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Remove Struts in Space?


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Another (highly useful) option is to get Kerbal Inventory System and Kerbal Attachment System. Not only can you manually remove struts from a ship once no longer needed AND put them on a sip headed back to Kerbin for reuse, but KAS comes with some struts you can add in flight to lash a composite spacecraft together.

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Thanks for the tips on using decouplers and attaching from removable parts...I'll be sure to incorporate that into future designs (tho unfortunately I just launched a ship into orbit that wasnt built like that). I had an engineer on board and I quickly tried to use her to remove struts and couldnt get it to work....I dont know if I'm doing it wrong or if its not an option.

So far I've been playing on stock KSP (I'm new to the game and figure I'll get what I can out of the vanilla version), but I'm about ready to start with some mods (already had a couple Eve and Duna Missions, about to send a craft to Bop so feel I've gone far enough with stock), so I'll keep KIS/KAS and Infernal robotics in mind.

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