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[WIP] [1.0.4] RSS Planets & Moons expanded mod


pozine

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Hello there!

I'm currently working on an expansion pack for RSS and Realism overhaul mod. I plan to add working biomes and height maps for all of the bodies I add.

So far, i've added jupiter's closest moon. It is named Metis and has a diameter of about 42km. Gravity is almost inexistant there.

5Mis4rH.png

Z0diC2N.png

UPDATE 2015/07/17

Vesta is done. This dwarf planet of 525 km in diameter has a surface area roughly the same as Venezuela. It was visited by the Dawn probe in 2011.

prcel1c.png

UPDATE 2015/07/18

Ceres is now out! It's made from pictures taken by the Dawn probe.

Ax2W0Pa.png

T9NmcAL.png

UPDATE 2015/07/18 #2

Solved timewarp bug

Issue(s) :

Biomes are not working yet.

Vesta isn't oblate.

Not completely satisfied with Vesta. (low resolution)

Future plans :

All of jupiter's moons.

All of saturn's moon

Close earth objects (maybe)

Suggestions are welcome!

Download

[Moderator removed defunct website link]

License:

Creative Commons Attribution 4.0 International

http://creativecommons.org/licenses/by/4.0/

Edited by James Kerman
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When i'm able to get some higher res maps, I will add them ingame if possible and if it doesn't look bad (incomplete imagery).

I have an 8k map of Ceres that I downscaled to 1800x900... I shouldn't have done that

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Here I come asteroid mining colony !

I don't know if you'll be able to mine my Planets. Tell me if it works or it. I don't even know how it works :/ anyway I will test it today or tomorrow.

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I don't know if you'll be able to mine my Planets. Tell me if it works or it. I don't even know how it works :/ anyway I will test it today or tomorrow.

stock & CRP procedurally generates most resources on all bodies. It's only with really specific resources you need additional cfgs for (eg: Karborundum/Oxygen/CO2/etc)

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stock & CRP procedurally generates most resources on all bodies. It's only with really specific resources you need additional cfgs for (eg: Karborundum/Oxygen/CO2/etc)

Oh that's really good to know, thank you! :P

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