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[1.0.5] ActivateWhenStaged 1.0


PickledTripod

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This is a simple MM config that allows engines to be activated when "shielded" (e.g. when inside a cargo bay, fairings, etc.) to get rid of some annoyances with shielded state detection.

Useful for engine clusters inside a procedural fairing, missiles inside a Mk1 structural fuselage, etc. Or just for cheating if you like to.

Download at KerbalStuff: [url]https://kerbalstuff.com/mod/1269/ActivateWhenShielded[/url]

Requires [URL="http://Requires [ModuleManager.](http://forum.kerbalspaceprogram.com/threads/55219)"]ModuleManager[/URL].

This config file is licensed under [URL="http://www.wtfpl.net/txt/copying/"]WTFPL Public License[/URL].[URL="http://www.wtfpl.net/txt/copying/"]
[/URL]
Thanks a lot to NathanKell for making this possible in KSP 1.0.5.
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Hey! I didn't know about this add-on until it got re-uploaded to SpaceDock. Can't believe this isn't more talked about. The "cannot activate while stowed" message drives me nuts. Makes hot-staging basically impossible. Going to give this a try. Have you talked to someone like @Claw about getting this worked into the Stock Bug Fix Modules, or at least getting mentioned in that topic? Might give it some more visibility. 

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