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Probably simple question about the DDS format


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Hello Guys,

I was wondering what flavor(s) of the *.dds file format are accepted by KSP 1.0.4

Maybe it's on the forum here somewhere, but I couldn't find it, hence the question. ;-)

Also it would be nice to know what type of texture files should not be converted to *.dds? I know about icons, but maybe there are more no no's?

Greets,

Jan

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Well, that's something, mipmap generation that is, that is obviously useful for models and parts.

First though I would like to see what will happen to skybox textures since those are huge most of the time and the ones I found all seem to be in *.png format. Mipmapping those doesn't seem logical though. ;-)

Greets,

Jan

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