Jump to content

[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued


Tristonwilson12

Modern or Historical pads?  

246 members have voted

  1. 1. Modern/Future or Historical pads first

    • Modern/Future
      150
    • Historical
      96


Recommended Posts

[quote name='Tristonwilson12']this is all Arcturusvfx. I have some that I'm finishing up now, will post them later today

MARS, Kodiak, and some buildings. sorry if I am upsetting everyone by not making/showing any of my own..... but I am[/QUOTE]

No upset here, Its quite literally a group effort to get this thing done. Besides I'm just a grunt and its been my experience that most bosses don't do a lick of work, JK ;)
Link to comment
Share on other sites

I am sad to see Kerbin Side and Kerbal Konstructs being no more. Looks like they had to stop updating it because of certain issues with 1.0.5. Unless 1.1 magically fixes these issues, we won't be getting any more updates from those two addons, which in turn means this project is pretty much dead in the water as well. So sad..
Link to comment
Share on other sites

[quote name='fairy']I am sad to see Kerbin Side and Kerbal Konstructs being no more. Looks like they had to stop updating it because of certain issues with 1.0.5. Unless 1.1 magically fixes these issues, we won't be getting any more updates from those two addons, which in turn means this project is pretty much dead in the water as well. So sad..[/QUOTE]

I wouldn't say dead in the water, Maybe slowed down significantly. but not dead.


........AFAIK.
Link to comment
Share on other sites

[quote name='Arcturusvfx']I wouldn't say dead in the water, Maybe slowed down significantly. but not dead.


........AFAIK.[/QUOTE]

Unity 5 does not support concave colliders, so nothing will change with 1.1 that will fix the issue as it stands now. But I saw in the KerbinSide thread that someone had posted a pull request for a fix that might work. So we'll just have to wait and see. Hopefully they find a solution.
Link to comment
Share on other sites

[quote name='fairy']Unity 5 does not support concave colliders...[/QUOTE]

Then don't use concave colliders... :sticktongue:

It's only really a problem for models that are already setup as .mu's (and modders who are too lazy to go in and change their colliders). There's nothing stopping someone from using multiple convex colliders to build up a concave shape.
Link to comment
Share on other sites

[quote name='Chris P. Bacon']Then don't use concave colliders... :sticktongue:

It's only really a problem for models that are already setup as .mu's (and modders who are too lazy to go in and change their colliders). There's nothing stopping someone from using multiple convex colliders to build up a concave shape.[/QUOTE]

Adapt to survive as they say.
Link to comment
Share on other sites

  • 3 weeks later...

I have also been holding a secret from my personal life. I'm very sad to say. That I have cancer in my stomach that has held me back for a while. I didn't want to say anything but I guess it's time for me to say it. I start chemo next week. It will be a very tough time. All support is needed. I'm sorry and happy to get this off my chest.

Link to comment
Share on other sites

  • 3 months later...
On 12/7/2015 at 6:40 AM, Red Iron Crown said:

Locked at OP request. All the best to you Tristonwilson12, stay strong. 

Edit:

I am very pleased to reopen this thread at OP request. :)

Thanks red... if you couldnt tell.. i am back and cancer free!!!!!, its been one heck of a ride but i stuck with it. and pulled through with your guys help.. i am very happy to release beta 1 of the real KSC in ksp. and i am dubbing it the "He's Back?!" version. i can thank everyone enough... go get thee new Kerbal Konstructs for 1.1... and the launch sites!!! on spacedock

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...