kodemunkey Posted August 23, 2012 Share Posted August 23, 2012 Very cool. Link to comment Share on other sites More sharing options...
Pablonius Posted August 23, 2012 Share Posted August 23, 2012 Repairing the jumpjetThat's awesome! Link to comment Share on other sites More sharing options...
katateochi Posted August 23, 2012 Share Posted August 23, 2012 (edited) Kerbals need holidays too, so I'm building them a cruise ship. The aim is to be able to pack a load of Kerbals onto one ship, current iteration has 8 empty crewable pods which can each take 3 Kerbals; 24 passengers + 3 crew.EDIT - images have got lost, will upload again after work - - EDIT Edited August 23, 2012 by katateochi images vanished. wtf? will upload again later Link to comment Share on other sites More sharing options...
KAO Posted August 23, 2012 Share Posted August 23, 2012 Kerbals need holidays too, so I'm building them a cruise ship. The aim is to be able to pack a load of Kerbals onto one ship, current iteration has 8 empty crewable pods which can each take 3 Kerbals; 24 passengers + 3 crew.EDIT - images have got lost, will upload again after work - - EDITthat is amazing!try using ulage boosters for pod separation Link to comment Share on other sites More sharing options...
BeigeSponge Posted August 23, 2012 Share Posted August 23, 2012 Sorry meant to post: http://i.imgur.com/U48he.jpgThat is now my screensaver Link to comment Share on other sites More sharing options...
Vanamonde Posted August 23, 2012 Share Posted August 23, 2012 katateochi, I love the way that in this game, something can be pointless, ridiculous, and awesome, all at the same time. Didn't you have to take all the original Kerbals out of that ship, so you could film yourself putting a bunch of Kerbals into the ship, so that you could eject a bunch of Kerbals from the ship? Link to comment Share on other sites More sharing options...
katateochi Posted August 23, 2012 Share Posted August 23, 2012 (edited) that is amazing!try using ulage boosters for pod separationThanks!! might try different boosters. want to try and cram a landing leg or 2/3 in there also! katateochi, I love the way that in this game, something can be pointless, ridiculous, and awesome, all at the same time. Didn't you have to take all the original Kerbals out of that ship, so you could film yourself putting a bunch of Kerbals into the ship, so that you could eject a bunch of Kerbals from the ship?Not quite, I first launched two ground-crew craft with 3kerbs per craft and moved them to one side. Then I launched the ship, so now its on the pad with its crew. The passenger pods are all empty to start with. Then loaded a simple 3kerb bus from the hangar and drove over (by chance it was THE three kerbs). Those three plus 1 from the first ground-crew craft boarded the lower deck. The other ground-crew craft (just loaded to bring more kerbs) drives up and they all get out (last one takes handbrake off so it rolls away) and they board top deck joined by another 1 from the first ground-crew. That was 8 loaded and 1 still in the lift to move it away.For the first proper launch I aim to load 24, so I'm working on (and having issues with) a large bus!The images I'd uploaded before got wiped so I've now put them on imgur;Normally the boarding gantry is dropped seconds after launch, but I need to gain some altitude to teach this stow-away a lesson. EDITI forgot to say something; this experiment proves something. Squad did a damn good job with the EVA work. I've got those movement extender/ladder things at all kinda odd angles, not aligned and I bring another set in from a nearby craft and they can crawl between them perfectly, not even a glitch as they cross over. Really good job!! EDIT Edited August 24, 2012 by katateochi EVA comment Link to comment Share on other sites More sharing options...
Ozzallos Posted August 23, 2012 Share Posted August 23, 2012 (edited) Since doing the Mun-Minmus thing, I've concentrated my efforts to getting a heavy lander into orbit for a Mun-Min-Mun mission. The LCM3 is quite possibly the most robust lander I've managed to design and can usually keep everybody alive short of instant vaporization -Sticks the landing! -Final descent. As along as we can dump enough fuel to keep our drop under 12m/s, it's all good.-Emergency drop pod w/4 more independent chutes... Just in case Jeb is at the helm.-Independent landing ability. Command module and lander stage will easily survive touchdown independent of control (over land).-Disaster survival. We didn't need those two tanks, landing strut, parachute #3 or any of the four boosters that decided to part company during orbital ascent ^__^ Edited August 23, 2012 by Ozzallos Link to comment Share on other sites More sharing options...
rb22 Posted August 23, 2012 Share Posted August 23, 2012 the perils of mechjeb!first time using it today...I landed right on my other ship.. Link to comment Share on other sites More sharing options...
Vanamonde Posted August 24, 2012 Share Posted August 24, 2012 New personal best: flew ~47,000km and set her down 20.8m from the target... ... for crew changeover at the (tiny, stock) Minmus research station. Link to comment Share on other sites More sharing options...
kodemunkey Posted August 24, 2012 Share Posted August 24, 2012 TGIF Link to comment Share on other sites More sharing options...
rb22 Posted August 24, 2012 Share Posted August 24, 2012 more like it! Link to comment Share on other sites More sharing options...
MrPwner Posted August 24, 2012 Share Posted August 24, 2012 A nice conjunction of the Mun and Minmus during testing of the Mercury Capsule. Link to comment Share on other sites More sharing options...
Bluejayek Posted August 24, 2012 Share Posted August 24, 2012 Link to comment Share on other sites More sharing options...
Vanamonde Posted August 24, 2012 Share Posted August 24, 2012 (edited) My experimental spaceplane broke apart on landing. Or so I thought until the smoke cleared, when I saw that the body of the plane was flying away after dumping the cockpit and some other parts. Having divested itself of that bothersome flight crew, it flew steadily and landed itself gently and upright a third of a kilometer away: That's the capsule in the distance. Edited August 24, 2012 by Vanamonde Link to comment Share on other sites More sharing options...
AlternNocturn Posted August 24, 2012 Share Posted August 24, 2012 (edited) Here's a nice action shot of my newest Long-Range scout plane, the Aigis 12.Fun fact about this plane, I came up with the name before I began designing it. I liked the name, so I wanted to make sure whatever I gave the name to was perfect and would be reliable. This thing went all the way to the edge of the northern ice cap. I think it deserves the name.EDIT: Oh, and in case anyone asks (Which I doubt since it's not that impressive of a plane anyway), no I won't be putting the file up. This plane is mine. Edited August 24, 2012 by AlternNocturn Link to comment Share on other sites More sharing options...
freakazoid13 Posted August 25, 2012 Share Posted August 25, 2012 A pic of kerbin and her moon and a random pic of jeb and his blow up counter part driving a truck...on the mun.(sigh)...I love this game... Link to comment Share on other sites More sharing options...
segaprophet Posted August 25, 2012 Share Posted August 25, 2012 Since doing the Mun-Minmus thing, I've concentrated my efforts to getting a heavy lander into orbit for a Mun-Min-Mun mission. The LCM3 is quite possibly the most robust lander I've managed to design and can usually keep everybody alive short of instant vaporization Nice heavy lander! Link to comment Share on other sites More sharing options...
segaprophet Posted August 25, 2012 Share Posted August 25, 2012 A development stage rover platform right after TMI burn Link to comment Share on other sites More sharing options...
LaydeeDem Posted August 25, 2012 Share Posted August 25, 2012 I did a Mun rescuer mission a while back and it turns out I had a video for it! The aftermath: Link to comment Share on other sites More sharing options...
kodemunkey Posted August 25, 2012 Share Posted August 25, 2012 So, in my latest test flights i've added an anti gravity module from the mod available in the mod forum. My aircraft crumples on the runway, which normally is a disaster. With this device on, the plane crumples and the anti grav device sails off into the sky. Another time i was testing one of my safety feature aircraft (detachable cockpit with parachute and parachute on the main body of the aircraft) Things start going wacky so i eject the cockpit. The aircraft only goes and damn well stabilises itself and flies on its merry way.Sadly, i didn't have time to get a picture. Link to comment Share on other sites More sharing options...
Enture Posted August 25, 2012 Share Posted August 25, 2012 First entirely successful munar landing! (i.e. without having the lander tipping over upon touchdown). Here's an illustrated report:The new Thorondor II lander touched down 50km south of the stranded Kerbstantin Tsiolkovsky mission. A possible meetup of both crews is being studiedDunsel Kerman got out the capsule first, followed by his crewmates for this mission, Dudlin and Wilsy Kerman. Link to comment Share on other sites More sharing options...
katateochi Posted August 25, 2012 Share Posted August 25, 2012 I'm kinda ashamed of this, the result of a really bad day at work yesterday. I think I might have crossed some kind of a line.....Jeb's Trebuchet - range 363.4mphysics is fun thou! I might put a vid up if this doesn't get too negative a response!(Jeb has never been fired with it, just didn't have the heart) Link to comment Share on other sites More sharing options...
Ozzallos Posted August 25, 2012 Share Posted August 25, 2012 @ Nutt007What's the soundtrack there? Really fits Nightmare before Christmas or something? Link to comment Share on other sites More sharing options...
segaprophet Posted August 25, 2012 Share Posted August 25, 2012 Some pics of a soon to be released rover, the Lynx ROVLynx ROV cruise stage over KerbinZipping aroundRetracting the gear serves as a parking brakeGilrick Kerman performing a diagnostic on a breaker panelReady to rock and roll Link to comment Share on other sites More sharing options...
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