 2016 One of the waypoints might be set incorrectly: http://imgur.com/dEL2nCO It is impossible to get close to the waypoint in the SPH, as it is inside the building. Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 25, 2016 Author Share Posted May 25, 2016 1 hour ago, Mine_Turtle said: One of the waypoints might be set incorrectly: http://imgur.com/dEL2nCO It is impossible to get close to the waypoint in the SPH, as it is inside the building. Do you have Kopernicus? That has been know to cause waypoint offsets. Quote Link to comment Share on other sites More sharing options...
Mine_Turtle Posted May 25, 2016 Share Posted May 25, 2016 10 minutes ago, nightingale said: Do you have Kopernicus? That has been know to cause waypoint offsets. Yes, I do. I have modified save game file to increase waypoint radius so it's a minor issue. Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 25, 2016 Author Share Posted May 25, 2016 2 minutes ago, Mine_Turtle said: Yes, I do. I have modified save game file to increase waypoint radius so it's a minor issue. Yup, been an issue with Kopernicus for a long while. I'm going to try to get a workaround into one of the next releases. Quote Link to comment Share on other sites More sharing options...
FirroSeranel Posted May 27, 2016 Share Posted May 27, 2016 I got a contract to show one of two VIPs around KSC with a rover, one for a space hotel, one for a space casino. I did the one for the casino, and when I finished, it said to check Mission Command for a contract to build the casino, but I never got it... Is there any way to get it manually, or to reset the prerequisite contract so I might be able to get it again at some point? Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 27, 2016 Author Share Posted May 27, 2016 @FirroSeranel - Next release of Contract Configurator will fix the issues with not enough contracts getting generated. Quote Link to comment Share on other sites More sharing options...
Enterprise0709 Posted May 28, 2016 Share Posted May 28, 2016 A quick Question: If i have a contract for multiple kerbals, do all the kerbals have to be present on the same flight, or can I complete the contract in multiple flights like vanilla? Quote Link to comment Share on other sites More sharing options...
nightingale Posted May 28, 2016 Author Share Posted May 28, 2016 50 minutes ago, Enterprise0709 said: A quick Question: If i have a contract for multiple kerbals, do all the kerbals have to be present on the same flight, or can I complete the contract in multiple flights like vanilla? For Tourism Plus they need to be on the same flight to complete the contract (which is why they all have the same itinerary). Quote Link to comment Share on other sites More sharing options...
Death Engineering Posted May 28, 2016 Share Posted May 28, 2016 4 hours ago, nightingale said: For Tourism Plus they need to be on the same flight to complete the contract (which is why they all have the same itinerary). Does that differ from stock behaviour? Quote Link to comment Share on other sites More sharing options...
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