Kerbalwings Posted October 14, 2020 Share Posted October 14, 2020 17 hours ago, Drew Kerman said: Alt+F11 brings up the settings. Switch over to ocean settings and use more wind or wave magnitude (be sure to click the rebuild ocean button). Whitecaps don't show up on relatively calm seas that are depicted by default Thanks! Quote Link to comment Share on other sites More sharing options...
woodbyte Posted October 25, 2020 Share Posted October 25, 2020 (edited) Sorry, I've not been following this thread carefully but was wondering - have there been any regressions in regards to AA quality since last year? I'm noticing lots of jaggies on the horizon when using MSAA, but I remember it being completely clean before. Edit: Nevermind, the issue was being caused by the ambient occlusion module of KS3P. It's still a new behavior that wasn't there before, but not a bug with Scatterer per se. Edited October 25, 2020 by woodbyte Quote Link to comment Share on other sites More sharing options...
pingopete Posted October 31, 2020 Share Posted October 31, 2020 (edited) On 8/17/2020 at 2:34 PM, Entropian said: I just did; the bug is still there, and the rings are buggy as well: https://www.dropbox.com/s/wp3f4wz71xs8ysf/Buggy atmosphere 3.PNG?dl=0 Log: https://www.dropbox.com/s/221v8oprmj60sm0/Player.log?dl=0 Could the problem be with RVE64k? This is due to RVE64k not having scatterer atmosphere shaders setup for those planets yet, it's not the fault of Scatterer, EVE or any other mod. This is why on the front page of RVE64k is says the mod only supports Earth Currently Edited October 31, 2020 by pingopete Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 8, 2020 Share Posted November 8, 2020 I am having these lines (watch in HD) is this a known issue? can it be solved? https://drive.google.com/file/d/11crcGySZcYqf_kslfpc2fbOHlLvInXeH/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 8, 2020 Author Share Posted November 8, 2020 (edited) 7 hours ago, Agustin said: I am having these lines (watch in HD) is this a known issue? can it be solved? https://drive.google.com/file/d/11crcGySZcYqf_kslfpc2fbOHlLvInXeH/view?usp=sharing You mean the black dots? That's z-fighting, is this on dx11 or opengl? Edited November 8, 2020 by blackrack Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 8, 2020 Share Posted November 8, 2020 5 hours ago, blackrack said: You mean the black dots? That's z-fighting, is this on dx11 or opengl? Its ksp 1.10 I guess its DX11 (default) Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 8, 2020 Author Share Posted November 8, 2020 2 hours ago, Agustin said: Its ksp 1.10 I guess its DX11 (default) I see them from time to time at large distances but never that close and that many. Anything particular about your install? Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted November 8, 2020 Share Posted November 8, 2020 (edited) Whenever i load into the main menu for the first time, there are clouds . But if i edit my settings / enter and exit a save, scatterer reverts back to just blue atmosphere with no clouds. I am on 1.10.1 My mods: Alcubierre Warp Drive (Stand-alone) (AlcubierreStandalone 1.3.0.0) BetterBurnTime (BetterBurnTime 1.10) BetterCrewAssignment (BetterCrewAssignment 1.4) BetterTimeWarpContinued (BetterTimeWarpCont 2.3.12.6) Breaking Ground (BreakingGround-DLC 1.5.1) ClickThrough Blocker (ClickThroughBlocker 1:0.1.10.14) CommNet Antennas Extension (CommNetAntennasExtension 2.1.3) CommNet Antennas Info (CommNetAntennasInfo 3.0.2) Community Tech Tree (CommunityTechTree 1:3.4.2) Distant Object Enhancement Continued (DistantObject v2.0.1.1) Distant Object Enhancement Continued default config (DistantObject-default v2.0.1.1) Environmental Visual Enhancements (EnvironmentalVisualEnhancements 3:1.10.1-3) Heat Control (HeatControl 0.5.2) Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.1.2) HyperEdit (HyperEdit 1.5.8.0) Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 3.18) JoolBiomes (JoolBiomes 1.1) JX2Antenna (JX2Antenna 2.0.5) Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.5.1) Kolyphemus System Continued (KolyphemusSystemContinued 0.8) KSP ExtendedAntennaProgression (ExtendedAntennaProgression v0.1.2) KSP Interstellar Extended (KSPInterstellarExtended 1.25.31) Making History (MakingHistory-DLC 1.10.1) MechJeb 2 (MechJeb2 2.11.0.0) PlanetShine (PlanetShine 0.2.6.3) PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.3) RemoteTech Redev Antennas (RemoteTechRedevAntennas 0.1.1) scatterer (Scatterer 3:v0.0632) Scatterer Default Config (Scatterer-config 3:v0.0632) Scatterer Sunflare (Scatterer-sunflare 3:v0.0632) Snarkiverse (Snarkiverse 1.2) SpaceY Heavy Lifters (SpaceY-Lifters 1.17.2) TextureReplacer (TextureReplacer v4.2.3) The Janitor's Closet (JanitorsCloset 0.3.7) Toolbar Controller (ToolbarController 1:0.1.9.4) Tracking Station Evolved (TrackingStationEvolved 6.0) TweakScale - Rescale Everything! (TweakScale v2.4.3.21) Zero MiniAVC (ZeroMiniAVC 1:1.1.0.1) AND Galaxies Unbound the 3rd test version Edited November 8, 2020 by Drupegod02 Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 8, 2020 Share Posted November 8, 2020 (edited) 2 hours ago, blackrack said: I see them from time to time at large distances but never that close and that many. Anything particular about your install? Yes, I am running parallax. But removing Scatterer removed the effect. So maybe its an incompability with both mods? This is my gamedata folder: Spoiler Edited November 8, 2020 by Agustin Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 8, 2020 Author Share Posted November 8, 2020 49 minutes ago, Agustin said: Yes, I am running parallax. But removing Scatterer removed the effect. So maybe its an incompability with both mods? This is my gamedata folder: Reveal hidden contents Yep it's a known issue between parallax and scatterer we haven't yet decided on a fix. 2 hours ago, Drupegod02 said: Whenever i load into the main menu for the first time, there are clouds . But if i edit my settings / enter and exit a save, scatterer reverts back to just blue atmosphere with no clouds. I am on 1.10.1 So the clouds are from EVE, not scatterer. What do you mean when you edit your settings? Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted November 8, 2020 Share Posted November 8, 2020 2 hours ago, blackrack said: So the clouds are from EVE, not scatterer. What do you mean when you edit your settings? I mean that whenever I open my settings, say changing my resolution Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 9, 2020 Share Posted November 9, 2020 1 hour ago, Drupegod02 said: I mean that whenever I open my settings, say changing my resolution The menu has allways been bugged in that way in my experience. Not a big deal since you don't play within the menu, you play in the actual game. Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 13, 2020 Share Posted November 13, 2020 Is there a way to make Scatterer less GPU intensive? I'm having a very low framerate. Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 13, 2020 Author Share Posted November 13, 2020 (edited) 7 hours ago, computercat04 said: Is there a way to make Scatterer less GPU intensive? I'm having a very low framerate. Which specs do you have? Disable long distance shadows and shadows on the ocean and restart the game. If it still runs slow disable the ocean shaders. For next versions I will introduce config presets so users can directly scale quality/performance up or down without fiddling with individual settings. Edited November 13, 2020 by blackrack Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 13, 2020 Share Posted November 13, 2020 2 hours ago, blackrack said: Which specs do you have? Disable long distance shadows and shadows on the ocean and restart the game. If it still runs slow disable the ocean shaders. For next versions I will introduce config presets so users can directly scale quality/performance up or down without fiddling with individual settings. Dell Latitude E6420 Intel Core i7- 2620M Intel HD Graphics 3000 (~800 MB) 6 GB RAM Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 13, 2020 Author Share Posted November 13, 2020 59 minutes ago, computercat04 said: Dell Latitude E6420 Intel Core i7- 2620M Intel HD Graphics 3000 (~800 MB) 6 GB RAM Hmm with integrated graphics you'll have to disable the ocean and the long distance shadows (then restart the game), let me know how it runs then, you'll just have the atmospheric scattering + "sunset" lighting left. Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 13, 2020 Share Posted November 13, 2020 1 hour ago, blackrack said: Hmm with integrated graphics you'll have to disable the ocean and the long distance shadows (then restart the game), let me know how it runs then, you'll just have the atmospheric scattering + "sunset" lighting left. Can I disable those on the config too? Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 13, 2020 Author Share Posted November 13, 2020 27 minutes ago, computercat04 said: Can I disable those on the config too? Yes, this section is incomplete but you'll find here how to do it: https://github.com/LGhassen/Scatterer/wiki/GeneralConfig Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 13, 2020 Share Posted November 13, 2020 14 minutes ago, blackrack said: Yes, this section is incomplete but you'll find here how to do it: https://github.com/LGhassen/Scatterer/wiki/GeneralConfig Ok. Thanks. Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 13, 2020 Share Posted November 13, 2020 9 hours ago, blackrack said: let me know how it runs then Still the same. I think atmospheric scattering is the problem. Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 13, 2020 Author Share Posted November 13, 2020 (edited) 1 hour ago, computercat04 said: Still the same. I think atmospheric scattering is the problem. I never thought of scattering as expensive or slow, it's essentially just a lookup texture. But also I never tested on integrated graphics so can't tell if there is a bottleneck there somewhere or another issue. I might just fire up my old laptop and disable the mobile discrete GPU and see how it goes, it should have an intel hd 4000. What framerate are you getting now? Have you checked your GPU usage? Have you checked CPU usage? Have you checked your log for nullref spams? Edited November 13, 2020 by blackrack Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 14, 2020 Author Share Posted November 14, 2020 @computercat04As promised, I fired up the game on a hd graphics 4000. Resolution: 1366x768, testing with one pod on the launchpad. Stock game: 20 fps Scatterer with ocean and shadows disabled, one pod on the launchpad: 7 fps Scatterer with everything disabled (leaving just the sky and scattering): 15 fps I don't think there is anything wrong with these results, but I think integrated graphics don't have much to work with. I think if you're running the base game at 20 fps you probably shouldn't be looking at graphics mods. Quote Link to comment Share on other sites More sharing options...
computercat04 Posted November 14, 2020 Share Posted November 14, 2020 3 hours ago, blackrack said: you probably shouldn't be looking at graphics mods. Yeah. I've been thinking of that. I should wait to get a new PC. Quote Link to comment Share on other sites More sharing options...
Mad17 Posted November 15, 2020 Share Posted November 15, 2020 Hi, wanted to ask here before submitting a request. I'm getting white atmospheres with scatter any idea on a fix? Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 15, 2020 Author Share Posted November 15, 2020 36 minutes ago, Mad17 said: Hi, wanted to ask here before submitting a request. I'm getting white atmospheres with scatter any idea on a fix? Check your GameData folder for duplicate scatterer installs, or nested GameData folders. Check your log for errors. Quote Link to comment Share on other sites More sharing options...
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