Jump to content

Help me recover part from orbit to complete a contract


Recommended Posts

Hi, So i have two contracts for recovering a part from orbit.

Both are in a LKO, one is a MPL, one is an IRSU unit.

I know i can use the claw and chutes to get them down, but do you have any other solutions? funnier the better!

Link to comment
Share on other sites

Cargo bay is obvious. I've successfully grabbed a ship with landing legs back before the Claw was a thing, but never successfully brought the thing down (it was always debris I just wanted to deorbit, or a ship I was rescuing that had parachutes on it already)

You could KAS/KIS slap some fuel and rockets to it. And a parachute. That's probably a good idea :D

Link to comment
Share on other sites

I've done it with a Mk3 cargo bay, without even a claw. Just use 3 times as many parachutes as you think you need :) Oh and attach aerobrakes to the top so that it doesn't go nose first. I actually put a claw inside the cargo bay too, it makes things simpler (you can time warp then).

Here is an earlier version without aerobrakes or enough parachutes.

7saL3qA.jpg

You should also try to design it so that when parachutes open it comes down sideways, else it will topple and die (usually the cargo survives though).

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...