Foxster Posted November 14, 2015 Share Posted November 14, 2015 (edited) On most of the capsules they have working rear hatches like this...But the Mk1 cockpit's doesn't seem to work...Deliberate or a bug? Edited November 14, 2015 by Foxster Link to comment Share on other sites More sharing options...
sal_vager Posted November 14, 2015 Share Posted November 14, 2015 More like an omission, theres no hatch transform on the back of that cockpit, and it's not unique to the Mk1, both of the Mk2 cockpits and the Mk2 crew cabin also lack hatches on their ends. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 14, 2015 Share Posted November 14, 2015 This is beyond what I can do, but it seems that it could be fixed with a simple ModuleManager patch to add it.Or, maybe another "silent update"? Link to comment Share on other sites More sharing options...
Red Iron Crown Posted November 14, 2015 Share Posted November 14, 2015 Not as simple as a MM patch, crew hatches are defined by transforms in the model itself. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 15, 2015 Share Posted November 15, 2015 Not as simple as a MM patch, crew hatches are defined by transforms in the model itself.oh. bummer Link to comment Share on other sites More sharing options...
sal_vager Posted November 15, 2015 Share Posted November 15, 2015 This poses a philosophical conundrum, if a feature doesn't exist on a part, can it really be broken? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 16, 2015 Share Posted November 16, 2015 [quote name='sal_vager']This poses a philosophical conundrum, if a feature doesn't exist on a part, can it really be broken?[/QUOTE] Not broken, just incomplete. Depending on the definition of incomplete, it could then be broken. Link to comment Share on other sites More sharing options...
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