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Space Shuttle Pack for ksp 1.0.4 dev thread


Mike-NZ

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the mod will eventually come with all this, but I need to release the stack first. not 100% on the aero.

to the testers: can you test/modify what we have so far, more people the better

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I'm kinda nervous about the Dreamchaser as the original Dreamer mod was taken down from KerbalStuff because of a trademark infringement notice from SNC. *facepalm* This is dumber than all of the false YouTube DMCA notices combined.

Turbo_facepalm_by_specialvore-d69viv5.png

Edited by hieywiey
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I'm kinda nervous about the Dreamchaser as the original Dreamer mod was taken down from KerbalStuff because of a trademark infringement notice from SNC. *facepalm* This is dumber than all of the false YouTube DMCA notices combined.

http://img4.wikia.nocookie.net/__cb20141222232555/glee/images/1/11/Turbo_facepalm_by_specialvore-d69viv5.png

Are you serious?

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1.6 as it stands is a mostly WIP, and as such isn't fully working. The mod has come a long way since 1.6, however, and the new release is coming soon.

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VERRY SOON! anyone up for a 1.7 preview? will need feedback on any lasting faults before proper release. I think its mostly there.

will add link to this post in a bit

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VERRY SOON! anyone up for a 1.7 preview? will need feedback on any lasting faults before proper release. I think its mostly there.

will add link to this post in a bit

I've been lurking for a while, but decided to register, just cause of the CSS mod. Been using it quite a while, succesfully on 64bit too, so i'm curious to see how 1.0.7 will work out in 64bit 1.0.4 :)

Here's some IVA action with, i believe, 1.0.6 in the 64bit 1.0.2 version of KSP :)

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Took 1.6 through a couple of launches and it's okay as long as you don't try and roll into heads-down. I'm getting quite severe slewing to the side on roll. Might just be my awful piloting skills, tough.

The robotic arm is currently very unstable and messes around a lot with launch and landing stability due to it flapping about in payload bay.

The braking parachute is probably a bit too strong in the drag department. It is causing the Orbiter to roll and pitch on deploy in my stock game.

Other big issue I found is the RCS jets on the nose cone are not working well. I don't know if this is to balance the RCS or just an error, but I found the vertical jets are not firing fro mthe correct place, and there is no 'reverse' translation jets?

Aside from that it looks sharp,

EDIT: Oh, also I tested this on stock 1.0.4 Linux x86_64 and it seems to be okay, although it's laggy at low altitude, but it might just be my graphics settings as above a certain altitude it's suddenly fine.

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parachute in SRB nosecone temporarily disabled. issues with 1.0.4 yet to fix

- - - Updated - - -

Took 1.6 through a couple of launches and it's okay as long as you don't try and roll into heads-down. I'm getting quite severe slewing to the side on roll. Might just be my awful piloting skills, tough.

The robotic arm is currently very unstable and messes around a lot with launch and landing stability due to it flapping about in payload bay.

The braking parachute is probably a bit too strong in the drag department. It is causing the Orbiter to roll and pitch on deploy in my stock game.

Other big issue I found is the RCS jets on the nose cone are not working well. I don't know if this is to balance the RCS or just an error, but I found the vertical jets are not firing fro mthe correct place, and there is no 'reverse' translation jets?

Aside from that it looks sharp,

EDIT: Oh, also I tested this on stock 1.0.4 Linux x86_64 and it seems to be okay, although it's laggy at low altitude, but it might just be my graphics settings as above a certain altitude it's suddenly fine.

hi.

thanks for the review, however that is the very old version...

I am just sorting the files for the todays one (finally) for testing.

20 mins or so

please pm issues to me if possible.

also I will do my best to explain install instructions

- - - Updated - - -

parachute issue here: http://bugs.kerbalspaceprogram.com/issues/5195

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eUkIxpt.jpgsvD1sYY.jpg0TYc0Or.jpg9X1Q70Q.jpgJVLVMnT.jpg

v1.7 up for test:

https://www.dropbox.com/s/6m1lboyrqkz8tti/Space%20Shuttle%20v1.7.zip?dl=0

- - - Updated - - -

install instructions included.

there may be some issues left that I don't have time to find. example: no tail for enterprise. 3.30 am time for 3 hour sleep then work. *sigh*

remember to pm the issues if found.

otherwise enjoy.

ps: other work has been removed due to it not being ready yet...

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http://i.imgur.com/eUkIxpt.jpghttp://i.imgur.com/svD1sYY.jpghttp://i.imgur.com/0TYc0Or.jpghttp://i.imgur.com/9X1Q70Q.jpghttp://i.imgur.com/JVLVMnT.jpg

v1.7 up for test:

https://www.dropbox.com/s/6m1lboyrqkz8tti/Space%20Shuttle%20v1.7.zip?dl=0

- - - Updated - - -

install instructions included.

there may be some issues left that I don't have time to find. example: no tail for enterprise. 3.30 am time for 3 hour sleep then work. *sigh*

remember to pm the issues if found.

otherwise enjoy.

ps: other work has been removed due to it not being ready yet...

Downloading it as we speak, ehr type. Will be trying it out while playing on my stream too :)

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I noticed that the shuttle makes wayyyyy to much lift. it makes so much lift it dosnt stall untill 5/ms and it is nearly impossible to land as i goes strait up when i pull up the least bit.

Also when i does stall it rocks back and fourth in the air like a piece of paper. the aero for this mod is a mess -_-

Edited by XxDARKWOLF67Xx
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Uhm, sounds like you dont have the aero updates installed, yet. Well, i dont know how much 1.04 changed the aero behaviour, but Jeasts tweaks should still work.

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I noticed that the shuttle makes wayyyyy to much lift. it makes so much lift it dosnt stall untill 5/ms and it is nearly impossible to land as i goes strait up when i pull up the least bit.

Also when i does stall it rocks back and fourth in the air like a piece of paper. the aero for this mod is a mess -_-

I did mention twice that I want issues send via pm.

Do you have ksp 1.0.4?

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Applying it to my gamedata right now.

Thanks. I have not had jeast work his magic on this one yet.... i started from scratch. will work off everyones test results tonight.

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I think they are to scale? Heres a challenge: launch the shuttle with the dreamer inside, seperate in space and fly the dreamer down to land.

I would love to see those screenshots

dn24950-2_600.jpg

- - - Updated - - -

Also looking for ideas or suggestions on the cargobay mounts, what works what doesnt. Howbyou would like it. I do have another variant for payloads with rotation and pivot action I want to release soon. Easy addon install.

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