Sobol Posted March 20, 2016 Author Share Posted March 20, 2016 Installing the mod for RO is very simple. If you have already installed RealismOverhaul it then you should install the basic version of the SLS PartPack. Next you need to copy the contents of a folder from the folder GameData Realism Overhaul contained in the SLS install. Then paste it into your game folder. Craft Files do not work yet RO so they don't install them. I'm going to add operating Craft Files in the next update. Quote Link to comment Share on other sites More sharing options...
james123456789 Posted March 21, 2016 Share Posted March 21, 2016 (edited) i think aj-190 should use MMH and NTO instead of Aerozine50 and NTO and can u add roll thrusters for orion comand module Edited March 21, 2016 by james123456789 Quote Link to comment Share on other sites More sharing options...
Sobol Posted March 22, 2016 Author Share Posted March 22, 2016 @james123456789 Yes you are right. This improves in the next update. Thanks for your help. Currently I am working on Launch Pad 39B: Quote Link to comment Share on other sites More sharing options...
Sobol Posted March 25, 2016 Author Share Posted March 25, 2016 What's new in the next update? ...and: -better RO config, -added craft files for RO. Next update coming soon. Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted March 26, 2016 Share Posted March 26, 2016 The Stock Dimension pack doesn't work. Had to use the Standard pack Quote Link to comment Share on other sites More sharing options...
Sobol Posted March 26, 2016 Author Share Posted March 26, 2016 (edited) @DarthVader What's wrong? Folder StockDimension doesn't contain models files. Firstly You should install BasicVersion. Secondly, copy the contents of StockDimension and paste the game folder and overwriting files. If your problem is something else to write . I'll try to fix it. Edited March 27, 2016 by Sobol Quote Link to comment Share on other sites More sharing options...
speedwaystar Posted March 29, 2016 Share Posted March 29, 2016 (edited) the CKAN version is standard size, i notice. would it be possible to add the stockalike dimension patch as an optional CKAN dependency? rather than overwriting the base files, have you considered making the patch into a ModuleManager config which only modifies the relevant values? it would be much easier for you to keep up to date with changes in the base files. Edited March 29, 2016 by speedwaystar Quote Link to comment Share on other sites More sharing options...
Sobol Posted March 29, 2016 Author Share Posted March 29, 2016 I will try to fix it in the next update . I would like to put this update also Launch Pad 39B on which I'm still working. Quote Link to comment Share on other sites More sharing options...
speedwaystar Posted March 29, 2016 Share Posted March 29, 2016 (edited) very minor bug: the [SLS] Solid Rocket Booster Nosecone doesn't appear under Filter By Manufacturer/SpaceLaunchSystem -- I had to to go searching for it EDIT: found out why: its internal name (NoseCone) conflicts with another part from one of the STS addons. maybe change it to something more unique? Edited March 29, 2016 by speedwaystar Quote Link to comment Share on other sites More sharing options...
Sobol Posted April 4, 2016 Author Share Posted April 4, 2016 Thanks. Certainly I'll correct it . Sorry I could not do anything new for Launch Pad 39b . I checked mod to version 1.1. Everything looks good. I really like the new look . If all recommended modifications have been updated everything should be work . Quote Link to comment Share on other sites More sharing options...
Sobol Posted April 5, 2016 Author Share Posted April 5, 2016 Waiting to run KSP Standard Shader. Orion will look much better. Quote Link to comment Share on other sites More sharing options...
noonespecial Posted April 6, 2016 Share Posted April 6, 2016 23 hours ago, Sobol said: Waiting to run KSP Standard Shader. Orion will look much better. Unfortunately, KSP won't be including the standard shader in 1.1 due to performance issues. They will be using their current shader. (That is, unless of course, I've missed an update in the devnotes since they announced they won't be including the Standard Shader). Of course, you could alternately use the Reflection Plugin or WindowShine. Quote Link to comment Share on other sites More sharing options...
Sobol Posted April 6, 2016 Author Share Posted April 6, 2016 @noonespecial Shame. However, in Part Tool appears bumped standard. Do you think that you can't use it? : Waiting to update Kerbal Joint Reinforcement: Quote Link to comment Share on other sites More sharing options...
noonespecial Posted April 6, 2016 Share Posted April 6, 2016 45 minutes ago, Sobol said: @noonespecial Shame. However, in Part Tool appears bumped standard. Do you think that you can't use it? : Waiting to update Kerbal Joint Reinforcement: I have no idea. I'm one of the unlucky few who didn't buy KSP through Steam. I'm just as curious to see the graphic capabilities as everyone else Quote Link to comment Share on other sites More sharing options...
Sobol Posted April 30, 2016 Author Share Posted April 30, 2016 What do You think about new ORION texture? Quote Link to comment Share on other sites More sharing options...
frostsid Posted April 30, 2016 Share Posted April 30, 2016 Looking very good Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 1, 2016 Author Share Posted May 1, 2016 Next improvements before updating. All tanks and few engines got a new, shiny texture. Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 3, 2016 Author Share Posted May 3, 2016 The following parts have been corrected . I'm going back to work on Launch Pad 39B. Quote Link to comment Share on other sites More sharing options...
Irenicus Posted May 5, 2016 Share Posted May 5, 2016 (edited) Nice... Thak you so much... But if will be some instruction - how constract the SLS.. Some picture or something else... It will be helping me.. And.. Were I can get a Launch Tower as you have? On 14.12.2015 at 6:09 PM, Sobol said: Launch Pad for SLS and Launch Tower with Elevator Edited May 5, 2016 by Irenicus Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 5, 2016 Author Share Posted May 5, 2016 The tower will be available until the next update with Lunch Pad 39B. However, it probably will be without running the elevator. Next update will be released with the release of an update Realism Overhaul. Quote Link to comment Share on other sites More sharing options...
j-tk Posted May 5, 2016 Share Posted May 5, 2016 Holy Crap on a Cracker... Sobol, you are now God to me, what is thy bidding, my master Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 7, 2016 Author Share Posted May 7, 2016 Thanks. I'm glad you like it . Today I made a few elements Launch Pad 39B . I also did a new model . I do not know whether it will be in this mod. Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 8, 2016 Author Share Posted May 8, 2016 Launch Pad 39B is available to download LaunchPad 39B. I continue working on the mod. Tomorrow I will begin tests on RO & Stock Dimension Config. Quote Link to comment Share on other sites More sharing options...
Irenicus Posted May 8, 2016 Share Posted May 8, 2016 Thanks, but how install it? I put the mode to GameData and nothing.... change Quote Link to comment Share on other sites More sharing options...
Sobol Posted May 8, 2016 Author Share Posted May 8, 2016 Do you have installed Kerbal Konstructs? Quote Link to comment Share on other sites More sharing options...
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