linuxgurugamer Posted September 21, 2015 Share Posted September 21, 2015 (edited) I'm happy to announce the release of WASD Editor Camera Continued The new version for KSP 1.4.1 has new dependencies New Dependencies Click Through Blocker ToolbarController CKAN has been updated to install the dependencies, if needed. My release is available on Spacedock.info and is in CKAN http://spacedock.info/mod/56/WasdEditorCameraContinued Source code is in GitHub: https://github.com/linuxgurugamer/WasdEditorCameraContinuedLicense is: MIT 1.1 beta version is available on Github: https://github.com/linuxgurugamer/WasdEditorCameraContinued The original release of this was done by FW Industries in May, 2015. I've enhanced it with the following new features: Added configuration window using Dropdownlists for the keys Added ability to enable/disable mouse wheel in Editors Changed "sneak" key from left shift to left control to avoid conflict with mouse wheel left shift Added toolbar icon which turns green when WASD editor is active Disable WASD editor when part is selected, toolbar icon turns black Right-click button to disable, toolbar icon gets a red slash (new) Refactored code to make it more organized Replaced logging code with a class Usage: Move around with WASD keys, hold right mouse to look around. Q/E for up/down. Space/leftCtrl to move faster/slower. When you have a part selected it will follow you around if right mouse is held. Otherwise it will rotate the part as usual. Press 5 to switch between stock camera and wasd controls. The mouse scroll wheel is active when configured. This makes it easier to use the new editor controls while still being able to use the mouse scroll to move up/down and shift-mousescroll to move in and out Keys, movement speed, etc can be configured in the configuration screen, which is available by clicking the WASD icon when in either the VAB or SPF Known issues: The workaround for issue 3838 is a bit hacky and might break things. Compatibility mode for EditorExtensions is enabled by default, though. (this may not be relevent in 1.0.4) The stock VAB camera doesn't have a horizontal offset. So when switching back to stock camera the pivot point snaps back to center. I tried to keep the camera in it's current position and only rotate the view. When moving parts around the camera is clamped to editor bounds but the part isn't. If you clip the part through the wall you can't select it anymore. But undo will move it back. Unity's Screen.lockCursor resets the cursor to screen center. Used native functions on Windows as workaround. Other OSs are currently stuck with snapping cursors. Donations gratefully accepted https://www.patreon.com/linuxgurugamer Edited August 30, 2018 by linuxgurugamer Link to comment Share on other sites More sharing options...
inigma Posted October 26, 2015 Share Posted October 26, 2015 Awesome, thank you! Link to comment Share on other sites More sharing options...
ANWRocketMan Posted October 27, 2015 Share Posted October 27, 2015 (edited) Any hope of fixing this for use on Linux? I can't build without this anymore, but I need the extra stability/RAM overhead that Linux provides.EDIT: Found that if the part is centered in the window then right-click still works. Small workaround. Not very convenient though. Edited October 27, 2015 by ANWRocketMan Link to comment Share on other sites More sharing options...
Jim Kernan Posted November 14, 2015 Share Posted November 14, 2015 Hey Linux o/Quick question: I've updated KSP to 1.0.5 and updated your plugin as well. The icon for the plugin is whited out in the VAB and SPH. Is there anything I can do to fix it in the .cfg? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 15, 2015 Author Share Posted November 15, 2015 (edited) Hey Linux o/Quick question: I've updated KSP to 1.0.5 and updated your plugin as well. The icon for the plugin is whited out in the VAB and SPH. Is there anything I can do to fix it in the .cfg?I don't see it.I just installed the update via CKAN for 1.0.5, looks fine to me.Did you delete the old directory before installing the new one?I did notice a small bug, in that the settings window won't open up a second time once you've left one editor scene, but that is not what you are referring to.LGG Edited November 15, 2015 by linuxgurugamer Link to comment Share on other sites More sharing options...
Jim Kernan Posted November 15, 2015 Share Posted November 15, 2015 (edited) I installed WASD through CKAN into a new installation of 1.0.5. I do have the following mods installed: "name": "ModuleManager", "version": "2.6.13" "name": "FilterExtensions", "version": "2.4.1.2" "name": "QuickSearch", "version": "v1.14" "name": "WasdEditorCameraContinued", "version": "0.5.0" "name": "FilterExtensionsDefaultConfig", "version": "2.4.1.2" "name": "KerbalAlarmClock", "version": "v3.4.0.0"http://www.dropbox.com/s/2t2gcyb6gt4w8qh/missicon.jpg?dl=0 Edited November 15, 2015 by Jim Kernan Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 15, 2015 Author Share Posted November 15, 2015 Log file would be useful, as would a view of what's in the WASD directoriesIn the meantime, I'll install the same into a new install and see what I getLGG- - - Updated - - -Log file would be useful, as would a view of what's in the WASD directoriesIn the meantime, I'll install the same into a new install and see what I getLGGI duplicated the problem, but it's not WASD that's causing the problem.If you uninstall the FilterExtensions, the icon shows upI have no idea what's going on, I'll see if I can contact the FilterExtensions author Link to comment Share on other sites More sharing options...
Jim Kernan Posted November 15, 2015 Share Posted November 15, 2015 Log file would be useful, as would a view of what's in the WASD directoriesIn the meantime, I'll install the same into a new install and see what I getLGG- - - Updated - - -I duplicated the problem, but it's not WASD that's causing the problem.If you uninstall the FilterExtensions, the icon shows upI have no idea what's going on, I'll see if I can contact the FilterExtensions authorThanks for looking and figuring it out LGG. Link to comment Share on other sites More sharing options...
Crzyrndm Posted November 15, 2015 Share Posted November 15, 2015 v2.4.1.3 of FE fixes the problem. Your icon just happened to be the last image processed while FE was compiling it's list of valid icon sets and I accidentally destroyed it as well as the copy Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 15, 2015 Author Share Posted November 15, 2015 Just released 0.5.1, which fixes the problem where the setting screen would only show in a single editor scene Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 17, 2015 Author Share Posted November 17, 2015 New release, 0.5.2, fixes harmless NullReferenceException. harmless except for spamming the logs. It only happened outside of the Editor, after being in the Editor one time Link to comment Share on other sites More sharing options...
Jim Kernan Posted November 17, 2015 Share Posted November 17, 2015 [quote name='linuxgurugamer']New release, 0.5.2, fixes harmless NullReferenceException. harmless except for spamming the logs. It only happened outside of the Editor, after being in the Editor one time[/QUOTE] Working great now btw. No spammage, icon in place. LGG you rock!! :D Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 17, 2015 Author Share Posted November 17, 2015 [quote name='Jim Kernan']Working great now btw. No spammage, icon in place. LGG you rock!! :D[/QUOTE] Thank you Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 11, 2016 Share Posted January 11, 2016 (edited) I want to point out a bug... I can't use widgets while in WASD editor cam mode. I can't left click at all for that matter or it screws of the camera. - When I left click it pulls the camera position out of WASDcam mode.I've checked settings and there doesn't appear to be a keybind that is causing this. EDIT: This apparently only happens on most occasions for me. It's working as planned now. Interesting to hear if anyone else has had a similar bug. Edited January 11, 2016 by Avera9eJoe Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 11, 2016 Author Share Posted January 11, 2016 4 hours ago, Avera9eJoe said: I want to point out a bug... I can't use widgets while in WASD editor cam mode. I can't left click at all for that matter or it screws of the camera. - When I left click it pulls the camera position out of WASDcam mode.I've checked settings and there doesn't appear to be a keybind that is causing this. EDIT: This apparently only happens on most occasions for me. It's working as planned now. Interesting to hear if anyone else has had a similar bug. This is rather a nebulous report. I would need some more information: System specs Version of KSP OS List of other mods KSP_Data/output_log.txt file Until I can see this, it's simple a matter of "someone said that something happened" In answer to your question, this is the first time I've heard of this. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 25, 2016 Author Share Posted January 25, 2016 For anyone interested I just released 0.6.1. Fixed right-mouse-click in VAB.SPH for Linux Fixed settings window spacing for Linux Link to comment Share on other sites More sharing options...
speedwaystar Posted January 26, 2016 Share Posted January 26, 2016 what was issue 3838? i ask because i'm having problems with double keybounce in EditorExtensionsRedux and i'm wondering if WASD is involved in any way. Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 27, 2016 Share Posted January 27, 2016 On 1/11/2016 at 2:59 AM, linuxgurugamer said: This is rather a nebulous report. I would need some more information: System specs Version of KSP OS List of other mods KSP_Data/output_log.txt file Until I can see this, it's simple a matter of "someone said that something happened" In answer to your question, this is the first time I've heard of this. I have pinned down exactly what caused this now. It's caused by entering WASD camera mode while already holding a piece. It's easily fixed by simply not holding a piece. You can probably witness it yourself too. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2016 Author Share Posted January 27, 2016 7 hours ago, Avera9eJoe said: I have pinned down exactly what caused this now. It's caused by entering WASD camera mode while already holding a piece. It's easily fixed by simply not holding a piece. You can probably witness it yourself too. This is excellent. Once I can replicate this, it should be fairly easy to find. Thanks Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2016 Author Share Posted January 27, 2016 7 hours ago, Avera9eJoe said: I have pinned down exactly what caused this now. It's caused by entering WASD camera mode while already holding a piece. It's easily fixed by simply not holding a piece. You can probably witness it yourself too. Question: since this defaults to WASD mode when first entering, I assume that you switched out of it (back to normal by using the Alpha5 key) first, then selected a piece, and then hit the alpha5 key to go back in? Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 27, 2016 Share Posted January 27, 2016 4 hours ago, linuxgurugamer said: Question: since this defaults to WASD mode when first entering, I assume that you switched out of it (back to normal by using the Alpha5 key) first, then selected a piece, and then hit the alpha5 key to go back in? I have WASD Editor cam disabled at entering the editor - It starts with the default camera and I hit 5 to bring up the WASD Cam. I hope it's an easy fix Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2016 Author Share Posted January 27, 2016 25 minutes ago, Avera9eJoe said: I have WASD Editor cam disabled at entering the editor - It starts with the default camera and I hit 5 to bring up the WASD Cam. I hope it's an easy fix No idea, but I'm able to reproduce it. I probably won't get to it until the weekend, although if I get some time in an evening I will see what I can do Link to comment Share on other sites More sharing options...
HafCoJoe Posted January 27, 2016 Share Posted January 27, 2016 (edited) 56 minutes ago, linuxgurugamer said: No idea, but I'm able to reproduce it. I probably won't get to it until the weekend, although if I get some time in an evening I will see what I can do Its easily avoided in game as soon as you figure out what caused it. If it takes a lot of recoding it might not be worth the time. - Maybe just a known bug Edited January 27, 2016 by Avera9eJoe Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 27, 2016 Author Share Posted January 27, 2016 an alternative would be to disallow changing modes while something is selected. But I'll take a look first, may be simple Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 28, 2016 Author Share Posted January 28, 2016 7 hours ago, Avera9eJoe said: Its easily avoided in game as soon as you figure out what caused it. If it takes a lot of recoding it might not be worth the time. - Maybe just a known bug Fixed. For right now, I just disabled the ability to change modes while a part is selected, it will display a message if you do try to do it Link to comment Share on other sites More sharing options...
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