Sgt.Shutesie Posted February 3, 2016 Share Posted February 3, 2016 33 minutes ago, drekerb42 said: Cobalt, shall I create a makeshift Apollo creation for you? Or any parts I can attempt to make? I suppose that could happen, but you could maybe provide us with some photos of your work. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 4, 2016 Author Share Posted February 4, 2016 1 hour ago, drekerb42 said: Cobalt, shall I create a makeshift Apollo creation for you? Or any parts I can attempt to make? Prolly not. I've figured out its a real pain in the *** to work with other people's stuff. Everyone models with different techniques, which means it'd have to be UV unwrapped differently, etc. If you're interested in modding I encourage you to start your own project. Just keep the scope manageable. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted February 4, 2016 Share Posted February 4, 2016 1 hour ago, drekerb42 said: Cobalt, shall I create a makeshift Apollo creation for you? Or any parts I can attempt to make? 2 minutes ago, CobaltWolf said: If you're interested in modding I encourage you to start your own project. Just keep the scope manageable. I'd download it! Quote Link to comment Share on other sites More sharing options...
Perceptor87 Posted February 4, 2016 Share Posted February 4, 2016 On 1/1/2016 at 1:43 PM, VenomousRequiem said: As in the Titan engines? In the dev update? Edit- Removed RealPlumes to test this, and it seems everything is in order. Maybe it's some kind of weird bug..? I really haven't a clue. with the recent update, with the plumes update (0.09a), the flame effects came back. no clue... Quote Link to comment Share on other sites More sharing options...
Sgt.Shutesie Posted February 4, 2016 Share Posted February 4, 2016 What kind of voo-doo magic do you use? With math (Solid Fuel/Consumption) I get a totally different number than just timing the burn with a stopwatch on the SRBs. Am I doing something wrong, or is there some real voo-doo going on here. Quote Link to comment Share on other sites More sharing options...
Jso Posted February 4, 2016 Share Posted February 4, 2016 1 hour ago, Sgt.Shutesie said: What kind of voo-doo magic do you use? With math (Solid Fuel/Consumption) I get a totally different number than just timing the burn with a stopwatch on the SRBs. Am I doing something wrong, or is there some real voo-doo going on here. There's no voodoo. Are timing with a handheld stopwatch? You have to use the game clock. A second in the simulation isn't necessarily a second in the real world. Quote Link to comment Share on other sites More sharing options...
Sgt.Shutesie Posted February 4, 2016 Share Posted February 4, 2016 Should I use real time or game time for the booster burn times, so you know when to ignite the core. This is titan III btw, It'll have 2 versions one with and one without transtage, and booster subassemblies. Sound right? Quote Link to comment Share on other sites More sharing options...
Jso Posted February 4, 2016 Share Posted February 4, 2016 Game time. I use Alternate Resource Panel, it can show you time remaining on the stage. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted February 4, 2016 Share Posted February 4, 2016 24 minutes ago, Jso said: Game time. I use Alternate Resource Panel, it can show you time remaining on the stage. So can MechJeb and I think KER, for those who've already got those. Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted February 4, 2016 Share Posted February 4, 2016 (edited) Not sure if it has been brought up before but could we get an attachment node on the bottom of the the Prometheus-I-640 or Prometheus-II-675 so we could eventually recreate the Saturn A-1 or the Super-Jupiter? Also it would add all around utility. After all, in KSP, a first stage is just the second stage of an even bigger rocket! Edited February 4, 2016 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 4, 2016 Author Share Posted February 4, 2016 (edited) 12 minutes ago, Foxxonius Augustus said: Not sure if it has been brought up before but could we get an attachment node on the bottom of the the Prometheus-I-640 or Prometheus-II-675 so we could eventually recreate the Saturn A-1 or the Super-Jupiter? Also it would add all around utility. After all, in KSP, a first stage is just the second stage of an even bigger rocket! Big rockets scare me, but... I could but I'd have to... idk, reuse the fairing base from the LR-91s. EDIT: Also, on the topic of... timing SRM burns... why would you do that? I don't plan that when I make the parts. I was just worried about keeping them balanced. Edited February 4, 2016 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted February 4, 2016 Share Posted February 4, 2016 Scared of big rockets huh? I call this the ghost of rockets yet to come!!! MWUHAHAHAHAHA! Quote Link to comment Share on other sites More sharing options...
Jso Posted February 4, 2016 Share Posted February 4, 2016 48 minutes ago, CobaltWolf said: Big rockets scare me, but... I could but I'd have to... idk, reuse the fairing base from the LR-91s. EDIT: Also, on the topic of... timing SRM burns... why would you do that? I don't plan that when I make the parts. I was just worried about keeping them balanced. I'm assuming he want's to light the main engine a few seconds before the boosters burn out. That's the Titan that works that way, isn't it? A sophisticated rocket builder might use something like the timer in Smart Parts to automate that. Funny you bring it up, I'm in the middle of playing with stretching the GEM 40's to burn 60 seconds. 30 is a little quick for my taste. Bottom attachment nodes on the engines are needed for the Redstone style launch clamps too. Quote Link to comment Share on other sites More sharing options...
fs10inator Posted February 4, 2016 Share Posted February 4, 2016 (edited) The BDB Agena probe fits well with my updated HYFLEX recreation... Edited February 4, 2016 by fs10inator Quote Link to comment Share on other sites More sharing options...
drtedastro Posted February 4, 2016 Share Posted February 4, 2016 Just downloaded and starting to play with this mod. Looks great. Nice work and well done. quick question, are there any craft files that can be downloaded? If this was covered in previous pages, i missed it.. thanks and cheers. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted February 4, 2016 Share Posted February 4, 2016 8 minutes ago, drtedastro said: Just downloaded and starting to play with this mod. Looks great. Nice work and well done. quick question, are there any craft files that can be downloaded? If this was covered in previous pages, i missed it.. thanks and cheers. Talk to @Sgt.Shutesie. He'll hook you up. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted February 4, 2016 Share Posted February 4, 2016 Many thanks. I have pm'd him now. Cheers. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted February 4, 2016 Share Posted February 4, 2016 2 minutes ago, drtedastro said: Many thanks. I have pm'd him now. Cheers. Hehe... I was hoping he'd respond before you. In the previous pages somewhere there's a download for several of the LVs in the mod. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted February 4, 2016 Share Posted February 4, 2016 Great. Thanks. Again. Cheers. Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted February 4, 2016 Share Posted February 4, 2016 For what its worth I just spent all night constructing every version of Titan ever proposed... and every Thor... and I think I have Juno I kicking around here somewhere... I'll post a DL soon... Man this mod got good! Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted February 4, 2016 Share Posted February 4, 2016 Just now, Foxxonius Augustus said: Man this mod got good! Quote Link to comment Share on other sites More sharing options...
fs10inator Posted February 4, 2016 Share Posted February 4, 2016 Just now, Foxxonius Augustus said: For what its worth I just spent all night constructing every version of Titan ever proposed... and every Thor... and I think I have Juno I kicking around here somewhere... I'll post a DL soon... Man this mod got good! It got good indeed! Quote Link to comment Share on other sites More sharing options...
Sgt.Shutesie Posted February 4, 2016 Share Posted February 4, 2016 Sorry, I'm at school. Will get you crafts link, titan maybe done tonight. Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted February 4, 2016 Share Posted February 4, 2016 Hi Cobalt are you going to stream tonight ? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted February 4, 2016 Author Share Posted February 4, 2016 2 minutes ago, DiscoSlelge said: Hi Cobalt are you going to stream tonight ? Planning on it, Trying to continue work on engines and launch clamps. Failing that I'm planning on UV unwrapping either Juno or Diamant parts. I have to go run errands at 5 so hopefully I'll be able to start at the normal time (6 PM EST). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.