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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]


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On 5/7/2023 at 5:49 AM, ColdJ said:

Whoever made the internal for this model, has accidentally put the empties (a floating point in the 3d internal model that have a defined orientation) that let the game know where to place the seated kerbals and in what direction, in the wrong place and orientation. If you have access to to Blender/BforArtists3 with the .mu plugin installed, then it can be adjusted and saved as a new internal model, you then just make sure the config file uses the newly named model.

Thanks a bunch man!

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  • 8 months later...
On 8/5/2021 at 5:03 AM, Tommy0604 said:

with the new texture changes the mk3 docking ports are now plain white and the mapping for the textures has also changed, I hope there will be a fix in the next version

Unfortunately it is still white, same as the SRB

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  • 2 months later...

Nice Work!

On 6/12/2015 at 1:21 PM, Dr. Jet said:

Mk3 Science Lab? There is no single mod that provides us with horisontally oriented Science Lab.

I thought the same thing so I created one., just now released it as I just came to the forums.

 

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Running this with ReStock breaks the textures on the following parts: SB-4 Taurus, SB-6E Minotaur, SI-3 Atlas, Clamp-O-Tron Mk3, MK3 Sheilded Docking Port and Mk3 Inline Clamp-O-Tron.
This is especially weird considering it doesn't do anything to the MK2 expansion parts. Here's a picture of them, with the exception of the shielded port. Any idea as to what's going on?
image.png?ex=66301b6a&is=661da66a&hm=2f812d71388f21e07290502d73c59b87272bda8f7bc31bab3f6c0aaaad5fc25d&

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7 hours ago, Gregory SpanKerman said:

Running this with ReStock breaks the textures on the following parts: SB-4 Taurus, SB-6E Minotaur, SI-3 Atlas, Clamp-O-Tron Mk3, MK3 Sheilded Docking Port and Mk3 Inline Clamp-O-Tron.
This is especially weird considering it doesn't do anything to the MK2 expansion parts. Here's a picture of them, with the exception of the shielded port. Any idea as to what's going on?
image.png?ex=66301b6a&is=661da66a&hm=2f812d71388f21e07290502d73c59b87272bda8f7bc31bab3f6c0aaaad5fc25d&

As far as i know, this is not an issue with Restock, but with the mod using old Stock textures that were moved/removed in later updates and the mod not being updated to deal with that.

If you take a look back in the thread, you might find the fix, it's a simple patch i think

 

I myself use restock and this mod together, and they work fine

Edited by Davi SDF
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  • 3 weeks later...

@Gregory SpanKerman I just did a fresh install with both Mk3 Expansion and Restock and I noticed the same issues with the SRBs and the docking port textures, as well as the LF/O tanks in the service bay. I tested the patch mentioned a few pages back that modifies certain parts and adds deprecated  textures to a custom whitelist, and it seems it no longer works as @SuicidalInsanity fixed the texture issues an update or two ago.

 

I did however find this -

On 2/16/2022 at 10:49 AM, krautbernd12 said:

 

The whitelist is missing the Clampotron Sr. texture. Adding:

Squad/Parts/Utility/dockingPortSr/ClampotronSr_ClampotronSr_Diffuse.dds

to the whitelist file fixes the texture issues for me.

 

 

After a certain amount of trial and error (mostly error), I did some digging in the parts configs for the SRBs and the service bay and I found the remaining missing textures.  So by adding these items to your whitelist along with the Clampotron one quoted, it should fix the issues with Restock.

Squad/Parts/Engine/MassiveSRB/solid_booster_cm.dds
Squad/Parts/Engine/MassiveSRB/solid_booster_em.dds
Squad/Parts/FuelTank/mk3Fuselage/Mk3Fuselage.dds
Squad/Parts/FuelTank/FoilTanks/RadialTanks.dds

 

Hope it helps!

 

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  • 1 month later...
Posted (edited)

I am pretty sure its on my end, but some textures are missaglined. Some parts that have this are the mk3 docking ports and all the mk3 SRBs and a few others. I tried uninstalling and reinstalling but that didnt work. If you know what to do please let me know. 

I have had this issue for a while.

Edited by luckycobble
clarification
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  • 2 months later...

I'm having some issues with the truncated saddle tanks not mirroring properly. And yes, I'm using mirror symmetry, not radial symmetry.

Based on the pictures, the tanks on the left are "truncated" properly to allow clearance for the cargo bay, but their mirrored versions on the right are not.

3yrgcmek3q4.png

j7mmc2ewjp7.png

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20 hours ago, marxman28 said:

I'm having some issues with the truncated saddle tanks not mirroring properly. And yes, I'm using mirror symmetry, not radial symmetry.

Based on the pictures, the tanks on the left are "truncated" properly to allow clearance for the cargo bay, but their mirrored versions on the right are not.

3yrgcmek3q4.png

j7mmc2ewjp7.png

I guess you have mounted them symetrically with 2R.

Use MM and it should work, at least, it works for me.

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22 hours ago, marxman28 said:

I'm having some issues with the truncated saddle tanks not mirroring properly. And yes, I'm using mirror symmetry, not radial symmetry.

Based on the pictures, the tanks on the left are "truncated" properly to allow clearance for the cargo bay, but their mirrored versions on the right are not.

3yrgcmek3q4.png

j7mmc2ewjp7.png

This is a known problem with the saddle tanks, i'd recommend either mounting each side individually, or using radial 2x symmetry (if i remember correctly, the part tells you to do that).

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