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[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued


Tristonwilson12

Modern or Historical pads?  

248 members have voted

  1. 1. Modern/Future or Historical pads first

    • Modern/Future
      151
    • Historical
      97


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Better put 100% effort into it. Sounds time consuming and difficult lol.

Job for a newbie to make?

Augustus is not calling the shots, neither is MajorLeague.

Mike if you want to work on something related to your soyuz tower, then go right ahead.

Lets get one thing straight here (I'm talking to the kids), please refrain from giving orders to either Mike-NZ, Kartoffekuchen, Triston or myself. We know what we are doing and we are busy doing it.

If you have any questions regarding what is currently in development, please check out the spread sheet on the first page of the OP. If you have any "wants" or ideas for us, please first check the spread sheet and see if it is either listed in the to-do-list or already under development.

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Augustus is not calling the shots, neither is MajorLeague.

Mike if you want to work on something related to your soyuz tower, then go right ahead.

Lets get one thing straight here (I'm talking to the kids), please refrain from giving orders to either Mike-NZ, Kartoffekuchen, Triston or myself. We know what we are doing and we are busy doing it.

If you have any questions regarding what is currently in development, please check out the spread sheet on the first page of the OP. If you have any "wants" or ideas for us, please first check the spread sheet and see if it is either listed in the to-do-list or already under development.

Don't call us kids, and I'm not giving orders.

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Sorry again liquidhype, I'm not a very social person so I mess this stuff up all of the time. Please tell me if I stepped out of line and I'll fix it

ok,ok,ok lets all um calm down a little bit. like what liquidhype said before. make what you want then PM either me or liquid hype and we will see what we can do :) :)

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ok,ok,ok lets all um calm down a little bit. like what liquidhype said before. make what you want then PM either me or liquid hype and we will see what we can do :) :)
No one seems to remember that you can just edit the spreadsheet and I will merge the edits...
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Let's try to limit the pictures to either complete meshes or actual complete and textured models. We don't need to see a flat plane or 3 cubes stacked on top of each other. If anything, add all images to a single imgur album and post it here once it has a couple of images worth showing.

We all love seeing everyone amazing work, but only when there is something to actually see :)

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Let's try to limit the pictures to either complete meshes or actual complete and textured models. We don't need to see a flat plane or 3 cubes stacked on top of each other. If anything, add all images to a single imgur album and post it here once it has a couple of images worth showing.

We all love seeing everyone amazing work, but only when there is something to actually see :)

um yes sorry...

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Something I've been thinking about:

What if we used KSCSwitcher to get rid of the stock KSC and put a clone KSC at, for example, Vandenburg?

UPDATE:

Well it seems as if doing that gets rid of the land around where the stock KSC was, and I can't remove the building without removing the land.

Even re-locating the building to the ocean and keeping the PQS land mass where it is doesn't fix it.

Edited by _Augustus_
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