wago95 Posted April 24, 2015 Share Posted April 24, 2015 I have found playing KSP for a few years now, that the space planes FLYING through the atmosphere seem to suffer a very soupy and unrealistic set of flight dynamics regardless on shape/size and design of plane.As an aeronautical engineer i love playing this game but this i find really irritates me, i thought it would have been updated but it seems to have not been at all since release, this game is excellent do not get me wrong but i would love to play KSP and make use of space planes, jets and SSTO's more than rockets especially in career mode! haha. As well as this i fidn that things like banking are not apparent, sure i can rotate my plane 10 degrees incline left but if left there nothing happens, also if i turn off SAS the game does the good ol' nope and causes your plane to have a moment, i love the game like i said! would rate 9/10 but 10/10 if the aerodynamics for in atmosphere flight were more realistic!Thanks hope you see this! Will. Link to comment Share on other sites More sharing options...
Hcube Posted April 24, 2015 Share Posted April 24, 2015 Welcome to the forums Aren't you aware that KSP is updating to 1.0 next monday with a ton of new features, including (WAY) better aerodynamics ? You're going to be ahppy very soon Check "the daily kerbal-->Tuesday devnotes" every so often to learn about updates and planned features Link to comment Share on other sites More sharing options...
Wanderfound Posted April 24, 2015 Share Posted April 24, 2015 Welcome to the forums Aren't you aware that KSP is updating to 1.0 next monday with a ton of new features, including (WAY) better aerodynamics ? In that spirit, I would like to suggest that KSP adds orbital scanning, resource mining, girlbals, reentry heating and a bunch more plane parts. Oh, and fix some bugs and rebalance the career game, too. Link to comment Share on other sites More sharing options...
Hcube Posted April 24, 2015 Share Posted April 24, 2015 In that spirit, I would like to suggest that KSP adds orbital scanning, resource mining, girlbals, reentry heating and a bunch more plane parts. Oh, and fix some bugs and rebalance the career game, too. Knowing what you usually do with SSTO's, I wonder what dark magic of spaceplanes you will pull of with those new wings, intakes and aerodynamics Link to comment Share on other sites More sharing options...
Fel Posted April 24, 2015 Share Posted April 24, 2015 (edited) As well as this i fidn that things like banking are not apparent, sure i can rotate my plane 10 degrees incline left but if left there nothing happens, also if i turn off SAS the game does the good ol' nope and causes your plane to have a moment, i love the game like i said! would rate 9/10 but 10/10 if the aerodynamics for in atmosphere flight were more realistic!I barely understand what you're saying; and there's plenty that I still do not understand.You seem to be complaining that the game isn't simple enough in the flight control simulation; this is odd given you're saying you're an aeronautical engineer. Pressing "left" affects the control surfaces, rotation keys, up, down, all also affect the control surfaces. Now... the keys also use the magical reaction wheels which apply a direct force rather than shifting the CoM; this causes oddities in how the planes fly and make smaller planes act crazy. I think you can turn these off so it should help.As far as SAS, with the amount of computer aided control with the fast moving or heavy planes we have, that seems a strange mention. KSP planes move fairly fast, they don't always glide quite as well and require tapering the control surfaces; CoM can change rapidly as tanks empty... it's actually not that great of a system. But those small periodic changes to keep things stable, don't modern pilots rely on it? Concentrate on the flying, not the tapering? Edited April 24, 2015 by Fel Link to comment Share on other sites More sharing options...
Wanderfound Posted April 24, 2015 Share Posted April 24, 2015 Knowing what you usually do with SSTO's, I wonder what dark magic of spaceplanes you will pull of with those new wings, intakes and aerodynamics I'm tempted to set up parallel design threads, one for stock and one for FAR. Link to comment Share on other sites More sharing options...
Hcube Posted April 24, 2015 Share Posted April 24, 2015 I'm tempted to set up parallel design threads, one for stock and one for FAR.`Oh yeah do that please! , it would be awesome (guess what, i don't use FAR ) Link to comment Share on other sites More sharing options...
Vanamonde Posted April 24, 2015 Share Posted April 24, 2015 wago95, your wish has been granted! Check out the new version when it is released in a few days. After that, we'll all have much more to say about it, but until then, let's wait to find out what it is we're talking about. Link to comment Share on other sites More sharing options...
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