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solar panels not work


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hi guys,

I have a strange and veery annoying problem:

I installed a bunch of mods using CKAN

{

"kind": "metapackage",

"abstract": "A list of modules installed on the default KSP instance",

"name": "installed-default",

"license": "unknown",

"version": "2015.07.09.10.10.13",

"identifier": "installed-default",

"spec_version": "v1.6",

"depends": [

{

"name": "ActiveTextureManagement-x86-Aggressive",

"version": "5-0"

},

{

"name": "AlternateResourcePanel",

"version": "2.7.2.0"

},

{

"name": "Chatterer",

"version": "0.9.5"

},

{

"name": "CommunityTechTree",

"version": "2.1"

},

{

"name": "ContractConfigurator-ContractPack-SCANsat",

"version": "v0.5.2.1"

},

{

"name": "ContractConfigurator-RemoteTech",

"version": "1.1.4"

},

{

"name": "EnhancedNavBall",

"version": "1.3.6.0"

},

{

"name": "GCMonitor",

"version": "1.2.6"

},

{

"name": "InfernalRobotics",

"version": "0.21.3"

},

{

"name": "KAS",

"version": "0.5.2"

},

{

"name": "KerbalAlarmClock",

"version": "v3.4.0.0"

},

{

"name": "KerbalEngineerRedux",

"version": "1.0.17.0"

},

{

"name": "KIS",

"version": "1.1.5"

},

{

"name": "KSP-AVC",

"version": "1.1.5.0"

},

{

"name": "MechJeb2",

"version": "2.5.3"

},

{

"name": "NearFutureConstruction",

"version": "0.5.4"

},

{

"name": "NearFutureSolar",

"version": "0.5.3"

},

{

"name": "OrbitalSurveyPlus",

"version": "1.2.1"

},

{

"name": "OuterPlanetsMod",

"version": "1:1.7.1"

},

{

"name": "PlaneMode",

"version": "1.1.0"

},

{

"name": "PortraitStats",

"version": "3.0"

},

{

"name": "PreciseNode",

"version": "1.1.3"

},

{

"name": "QuickGoTo",

"version": "v1.20"

},

{

"name": "QuickScroll",

"version": "v1.31"

},

{

"name": "TACLS",

"version": "v0.11.1.20"

},

{

"name": "TACLS-Config-Stock",

"version": "v0.11.1.20"

},

{

"name": "TransferWindowPlanner",

"version": "v1.3.0.1"

},

{

"name": "WaypointManager",

"version": "2.4.0"

},

{

"name": "IR-Model-Rework-Core",

"version": "v01b"

},

{

"name": "IR-Model-Rework-Expansion",

"version": "v01b"

},

{

"name": "EnvironmentalVisualEnhancements",

"version": "7-4"

},

{

"name": "StationPartsExpansion",

"version": "0.3.3"

},

{

"name": "ModuleManager",

"version": "2.6.6"

},

{

"name": "ContractConfigurator",

"version": "1.5.1"

},

{

"name": "SCANsat",

"version": "v14.0"

},

{

"name": "RemoteTech",

"version": "v1.6.7"

},

{

"name": "InterstellarFuelSwitch-Core",

"version": "1.15"

},

{

"name": "CommunityResourcePack",

"version": "0.4.3"

},

{

"name": "Kopernicus",

"version": "1:beta-02"

},

{

"name": "NearFutureProps",

"version": "0.4.2"

},

{

"name": "EnvironmentalVisualEnhancements-HR",

"version": "7-4"

},

{

"name": "NearFutureElectrical",

"version": "0.5.1"

},

{

"name": "NearFutureElectrical-DecayingRTGs",

"version": "0.5.1"

},

{

"name": "NearFuturePropulsion",

"version": "0.5.1"

},

{

"name": "NearFutureSpacecraft",

"version": "0.4.2"

},

{

"name": "HeatControl-Core",

"version": "0.1.2"

},

{

"name": "NearFutureElectrical-Core",

"version": "0.5.1"

}

]

}

build a lot of stuff in the game, but now all solar panels stopped working ;.;

And I am shure that its a bug, because things like my geosync. sattelites

suffer from the same problem suddenly. Also when launching new crafts I have the same problem.

The only thing I recently changed was using opengl

what I tried:

- switch back to non-opengl

- go to an older save where I now that it worked for shure

- reinstalled the whole game with all mods

the panels work in my stock-game folder with and without opengl

I do not understand it, because I did not add, remove or update any mod

solution: http://forum.kerbalspaceprogram.com/threads/128213-solar-panels-not-work#3

another thing is:

I have a separate install with real solar system and realism overhaul and its CKAN dependencies

{

"kind": "metapackage",

"abstract": "A list of modules installed on the default KSP instance",

"name": "installed-default",

"license": "unknown",

"version": "2015.07.09.10.09.57",

"identifier": "installed-default",

"spec_version": "v1.6",

"depends": [

{

"name": "FilterExtensions",

"version": "2.3.0"

},

{

"name": "TweakScale",

"version": "v2.2.1"

},

{

"name": "ProceduralParts",

"version": "v1.1.6"

},

{

"name": "VenStockRevamp",

"version": "v1.8.1"

},

{

"name": "ModuleManager",

"version": "2.6.6"

},

{

"name": "RealismOverhaul",

"version": "v10.1.0"

},

{

"name": "AdvancedJetEngine",

"version": "2.2.1"

},

{

"name": "FerramAerospaceResearch",

"version": "1:v0.15.3.1"

},

{

"name": "ModularFlightIntegrator",

"version": "1.1.1"

},

{

"name": "SolverEngines",

"version": "v1.5"

},

{

"name": "ModuleAnimateEmissive",

"version": "v1.5"

},

{

"name": "CrossFeedEnabler",

"version": "v3.3"

},

{

"name": "KerbalJointReinforcement",

"version": "v3.1.4"

},

{

"name": "ModuleRCSFX",

"version": "v4.1"

},

{

"name": "RealChute",

"version": "1.3.2.3"

},

{

"name": "BetterBuoyancy",

"version": "v1.3"

},

{

"name": "CommunityResourcePack",

"version": "0.4.3"

},

{

"name": "RealHeat",

"version": "v1.0"

},

{

"name": "B9AerospaceProceduralParts",

"version": "0.40"

},

{

"name": "SmokeScreen",

"version": "2.6.5"

},

{

"name": "SXT",

"version": "20.6"

},

{

"name": "ProceduralFairings",

"version": "v3.15"

},

{

"name": "CommunityTechTree",

"version": "2.1"

},

{

"name": "RealSolarSystem",

"version": "v10.1"

},

{

"name": "RSSTextures8192",

"version": "v10.0"

},

{

"name": "Toolbar",

"version": "1.7.9"

},

{

"name": "Kopernicus",

"version": "1:beta-02"

},

{

"name": "ConnectedLivingSpace",

"version": "1.1.3.1"

},

{

"name": "KSP-AVC",

"version": "1.1.5.0"

},

{

"name": "EnhancedNavBall",

"version": "1.3.6.0"

},

{

"name": "QuickScroll",

"version": "v1.31"

},

{

"name": "NearFutureConstruction",

"version": "0.5.4"

},

{

"name": "NearFutureSolar",

"version": "0.5.3"

},

{

"name": "StationPartsExpansion",

"version": "0.3.3"

},

{

"name": "InterstellarFuelSwitch-Core",

"version": "1.15"

},

{

"name": "NearFutureProps",

"version": "0.4.2"

},

{

"name": "ActiveTextureManagement-x86-Basic",

"version": "5-0"

},

{

"name": "AlternateResourcePanel",

"version": "2.7.2.0"

},

{

"name": "Chatterer",

"version": "0.9.5"

},

{

"name": "KerbalEngineerRedux",

"version": "1.0.17.0"

},

{

"name": "MechJeb2",

"version": "2.5.3"

},

{

"name": "MechJebFARExt",

"version": "1.0.0"

},

{

"name": "PersistentRotation",

"version": "0.5.3"

},

{

"name": "ProceduralFairings-ForEverything",

"version": "v0.0.3"

},

{

"name": "RemoteTech",

"version": "v1.6.7"

},

{

"name": "RemoteTech-Config-RSS",

"version": "8.1.1"

},

{

"name": "SemiSaturatableRW",

"version": "1.10.1"

},

{

"name": "TACLS-Config-RealismOverhaul",

"version": "v10.1.0"

},

{

"name": "TextureReplacer",

"version": "2.4.7"

},

{

"name": "Service-Compartments-6S",

"version": "1.3"

},

{

"name": "AIESAerospace-Unofficial",

"version": "1.5.1"

},

{

"name": "DMagicOrbitalScience",

"version": "1.0.7"

},

{

"name": "FASA",

"version": "5.35"

},

{

"name": "KAS",

"version": "0.5.2"

},

{

"name": "PorkjetHabitats",

"version": "0.41"

},

{

"name": "RocketdyneF-1",

"version": "1.2"

},

{

"name": "SCANsat",

"version": "v14.0"

},

{

"name": "SovietEngines",

"version": "1.1"

},

{

"name": "RealFuels",

"version": "rf-v10.4.4"

},

{

"name": "RealPlume",

"version": "v0.0"

},

{

"name": "FirespitterCore",

"version": "v7.1.4"

},

{

"name": "TACLS",

"version": "v0.11.1.20"

},

{

"name": "ReflectionPlugin",

"version": "1.2"

},

{

"name": "KIS",

"version": "1.1.5"

},

{

"name": "LayeredAnimations",

"version": "1.1"

},

{

"name": "RP-0",

"version": "v0.33"

},

{

"name": "KerbalAlarmClock",

"version": "v3.4.0.0"

},

{

"name": "PlaneMode",

"version": "1.1.0"

},

{

"name": "TransferWindowPlanner",

"version": "v1.3.0.1"

}

]

}

and there I whitness that exhaust effects are broken, the exhaust does stay at the nozzle (only the yellow/orange/red fire particles have no speed offset, the smoke trails are okay). It gets very annoying when the plume gets bigger, because I cannot see my rocket any more in 10km altitude.

I post this together in one post even these are completely different issues, but I think they are somehow related because for me it seems that bnoth features use physics support from GPU or something like that and they happened at the same time, I also tried restarting my computer, but the same problem.

can anybody help me?

I would be very graceful

Edited by nablabla
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When you say solar panels have stopped working, I presume you mean they are not generating any electric charge.

From your modlist, I suspect the most likely candidates are Outer Planets Mod and/or Kopernicus as I believe that messes with the solar power fall-off with distance. Maybe try looking in those mods' threads for any similar reports.

Do the solar panels work properly in the RSS+RO install? I think the exhaust effects are currently being worked on (or have been very recently).

It may also help to look through (or upload) your output_log.txt as there may be clues in there...

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When you say solar panels have stopped working, I presume you mean they are not generating any electric charge.

yes, sorry, some to total exposure, no charge

From your modlist, I suspect the most likely candidates are Outer Planets Mod and/or Kopernicus as I believe that messes with the solar power fall-off with distance. Maybe try looking in those mods' threads for any similar reports.

dont know

Do the solar panels work properly in the RSS+RO install? I think the exhaust effects are currently being worked on (or have been very recently).

but it has been working with the same install

It may also help to look through (or upload) your output_log.txt as there may be clues in there...

that is a thing, is there any way to debug ksp?

or read this log?

It is so huge and there are so much notifications. Is there a way to set it to only log errors and warnings?

wow, I just removed mods one by one and tested for 90min ....

and this kopernicus thingy was one of the last I tried ...

@OddFunction

Thanks !

WHOOOOOHOOO

It did the trick. Why did I not find that post by extensive search

Thank you

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  • 2 years later...
1 hour ago, kolAflash said:

Maybe this will help you:

 

I understand that you were trying to help, but this thread is 2.5 years old. The game and mods have been updated between then and now. What caused the problem then is most likely different from what causes it now.

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This thread is quite old. Please consider starting a new thread rather than reviving this one.

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