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Probably a noob question about fuel consumption.


Camaron

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Probably been asked before, many times....sorry.

In a recent update, Jet engines have been altered so that they consume fuel evenly across the entire craft....which is great for those who couldn't build a balanced plane, but now it's causing me a real problem.

I'm building a plane that is a hybrid, like any SSTO out there, and the Jet engines will invariably drag huge clods of perfectly-ratioed rocket fuel away from tanks that don't belong from them.

So the short question is: How the heck can I get the Jet engines to stop eating rocket fuel and stay on their own diet?

- - - Updated - - -

It's worse than that, actually - its following the decoupler-counting mechanism of the Xenon and monoprop. This was a terrible idea. How the heck am I supposed to control the Jet Fuel like this??

The only solution I can see within stock is to connect the Jet Fuel into the Rocket System which is a really lousy solution.

Anyone know of a mod where I can either reset the Jet Fuel to old logic, or gain control of fuel tanks through the action groups?

Edited by Camaron
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I would suggest GPS Fuel Pumps. You can set your rocket tanks to level 0 and your jet tanks to level 1 (i.e., set them so the jet tanks are higher) and the jet tanks will always fill the rocket ones.

One problem with that, they won't balance with oxidizer. However that's not a huge deal as the jets will still take from the rocket tanks once their own tanks are empty.

Bonus: GPS Fuel Pumps has about a billion uses other than this. It's solved or at least patched every fuel pumping issue I've ever had.

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You'll have to remove the resourceFlowMode line from your engine data. That worked for me.

Oh! If that's all it is then the mod I suggest for you is ModuleManager. :) That, along with this (untested! But it won't hurt anything, it just may not work) config:


@part[*]
{
@PROPELLANT[LiquidFuel]
{
!ResourceFlowMode
}
}

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