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How do I get stuff back to Kerbin?


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I had a contract to retrieve something from LKO. It turn out to be a S1 SRB-KD25k. I managed to grab it with an advanced grabbing unit that was attached to the top of my MK1-2 pod then proceeded to drag it back into the atmosphere. The capsule and SRB did not come down gracefully . There was tumbling about but luckily nothing overheated. The SRB hit the water first at maybe 9 m/s and as the capsule hit the water it lost the SRB and I failed the contract.

How do you get things safely back to Kerbin? I had imagined I would be retrieving something small, not a huge booster.

Edited by Invader Jim
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The "moar chutes" procedure isn't gonna work I think. It's all dependent on the cross sectional area of the parachutes that allows the ship to slow down. That's why the drag factor is represented by a number, rather than a ratio.

Try making more compact versions of the capturing craft, and send up 2 of them at ones. Grab opposite sides of the SRB, and then initiate de-orbit. Your parachutes will produce the maximum drag factors they can.

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I had imagined I would be retrieving something small, not a huge booster.

Read the contract specs.

They state object mass, AND lengthxwidthxheight

As for landing it..

More chutes :)

My object retriever is the biggest heatshield I can lay my hands on, batteries & stability gyro for attitude control, and a Klaw.

plus 1 drogue chute, and 16 radial chutes.

To orient a pointy object like that booster of yours, I grab one end of it with the klaw. Inevitably it is not pointing sideways. I allow the klaw to pivot, and align my ship with the long axis of the object, then re-engage klaw position lock.

During reentry, i disengage klaw swivel lock again, as the object will inevitably flop around in the airtstream. Let it do so on its own, not mis-aligning my reentry shield!

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