ChronicSilence Posted May 20, 2012 Share Posted May 20, 2012 (edited) UPDATE: 0.16 version released0.16 stats:Cruise Altitude: 13,000mCruise Speed: 580 m/sRange: 500 - 550 kmArmament: 4 heavy bombsGlide range from cruise altitude: ~50kmPart count reduced to 247 (from 346 on previous version)Flight instructions:- set precision controls- full throttle- hold brake ( until fully spooled- use yaw to keep straight on runway, pitch up at end- set pitch trim to +3 notches above centre- external tanks will drain first, then use manual fuel flow control to maintain centre of gravity- never disable flow from an external tank, due to fuel glitches it will not resume when re-enabled- after reaching 12,000m increase pitch trim to +5 notchesCraft file (attachments broken on new forum), right click -> save as: http://www.darkorbitmedia.com/ksp/0.15/B-52 Kerbalfortress [0.15].craftLadies and gentlemen,It is my absolute pleasure to introduce to you the B-52 Kerbalfortress. After browsing the spaceship exchange forums and seeing no large-scale aircraft, I decided to build a replica of the renowned B-52 heavy bomber.This aircraft is an absolute pleasure to fly, extremely stable (can even be flown at 2x time safely). It carries 4 bombs which double as external fuel tanks) that are dropped in pairs, and are quite easy to aim (see video for demonstration). Stats:Cruise Altitude: 14,000m - 15,000mCruise Speed: 500 - 550 m/sRange: approx. 400kmFlight instructions:- set precision controls (caps lock)- full throttle- ignite engines- hold wheel brakes ( for several seconds- release brakes- hold pitch up. Should take off right at the end of the runway- SPACE to release first set of bombs- SPACE again to release second set of bombs- SPACE to open deceleration parachute after touchdownWatch the video for a full demonstration of takeoff, reaching cruise altitude/speed, bombing, and landing (on runway).This has been another quality Chronic release. Enjoy!Craft file (attachments broken on new forum), right click -> save as: http://www.darkorbitmedia.com/ksp/0.16/B-52 Kerbalfortress [0.16].craftVideo: Edited August 6, 2012 by ChronicSilence New version released Link to comment Share on other sites More sharing options...
Chairborneranger Posted May 20, 2012 Share Posted May 20, 2012 And the BUFF keeps on truckin\'! Gold star for you, sir. Now I\'ll have to modify my bomber with actual bombs as well! Link to comment Share on other sites More sharing options...
randyrules711 Posted May 20, 2012 Share Posted May 20, 2012 You win. Link to comment Share on other sites More sharing options...
Crass Posted May 20, 2012 Share Posted May 20, 2012 This is really great, good work. Link to comment Share on other sites More sharing options...
Mr_Orion Posted May 20, 2012 Share Posted May 20, 2012 Aha; I shall give you a little tip; use angled fins on your bombs to keep them spinning and stable. Link to comment Share on other sites More sharing options...
Nooblet68 Posted May 20, 2012 Share Posted May 20, 2012 400 km range? Impressive. Better than I can do. Link to comment Share on other sites More sharing options...
Volt Posted May 20, 2012 Share Posted May 20, 2012 Wow. This craft caused my KSP to transform into a slideshow and upon attempting to launch veered off the runway and destroyed one of my F-56s. Six kerbals lost. Any recommendations? ??? Link to comment Share on other sites More sharing options...
RedDwarfIV Posted May 20, 2012 Share Posted May 20, 2012 Great. Now I\'m going to have to build a scale-realistic Concorde just to prove I can do a high-quality uber-massive aircraft.Awesome job. Link to comment Share on other sites More sharing options...
ColdFire75 Posted May 20, 2012 Share Posted May 20, 2012 Loading that kills my KSP, and I have a high end PC =P Link to comment Share on other sites More sharing options...
MrMadGameplay Posted May 20, 2012 Share Posted May 20, 2012 That is awesome but I bet its hard to fly Link to comment Share on other sites More sharing options...
Forge Posted May 20, 2012 Share Posted May 20, 2012 Looks like a BUFF, but it flies like an SR-71! Ever tried to SSTO? Link to comment Share on other sites More sharing options...
RedDwarfIV Posted May 20, 2012 Share Posted May 20, 2012 Looks like a BUFF, but it flies like an SR-71! Ever tried to SSTO?Looks too big for SSTO. Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 20, 2012 Author Share Posted May 20, 2012 @Volt: I\'ve never actually had any problems with veering off the runway. The slideshow might have something to do with that problem, it not being able to respond to controls fast enough. Maybe reduce quality/AA to pick up the framerate for better responsiveness? Also, make sure you have precision controls turned on.@MrMadGameplay: once you get it off the ground, it\'s actually incredibly easy to fly. I was flying at 2x time warp WITHOUT ASAS at some points. So much momentum that it just doesn\'t roll around much.@Forge: to get to orbit I\'d need to use the toroidal rocket engines, and they burn fuel so fast that I don\'t think it would ever get there. You\'re welcome to replace the atmospheric engines with the other ones though, see if you can do it. Extra thrust might tear the wings off though. Link to comment Share on other sites More sharing options...
Seanoog Posted May 20, 2012 Share Posted May 20, 2012 This is a phenominal aircraft!Large, Immensly Powerful, Strong, Well Equiped, BOMB\'s included...This is Kerbal Engineering at its best!But even on my system, its crippling! Can you kindly release a Lite version, with all the fuel + engines, just not as many wiglets or struts, too reduce lag!- If you do, I\'ll keep it in my SPH forever!Thank you for sharing! Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 20, 2012 Author Share Posted May 20, 2012 @Seanoog: I\'d love to release a lite version, and I\'ve been trying to build one, but unfortunately by removing struts the wings refuse to stay connected (fall off as soon as you put it on the runway). This is partially due to how much torque is on the wings because of the engines being placed so far forward (a necessity for replicating the B-52, which was the point of this exercise). Every wing component gives 1 'unit' of lift to the aircraft, so removing those makes it impossible to get off the ground.Suggestions on how to improve this would be welcomed. Link to comment Share on other sites More sharing options...
antbin Posted May 20, 2012 Share Posted May 20, 2012 Dat wing Link to comment Share on other sites More sharing options...
Seanoog Posted May 21, 2012 Share Posted May 21, 2012 Dat wing YOU BETTER BELIEVE IT!This is a picture showing the result of an over agressive landing!AN it was perfectly flyable, with a fine touch! 8)@ChronicSilence.Please find a new craft file, for a slightly edited version!Stripped the redundent wheels, too save on weight, an removed 3 sets of struts from the top section of the wingMay be 32 Parts stripped from the craft!Will try editting it further! (Please take this as a compliment, as its not every day, a member posts up a beast of a plane, like this in the exchange section.) Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 22, 2012 Author Share Posted May 22, 2012 Heh, thanks for the update! I too have spent some time trying to lighten it up. I found that by moving the engine mount pylons back a little I could reduce the torque on the wing, and so reduce the number of struts needed to support it. I\'m still having trouble making it fully reliable, wings like to snap if you try some aerobatics and so on. Hopefully, they\'ll maybe increase the connection strength of wing segments in an upcoming patch.I also removed the redundant sets, and while take-off/flight worked fine, I found it to be extremely difficult to land this beast without breaking stuff. Having the doubles seems to help with cushioning the landing. Link to comment Share on other sites More sharing options...
sss Posted May 22, 2012 Share Posted May 22, 2012 This is a phenominal aircraft!Large, Immensly Powerful, Strong, Well Equiped, BOMB\'s included...This is Kerbal Engineering at its best!But even on my system, its crippling! Can you kindly release a Lite version, with all the fuel + engines, just not as many wiglets or struts, too reduce lag!- If you do, I\'ll keep it in my SPH forever!Thank you for sharing!now i know i cant get this. >cuz my computer lags like hell already :\'( Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 22, 2012 Author Share Posted May 22, 2012 now i know i cant get this. >cuz my computer lags like hell already :\'(Yes, I\'m afraid that isn\'t unexpected with a graphics card from 2004. Sorry mate. Link to comment Share on other sites More sharing options...
DrBurst Posted May 22, 2012 Share Posted May 22, 2012 Just note, this made me buy the game because it was so awesome. Link to comment Share on other sites More sharing options...
Gojira Posted May 22, 2012 Share Posted May 22, 2012 How.How did you do those wings.Teach me your secrets, master. Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 22, 2012 Author Share Posted May 22, 2012 Just note, this made me buy the game because it was so awesome. There are many good reasons to own this game, glad I could help push you to getting it.How.How did you do those wings.Teach me your secrets, master.If you hit the arrow keys up, up, down, down, left, right, left, right, then type 'BA', it will unlock a new special piece in the 'Structure' area.Also, about 150 flight attempts to find the right places to put struts so the wings don\'t snap apart. Link to comment Share on other sites More sharing options...
Jeroen52 Posted May 25, 2012 Share Posted May 25, 2012 Thanks for uploading this!Even thou 0.15 has just arrived this craft is already exelent.You made this faster than I could create a properly functioning plane (without tipping on the runway or spinning in mid-air).You sir, need a medal.By the way, I would like to have some Extended-Extended Range Kerbalfortress, one without any weapon and the possibility to carry more fuel and go further. Link to comment Share on other sites More sharing options...
ChronicSilence Posted May 26, 2012 Author Share Posted May 26, 2012 By the way, I would like to have some Extended-Extended Range Kerbalfortress, one without any weapon and the possibility to carry more fuel and go further.The 'weapons' are actually external fuel tanks that can be dropped as bombs, so they do extend the range significantly. They drain first in the regular edition and second in the extended edition (after the tanks the engines are mounted on). Link to comment Share on other sites More sharing options...
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