Jump to content

Fight the FNAF film!


RAINCRAFTER

What is your opinion on the FNAF film?  

60 members have voted

  1. 1. What is your opinion on the FNAF film?

    • FIGHT IT!
      16
    • No strong opinions on this one.
      29
    • I want it.
      5


Recommended Posts

A FNAF film might be coming out in 2017, and if it's a smash hit then the genre of the FNAF games could be oversaturated with bad games! I like the trilogy, but this idea should stay novel and not be a "fad" that everyone is doing. So far I like the fan-made games, but there aren't a whole lot. So come on and rebel against this movie! (Thread about movie: http://forum.kerbalspaceprogram.com/threads/115136-FNaF-Movie-%21/page2)

Link to comment
Share on other sites

IMO, it's inevitable that any ground-breaking game is going to have hordes of cheap imitators. Having a film about it really doesn't change that...

Minecraft came out (how many?) years ago, and there are still imitations popping up today. Same with DayZ and the whole "survival horror" genre.

FNAF started a new trend, and it's gonna continue regardless of a film. I mean, they went from FNAF to FNAF 3 in, what, 6 months or so? Clearly they're not difficult games to make, which means imitations will be cheap and plentiful.

Edit: Case in point.

Edited by Slam_Jones
Link to comment
Share on other sites

Well

My thread has gained a lot of attention

Thanks? :P

Honestly, at first I was off-the-walls hyped, but it didn't take me long to realize that this movie will be absolutely terrible. But hey, whatever. I'll see it when it comes out, I just won't expect anything to be good.

Link to comment
Share on other sites

What's the deal with FNaF anyway? Why is everyone so hyped over a bunch of robotic teddybears? Seems pretty boring to me..

Ikr? I'm amazed myself. I only wanted to share the really sudden and surprising news of the movie, but now everyone is going off on their own tangent.

Link to comment
Share on other sites

This a very serious case of overhyping over a game and my reason why I say this?

This could become the end of video games by if the movie is a smash then people to make more games like this then it gets to the point alot of game companies start making more clones of Fnaf and then its just the same again and again when the trends dies out people will most likely forget about the generes before the mayhem started or EA invests in the FNAF games and buys them then people will buy it and EA's games are horrible then games become trash games like before in the early days of gaming and nintendo saved the day by licenses. When the games become trash no one wants to play them because its infested with in app purchases. Do you agree with with then join the fight against the of making the movie.Also one more thing the movie would be a Bad idea a realllllllllllllllllllllllllllllly dumb idea.

well not really it will spell the end of FNAF unless someone makes another besides scott cawthon... But I want to be the guy to resurrect the FNAF games :cool:

Edited by EpicX rocketry gardens.co
Link to comment
Share on other sites

You posted this on my thread. Why do we need a separate one? No offense or anything, but the FNaF thread count is now four. People like you who do not like the franchise will get very, very angry when they discover this forum has been covered in the game they hate. :huh:

Edited by Thomas988
Link to comment
Share on other sites

I think it's time for me to do something incredibly dumb.

I'm going to defend Five Night's at Freddy's.

giphy.gif

I'm not going to lie. I believe, that these games have been insanely over-hyped, like, more than any other game I've seen my life, barring obviously larger things, like, Minecraft updates, or Call of Duty seventy thousand. But these games aren't what everyone makes them out to be. People either think it's, a dumb attempt to try to make a horror game by using Chuck E. Cheese as the basis, or they think that the only point to the game is the "scurreh" jump-scares. But there is a reason this game evolved to be more than another mere, indie game. It's unknown feeling behind the game's back-story is what interests so many. There are many mysteries to theorize about and guess on the events and why they happen. And some people, myself included, strangely like the characters of the game. Whoa whoa whoa hold on a minute, "bruh, you sayin that you one of dose, FNaF bad guys who all about, havin .... with robotic, corpse stained animalz. that's so wrung bro." (fun fact, that took longer to type than this entire message) this is another one of those stereotypes people associate with things. They try to find the bad in something, and then associate everything connected to that group by that bad thing. It's like calling all of the KSP players in the world, nerdy, unattractive, uncool losers who play a stupid rocket game. Now that hurt, didn't it? So how does that make it a viable thing to say.

But before I drag myself out of topic, back to the games.

The games certaintly aren't anything groundbreaking on their own, but there's one thing these games capture well, impending fear. That's why everyone likes them. The general trope with horror games is, "RAWH blood everywhere! RAWH skeletons! RAWH JUMPSCARE!" but these games divide from that. There's inherently nothing wrong with these locations. But you know, there's a killer(s) out there, who want you dead. And that drives anxiety levels up the wall. And as I mentioned earlier, the true reason why people like these games is because of the story. It's an unsolved magic murder mystery! It's intriguing! That's why people want to find out the answer and theorize, and it's why the games are widely accepted. And for the games being milked, I disagree. It's a one man deal who, did this for every release schedule. Release game, spend six months modelling new characters, locations, a story, audio, and rendering that all, and THEN going in and making a game around that, in hundreds, of thousands of individually rendered images creating a game. That's a lot of effort for one person. And come on, eight dollars isn't really, "milking it", if you're talking about six months. What is it, EA's Madden, and NBA, and FIFA, and NHL, come out once a year, on the year, clamoring for sixty dollars. Each. Scott would have to create thirty FNaF games over a period of fifteen years to equal that in one year. (There are people who do get all four EA games, trust me.)

Also, so what about imitation games? Name a game that HASN'T been imitated before, even slightly? Because honestly, every game has gotten some crap stupid fan game at some point, that's fact. So what if there's a few of these? If we don't care about them, why do they remotely matter? Minecraft got a million clones because it was popular. Flappy Bird got a million clones because it was popular. Do we care about them? No! We just point at them, laugh a bit, and move on.

So, in my opinion, the games are a excellent mystery wrapped in a entry level horror game, that doesn't try to hard to out right scare you with BOO!, but more or less imposes demise. And the characters are lovable in a bizarre way. So there. I'm done.

Killmenow.gif

Link to comment
Share on other sites

The games certaintly aren't anything groundbreaking on their own, but there's one thing these games capture well, impending fear. That's why everyone likes them. The general trope with horror games is, "RAWH blood everywhere! RAWH skeletons! RAWH JUMPSCARE!" but these games divide from that. There's inherently nothing wrong with these locations. But you know, there's a killer(s) out there, who want you dead. And that drives anxiety levels up the wall. And as I mentioned earlier, the true reason why people like these games is because of the story. It's an unsolved magic murder mystery! It's intriguing! That's why people want to find out the answer and theorize, and it's why the games are widely accepted. And for the games being milked, I disagree. It's a one man deal who, did this for every release schedule. Release game, spend six months modelling new characters, locations, a story, audio, and rendering that all, and THEN going in and making a game around that, in hundreds, of thousands of individually rendered images creating a game. That's a lot of effort for one person. And come on, eight dollars isn't really, "milking it", if you're talking about six months. What is it, EA's Madden, and NBA, and FIFA, and NHL, come out once a year, on the year, clamoring for sixty dollars. Each. Scott would have to create thirty FNaF games over a period of fifteen years to equal that in one year. (There are people who do get all four EA games, trust me.)

First off the only reason why you're defending it and it's only saving grace is because of the price tag. If it were triple A priced or priced as a standard indie game people would be up in arms about a dev releasing an unfinished game or withholding content for DLC in order to make more money.

Secondly it's horror comes from the fact that you have to do zero work to find any of the lore. Plenty of games have horror in them worse than FNAF.

Take Fallout NV for example, there's a quest requiring you to retrieve a compass from a wreck of a bus, once you get there the bus is ran off the road and surrounded by skeletons too small to be an adult and lots of lunch boxes.

Now what happened there? Who were they? did their families die at the same time or did they survive never knowing what happened to them?

There's also houses that have a skeleton in the bathtub with a knife next to another one. What is the story there?

Caesars legion is filled with the exact same things are well.

The only different is that FNAF hands you all of this on a silver platter all the while wanting to know if you'd like a piggyback ride while it's making airplane noises.

Link to comment
Share on other sites

[snip]

Holy fudging crap. I could not agree with that statement any more than I do right now! Whether people like it or not, FNaF is an impressive franchise built up by one, singular man. It's not the games I like particularly like either; it's theorizing! Why did the purple man kill the children? Who died inside Springtrap? What happened in Fazbear Diner? As you stated, Cooly, it's a huge, complex murder mystery that has us fans racking our brains end over end in.

Does it deserve a movie? Maybe. If the film is just going to be a bunch of characters jumping out of dark corners, then no. But if the mind-bending mysteries of the games does pull through, then sure as heck the FNaF community would love to see some answers given! There are worse games out there. Even if the film does bomb, then so what? It's just a movie about a game most of us don't even care about. Oh well, at least it is us fans who would be disappointed.

Link to comment
Share on other sites

First off the only reason why you're defending it and it's only saving grace is because of the price tag. If it were triple A priced or priced as a standard indie game people would be up in arms about a dev releasing an unfinished game or withholding content for DLC in order to make more money.

Secondly it's horror comes from the fact that you have to do zero work to find any of the lore. Plenty of games have horror in them worse than FNAF.

Take Fallout NV for example, there's a quest requiring you to retrieve a compass from a wreck of a bus, once you get there the bus is ran off the road and surrounded by skeletons too small to be an adult and lots of lunch boxes.

Now what happened there? Who were they? did their families die at the same time or did they survive never knowing what happened to them?

There's also houses that have a skeleton in the bathtub with a knife next to another one. What is the story there?

Caesars legion is filled with the exact same things are well.

The only different is that FNAF hands you all of this on a silver platter all the while wanting to know if you'd like a piggyback ride while it's making airplane noises.

I don't personally own any FNAF games, but from what I have seen on Game Theory at least, the story and lore was never really fully handed to you (though I do not know if that changed with FNAF 3). I mean, a decent amount of it was given, and you could get more of it through observing, but there always seemed to be loose ends. Each successive game tied up some of the previous loose ends, but left more of the mystery to be solved. Looking closely and connecting dots could get you further in solving the mysteries, but not always all the way there.

And that is the difference between the games you were describing and games with mysteries and lore like FNAF. In the examples you gave you can never find out what happened to the dead children or the 2 skeletons. You can only vaguely guess as to the causes and results of what happened, and then move on. You're not going to spend hours connecting dots and gathering information because it is pointless to. FNAF gives you a mystery, but it keeps developing the mystery the more you play the games. The delays between each released helped this even more, giving people time to connect dots and theorize before the next release would come out, generating anticipation and encouraging even more connecting of dots and theorizing. It is the hunt to solve the mystery that makes the FNAF games interesting, not the existence of the mystery itself. There isn't a hunt to solve the mysteries in the examples you gave; if there was they would make great mysteries.

Link to comment
Share on other sites

This a very serious case of overhyping over a game and my reason why I say this?

This could become the end of video games by if the movie is a smash then people to make more games like this then it gets to the point alot of game companies start making more clones of Fnaf and then its just the same again and again when the trends dies out people will most likely forget about the generes before the mayhem started or EA invests in the FNAF games and buys them then people will buy it and EA's games are horrible then games become trash games like before in the early days of gaming and nintendo saved the day by licenses. When the games become trash no one wants to play them because its infested with in app purchases. Do you agree with with then join the fight against the of making the movie.Also one more thing the movie would be a Bad idea a realllllllllllllllllllllllllllllly dumb idea.

well not really it will spell the end of FNAF unless someone makes another besides scott cawthon... But I want to be the guy to resurrect the FNAF games :cool:

I'm with you on this one.

EDIT:

You posted this on my thread. Why do we need a separate one? No offense or anything, but the FNaF thread count is now four. People like you who do not like the franchise will get very, very angry when they discover this forum has been covered in the game they hate. :huh:

I don't hate FNAF. I hate the future it spells for horror and the gaming industry in general. For example, South Park is awesome but it spawned a ton of clones that were horrible and doing the exact same thing.

Edited by RAINCRAFTER
Link to comment
Share on other sites

I hate the future it spells for horror

Now I dont think there is much cause for concern. Capcom crushed their sales expectations for the HD Remaster of REmake, and are planning the same process for RE0(according to 'insiders'). Then when they properly REmake RE2, horror as a game genre will finally have reached its pinnacle, and ascend above all the COD sequels and minecraft clones.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...