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Easter Eggs? Anomalies?


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I'm a little ashamed to say for how much I play this game I have vastly under-explored the bodies and have done few *cough*none*cough* mapping/scanning/survey contracts throughout my career playthroughs. I have put in almost 800 hours since I bought this about one month after 1.0 release and I have not encountered a single easter egg or have successfully scanned an anomaly.

So my question is twofold,

1) In the LEAST spoilery way possible how could one "guide" me to perhaps finding one of these on my own while salvaging as much of that feeling of disovery as possible?

2) This is more straightforward, how do I scan anomalies? Like a detailed process, proven incompetence in this area.

Edited by Glaran K'erman
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If you'd like to seek anomalies using a reasonable gameplay-involved mechanic, try SCANSat. A satellite in orbit can produce maps, including locating anomalies on the surface. You'll still have to make a vehicle that gets to that anomaly and use the map to pinpoint it, so there's some hunting involved. It also will not immediately tell you what the anomaly is so it will still be a surprise when you get there.

Also be aware up front that some listed anomalies either no longer show up, or only show up on higher terrain detail. If you're very sure you're in the right place and can't find anything, look it up - some are just plain gone or buried underground now and there's no sense wasting your time hunting for something that isn't there.

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Without help, you're only likely to find a half dozen anomalies on your own:

1) The KSC monolith. Just survey the KSC peninsula and you'll find it, if you haven't already.

2) The island runway. If you haven't foudnd this on your own, I can't help you :)

3) KSC2. You will likely not stumble on this tough I found it myself based only on a picture of it, and a vague description that it was "north of the great desert"

4) The pyramid, which I found only after their exact location was given to me. Though I did do a pretty thorough search of the desert before giving up and looking it up.

5) The "easy" Mun arch. The only anomaly (except the island runway, which doesn't really count) I found on my own. If you low orbit Mun's equator long enough (and look closely enough) you'll find it.

6) The Armstrong Memorial. You can find this with some research, as it's at the same Lat/Long on Mun that Apollo 11 landed on the Moon.

If you don't mind a more spoilery guide, I suggest the Anomaly Surveyor contract pack. it gives you waypoints to go to for each anomaly.

Edited by 5thHorseman
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Hagen thank you very much, exactly what I was looking for. Now as for my terrain detail I am sort of forced to play on low because Apple is trying to destroy the gaming industry by producing machine incapable of running them properly.

5thHorseman, exact opposite of information I was looking for lol....:confused:

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5thHorseman' date=' exact opposite of information I was looking for lol....:confused:[/quote']

I apologize, I thought when you asked for the least-spoilery guide to finding anomalies, you wanted a guide to finding the anomalies that contained the least spoilers possible. I could think of no way to give less spoilers than I did, without just saying, "Keep looking"

I put the list behind a spoiler tag so it's still available but not quite so in-your-face.

Edited by 5thHorseman
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I miss MuMech's muon detector. It was a great little toy. It beeped faster the closer you got to anomaly. I used to use scansat on orbital probes for finding the general location of an anomaly, and the muon detector on rovers and landers to locate anomalies. It had the feel of exploration and discovery. I visited a ton of anomalies without knowing beforehand what I would find. Without spoiling, let me just say that several anomalies are really cool. Sadly the muon detector is long gone. I think 0.17 or 0.18 is the last time it worked.

Edit: Just checked out Contract Pack: Anomaly Surveyor. Neat. Thanks for the pointer.

Edited by Yasmy
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1) In the LEAST spoilery way possible how could one "guide" me to perhaps finding one of these on my own while salvaging as much of that feeling of disovery as possible?

That's difficult-to-impossible.

The Mun Arches can be seen from low orbit, and the Ziggurat is a large structure in the desert and should be easy to find with a search plane. That's examples where you have a chance, but in both cases I gave in frustration. Most Easter Eggs are much less obvious and pretty hard to find even if you have coordinates down to 100m.

Interestingly enough, I now happen to spot Mun Arches regularly. But while I was actively looking for them... no way. Maybe it's one of these out-of-the-corner-of-you-eye things.

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kerbalmaps.com will tell you *where* the anomalies are, but not *what* they are. ScanSAT will do the same.

To refer to anomalies I usually use their general locations. For example "the anomaly on Kerbin's northern ice cap". Those who know the anomalies will know the one I mean, those who don't know are saved the spoilers.

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