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Heat control


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hello

I would appreciate any feedback about heat control in 1.0.4

I built a cargo SSTO and when i release my SSTO on the runway with a satellite loaded inside the hold (scans satellite with scant stuff, tanks, engine, battery...;), it begins to heat, even when it is not activated, no engine running, nothing working and then it explodes....and as it is no destroy, it begins again a new heating cycle!!!

If I release the SSTO without the satellite in the hold, there's no overheating.

Is there any means to do something with the radiator panels, or does those work only in space?

I did have this trouble in 1.0.2

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You can solve this by editing your save file. Look for your ship in th persistent files, and you'll find that every "part" has the two temperature string setted to "Infinity". Change that to 0 and the heat system will return to work nominally.

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@Nansuchao

Thank's for answer, the only persistent file i find is in KSP>saves>"nameofgame"folder>Persitents.sfs. in the same folder are my quick save, Ships folder and subassembly folder.

In the persistent folder, there is no ship, just all the parts of the game. I made a research and found 2 temperatures: Tempext=0 (always 0) and Temp which is the temp for each part and this temps is always around 300.

I didn't find any "infinity" string in the persistent folder.

I looked in the ship file in the save folder, made a research and did not find any "infinity" string for my ship.

So the problem is still there

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Well, easy 1 have only 1 persistent file in 1.0.4

I don't see any "infinity" string.

Each time i launch an aircraft of my own on the runway, the the gauge jump from 300° to 500 and then heating begins.

in 1.0.2 all my SSTO fly normally and as soon as I run 1.0.4 it's a heating mess!!!

I don't want to leave all my work, nor loose time to search for details for this stupid bug... This game as a bug with heat control and i am gonna revert to 1.0.2

That's a shame...

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I found that way waiting for my ships, usually probes inside fairings, exploding due to overheating. Never happened in spaceplanes, unless something in the Cargo bay was clipped (aka stock batteries are clipped everytime, that's the way they work).

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So how do you all control these heat issues? I have a problem where docking at my station will cause parts of it to explode (I assume from heat transfer from the docking ship to the station). I see no overheating, just a sudden explosion

I've found pulling up the Alt-F12 menu and turning off conductive and convective heating will prevent detonation (radiative heating seems OK). I have considered adding radiators to my station, though if what you say about the nano bug is true, it probably wouldn't help.

Curious what people do to overcome these bugs?

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I've only met spontaneous heating/combustion issues once. My Mün lander started to heat it's right drop tank when I reloaded the game and the ship was on Mün orbit. Going to 5x timewarp for a second fixed it then.

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Like Mono, I've only seen the heating bug once. The culprit was a hecs probe core inside a service bay. Opening the bay doors would allow it to cool, closing them would make it slowly heat until it exploding.

So I tried moving the probe core around inside the bay; turns out it was attached to the outside node and clipped through the floor. Once it was attached inside, everything worked nicely. That was a bit tricky to do because that probe was the root part.

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How can you say it's a sudden explosion? Have you a temperature gauge to see temperature increasing?

How do tou clip the raw part of the core probe on the cargo bay floor as there is no node to do that ?

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