notJebKerman Posted November 30, 2016 Share Posted November 30, 2016 (edited) 3 hours ago, NeoFatalis said: If the problem is that the stock gear don't have heat tiles then you can download Cormorant Aeronology , in the last update there was added a texture switch to the stock landing gear that can make them heat tiled (or at least look like that) ive been using cormorant aeronology for some time but never noticed that u can add heat tiles to landing gear. on my last mission i just used non-tiled landing gear. definetly gonna try that as soon as i get to my pc. tnx for telling me about that On 11/20/2016 at 6:06 PM, hraban said: Orbital test of the new CIDAS docking port there is compatible to Tantares APAS. On the picture the new CTV white colored. that ctv looks amazing. good job with that. does this mod include any clamp-o-tron compatible docking ports? Edited November 30, 2016 by notJebKerman Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 1, 2016 Share Posted December 1, 2016 It's all looking very good Hraban! I can't wait for the next update! Quote Link to comment Share on other sites More sharing options...
hraban Posted December 1, 2016 Author Share Posted December 1, 2016 (edited) 16 hours ago, notJebKerman said: ive been using cormorant aeronology for some time but never noticed that u can add heat tiles to landing gear. on my last mission i just used non-tiled landing gear. definetly gonna try that as soon as i get to my pc. tnx for telling me about that that ctv looks amazing. good job with that. does this mod include any clamp-o-tron compatible docking ports? Sorry about the docking ports but all Cotares docking ports are compatible to Tantares APAS and Contares CIDAS. It's posible to change the compatibility via MM-Script but's not planed yet. The explanation is simple: Clamp-O-Tron has the base diameter 0.625m / 1.25m / 2.5m. CIDAS has only 0.9375m and APAS 0.625m / 0.9375m / 1.25m. Edited December 1, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 1, 2016 Share Posted December 1, 2016 will contares 1.8 be usi ls compatible? Quote Link to comment Share on other sites More sharing options...
hraban Posted December 1, 2016 Author Share Posted December 1, 2016 (edited) 2 hours ago, notJebKerman said: will contares 1.8 be usi ls compatible? Not at all. However, a reader (You!) had agreed to make a corresponding MM-Script. Edited December 1, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 1, 2016 Share Posted December 1, 2016 5 hours ago, hraban said: Not at all. However, a reader (You!) had agreed to make a corresponding MM-Script. sorry about that. i totally forgot about that and since my recent missions used mostly stock parts and near future tech i didnt notice that i accidently deleted my mm script for usi ls while making another mm script (i have no idea how to create .cfg files and to create a new one i just copy the first old one i find). this time i didnt copy but i just edited existing one and deleted all the work ive done on patch for contares. when i noticed that pods have no supplies in them i just went on the forums and wrote that. i remembered i still had it on dropbox and got all my progress back. existing patch file will be updated soon since it has a lot of problems as i noticed in my recent 'inspection'. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 1, 2016 Author Share Posted December 1, 2016 23 minutes ago, notJebKerman said: sorry about that. i totally forgot about that and since my recent missions used mostly stock parts and near future tech i didnt notice that i accidently deleted my mm script for usi ls while making another mm script (i have no idea how to create .cfg files and to create a new one i just copy the first old one i find). this time i didnt copy but i just edited existing one and deleted all the work ive done on patch for contares. when i noticed that pods have no supplies in them i just went on the forums and wrote that. i remembered i still had it on dropbox and got all my progress back. existing patch file will be updated soon since it has a lot of problems as i noticed in my recent 'inspection'. Just do not hurry, it will be necessary to rewrite the script completely, because many parts are deleted or replaced by new ones. Btw. Picture of new H-II Transport Vehicle scaled to match Contares-Launcher. How the old, the KTV named ship is of 4 parts: - cap - TAC-LS section (can hold 2 kerbals) - KIS / MP / LFO section - Avionic and fuel section Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted December 1, 2016 Share Posted December 1, 2016 4 minutes ago, hraban said: Just do not hurry, it will be necessary to rewrite the script completely, because many parts are deleted or replaced by new ones. Btw. Picture of new H-II Transport Vehicle scaled to match Contares-Launcher. How the old, the KTV named ship is of 4 parts: - cap - TAC-LS section (can hold 2 kerbals) - KIS / MP / LFO section - Avionic and fuel section What diameter is it? btw it looks great! Quote Link to comment Share on other sites More sharing options...
hraban Posted December 1, 2016 Author Share Posted December 1, 2016 (edited) 36 minutes ago, NeoFatalis said: What diameter is it? btw it looks great! Well, ATV/CTV is 2.2m, 2.25 with solar panels and KTV is 2.1 + solar-panels ~ 2.2m. Edited December 1, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted December 1, 2016 Share Posted December 1, 2016 7 minutes ago, hraban said: Well, ATV/CTV is 2.2m, 2.25 with solar panels and KTV is 2.1 + solar-panels ~ 2.2m. Great! also,are the solar planels an individual part now? I don't really mind it but it's just sometimes kinda weird when you have a spacecraft in the solar section in the VAB(also they may be useful for other stuff) Quote Link to comment Share on other sites More sharing options...
hraban Posted December 1, 2016 Author Share Posted December 1, 2016 9 minutes ago, NeoFatalis said: Great! also,are the solar planels an individual part now? I don't really mind it but it's just sometimes kinda weird when you have a spacecraft in the solar section in the VAB(also they may be useful for other stuff) Well, since you have quite interpreted and lie 100% beside it. Of course the KTV solar panels are integrated components. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 2, 2016 Author Share Posted December 2, 2016 (edited) Comparision of KTV-II/KTV-II-M and ATV-II/CTV-II @CobaltWolf there is an update with first descriptions, please take a look: Description of Contares Carrier Rockets Edited December 2, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
Noah_Blade Posted December 2, 2016 Share Posted December 2, 2016 yay new KTV/HTV textures now its more like a stockalike versine of it's IRL counterpart! Quote Link to comment Share on other sites More sharing options...
hraban Posted December 4, 2016 Author Share Posted December 4, 2016 (edited) Version 1.8.0 is ready to download via SpaceDock. Attention, this mod is Save-Breaking! Craft-Files can also downloaded via DropBox Illustrated Construction Manual is not finished on descriptions but ready to rebuild rockets and Spacecrafts by Part-Name composing list. Details see OP! Edited December 4, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 4, 2016 Share Posted December 4, 2016 (edited) good job with the update. i really like it. especially the ctv and atv. updated usi-ls patch file will be released tomorrow (hopefully). luckily this didnt break my save! that new cidas port u added... is it compatible with same diameter androdygnus (i think its 46a or 46b) docking port. Edited December 4, 2016 by notJebKerman Quote Link to comment Share on other sites More sharing options...
hraban Posted December 4, 2016 Author Share Posted December 4, 2016 6 minutes ago, notJebKerman said: good job with the update. i really like it. especially the ctv and atv. updated usi-ls patch file will be released tomorrow (hopefully). luckily this didnt break my save! that new cidas port u added... is it compatible with same diameter androdygnus (i think its 46a or 46b) docking port. Yes, CIDAS is docking-compatible to Tantares APAS and old Contares in same diameter. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 5, 2016 Share Posted December 5, 2016 @hraban I think that the vernier engines are set up incorrectly on the first stage. They should only gimbal, from looking at the booster head on, from left and right. They move in and out, as in towards the core stage and away from it. Am i making sense? I think that's only when it's trying to roll. I don't think they really do much at all when trying to pitch or yaw, making it almost impossible to control it. Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 5, 2016 Share Posted December 5, 2016 If anyone actually uses it, here is an updated version of USI-LS patch for Contares 1.8.0 Quote Link to comment Share on other sites More sharing options...
hraban Posted December 5, 2016 Author Share Posted December 5, 2016 (edited) 14 hours ago, VenomousRequiem said: @hraban I think that the vernier engines are set up incorrectly on the first stage. They should only gimbal, from looking at the booster head on, from left and right. They move in and out, as in towards the core stage and away from it. Am i making sense? I think that's only when it's trying to roll. I don't think they really do much at all when trying to pitch or yaw, making it almost impossible to control it. about what engines you write here. i cant read your mind. RK-Z-107/108 use standard gimbal module and works correct but it looks not good. RK-Z-107/108 becomes an update on vernier-gimbal-steering next days. RK-Z-105, RK-Z-0110 and RK-Z-0235 use ModuleGimbal.gimbalRangeY/X and works correct. 4 hours ago, notJebKerman said: If anyone actually uses it, here is an updated version of USI-LS patch for Contares 1.8.0 Can you make an rework of USI-LS on base of ../Patches/Contares-TACLS.cfg? Your File missing 60% of Contares Parts. Thank You! Edited December 5, 2016 by hraban Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 5, 2016 Share Posted December 5, 2016 50 minutes ago, hraban said: about what engines you write here. i cant read your mind. RK-Z-107/108 use standard gimbal module and works correct but it looks not good. RK-Z-107/108 becomes an update on vernier-gimbal-steering next days. RK-Z-105, RK-Z-0110 and RK-Z-0235 use ModuleGimbal.gimbalRangeY/X and works correct. Can you make an rework of USI-LS on base of ../Patches/Contares-TACLS.cfg? Your File missing 60% of Contares Parts. Thank You! yeah. i know about that. im working on it. do u think i should add suplies to reentry vehicles too? i mean... tantares doesnt have them. except that... i know i dont have supplies on morgenrot and federazija. anything left? i will check tac ls but dont expect every part to have the same values. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 5, 2016 Share Posted December 5, 2016 59 minutes ago, hraban said: about what engines you write here. i cant read your mind. RK-Z-107/108 use standard gimbal module and works correct but it looks not good. RK-Z-107/108 becomes an update on vernier-gimbal-steering next days. RK-Z-105, RK-Z-0110 and RK-Z-0235 use ModuleGimbal.gimbalRangeY/X and works correct. Oh rip, it was late and I wasn't thinking correct. The Union II booster engines and core stage. You say they work correct but don't look right? I have very much trouble steering it. Quote Link to comment Share on other sites More sharing options...
hraban Posted December 5, 2016 Author Share Posted December 5, 2016 28 minutes ago, notJebKerman said: yeah. i know about that. im working on it. do u think i should add suplies to reentry vehicles too? i mean... tantares doesnt have them. except that... i know i dont have supplies on morgenrot and federazija. anything left? i will check tac ls but dont expect every part to have the same values. Since I do not use USI-LS myself, I hope for a Contares worthy variant. 21 minutes ago, VenomousRequiem said: Oh rip, it was late and I wasn't thinking correct. The Union II booster engines and core stage. You say they work correct but don't look right? I have very much trouble steering it. Please wait for the update and use Mechjeb. The control is not designed for manual operation by sausage fingers Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted December 5, 2016 Share Posted December 5, 2016 13 minutes ago, hraban said: Since I do not use USI-LS myself, I hope for a Contares worthy variant. Please wait for the update and use Mechjeb. The control is not designed for manual operation by sausage fingers do u use tac-ls? Quote Link to comment Share on other sites More sharing options...
hraban Posted December 5, 2016 Author Share Posted December 5, 2016 2 minutes ago, notJebKerman said: do u use tac-ls? Yes, only TAC-LS. Quote Link to comment Share on other sites More sharing options...
VenomousRequiem Posted December 5, 2016 Share Posted December 5, 2016 17 minutes ago, hraban said: Please wait for the update and use Mechjeb. The control is not designed for manual operation by sausage fingers I do use MechJeb. I tried both. Also... 18 minutes ago, hraban said: manual operation by sausage fingers I beg your pardon? Quote Link to comment Share on other sites More sharing options...
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