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How competent are kerbals?


Temstar

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I know there's a tendency to characterize kerbals as filled with childlike curiosity but pretty dim witted, what with their rockets made up of non-insignificant amount of parts "found by the side of the road". But in your head canon just exactly how competents are the Kerbals at this rocket science business?

For me, it seems like a species who have mastered nuclear physics, some kind of quantum mechanics (hence negative Gravioli) and can put together enough heads to start a space program can't really be that stupid. Either the kerbals have a lot of geniuses among them that's much smarter than the average population, or else the average kerbal is actually pretty clever. Sure they approach science and engineering in a much more "hands on" way than us humans, but they must also be learning rather quickly from all the rockets they blow up, else their society would have never progressed beyond the "sharpen sticks -> stab mammoth" stage.

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10 minutes ago, Temstar said:

... the average kerbal is actually pretty clever. ...

This is the answer to me. The sum of all kerbal cleverness is allmost the reason for their successfull Space program. Until they discover stiffer joints we can sure enjoy more funny explosions.

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Stupid species don't build spaceships.

In my headcanon, the kerbals are just as competent as humans when it comes to engineering and space travel. The reputation for using 'parts lying by the side of the road' was a popular exaggeration created by the fact that the earliest kerbal spaceflight efforts were strictly amateur affairs run on a pretty shoestring budget, rather than big national prestige projects. Think British Interplanetary Society or the Verein fur Raumschiffahrt, rather than NACA/NASA.

Mainstream kerbal society didn't really see the point of spaceflight, or regarded it as a nice but unrealistic dream, especially since early rocket launches (uncrewed of course) tended to result in more or less spectacular explosions. That is, until Jeb, Bill and Bob's first flight...

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I think that Kerbals are about as intelligent but more scientifically curious that humans. They want to explore space because it is interesting for everyone and it is not just business or propaganda tricks of leaders of superpowers. Loss of kerbal does not cut money and cease program for several years. They have same attitude than humans had at time of great expeditions. Space exploration is dangerous pioneering work. Astronauts, politicians and citizens know that but someone want to be heroes and most of typical kerbals want to pay taxes so that they can see heroes in media. If some ship does not return, leaders do not despair and lose their faces.

I think that humankind can not achieve anything great in space before we get back same attitude. Work of astronaut can not be as safe as work of office bureaucrat at this phase when technology is new.

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Well, it is possible to complete the tech tree within a few in-game years, so I would say they're pretty clever. :P Though the diversity of the parts isn't too big to be totally unreasonable in real life.

As was said above, I would say they are just as intelligent as humans, but with a child-like attitude that sticks with them their whole lives.

Edited by Rthsom
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Maybe the kerbals you can recruit for the roster are the ones that are considered too dangerously stupid to do the real work in the engineering bay or research labs... Give a moron a title and tell them they're good at it, however they perform, and you can safely send them far away where they won't bother you any more :)

In a hundred years, I imagine kerbals will build a gigantic space ark that will meander its way across the heavens filled with 'pilots', 'scientists', 'engineers', hair dressers, dog walkers and middle managers. Their mission shall be simple; flee the doomed planet of Kerbin before it is eaten by an enormous mutant star goat. Or something like that. 

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To me, Kerbals are pretty much exactly like (apart from appearance) a race invented by SF writer Gordon R. Dickson:  the Hokas.

For them as have never had the pleasure of reading about Hokas, they're a race of cute, friendly, beings who look rather like teddybears.  Nobody really knows what their own native culture was like (other than it was very primitive) because the main distinguishing trait of Hokas is immediate assimilation and immitation of other cultures.  Thus, as soon as the 1st human xeniologists arrived to study them, the Hokas immediately morphed into a culture of xeniologists and began studying the humans and themselves.  And the Hokas didn't stop there.  Recognizing that humans were more advanced, they began imitating them in all ways, modeling entire nations on different cultures from various eras of human history.  In these Hoka nations, every Hoka truly believed he was a human from that place and time, and lived his whole life that way in all respects:  clothing, language, zeitgeist, the works.  The humans thus had to be very careful about what information leaked out to the Hokas because, obviously, some human cultures have not been (and some still are not) things that need repeating.

Problem was, however, that Hokas couldn't tell the difference between fact and fiction, had an overly developed liking for romanticism, and were quite ready to jump into the whole roleplaying thing with only a minimum of background information, improvising the rest as they went along.  So there were always these small groups of Hokas going off on wild tangents and the human protagonist of the story, charged with keeping them safe and shepherding their development, was always getting caught up in their zany adventures.

One such story involved some Hokas who'd gotten hold of some 1950s pulp sci-fi about the Galactic Space Patrol or some such.  So they kludged a spaceship together ("commandeered" the human's), armed it with blackpowder cannon ("commandeered" from the Hoke pirate nation), went into space, and promptly got into serious trouble.  This, combined with Squad's videos showing Kerbal behavior, shaped my view of Kerbals.

So basically, to me Kerbals are Trekkies who take things too far :D

 

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I see Kerbals as instinctively very competent and strongly compelled at building stuff, but not necessarily individually intelligent. Much like termites, really.

By themselves they will just hang around the KSC without really doing much of anything other than nibbling on snacks, but the moment a root part is placed in either SPH or VAB they swarm to it and start building feverishly from that seed until a fantastic contraption emerges in record time. From observation of different colonies, it appears that they operate as a type of hive mind, under some kind of control mechanism (scent? sound? vibrations?) by a yet to be identified design intelligence, maybe a hive Kween. Different hives/kweens can often be identified by the designs and construction methods typical to each of them.

The Kerbals we see all the time appear to be little more than drones, obviously lacking long-term memory or any sense of individual self-preservation - they will happily board the same contraptions dozens of times regardless of how many times it ended up in near or total disaster before. They are not particularly aware of either cost, risk, or danger, and so will unquestioningly follow the hive/kween direction and build as wasteful/frugal or safe/risky as directed, without any apparent effect to their passion to see construction finished and/or getting aboard.

They also seem to have a caste system: they are born into a very specific and limited role which they will fill for the length of their lifetime. We have been able to determine identifiers that correlate with their roles, but whether they are the cause or a side-effect from an underlying mechanism is unclear.

Perhaps the building of aircraft or rockets is some sort of procreation mechanism, and the craft are really just a form of seed pods, to be build in large numbers and flung far away in the hope that at least some will land on a fertile location to begin a new colony.

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They are fairly well competent, but their culture hasn't contrived to quell innate curiosity in the same way human cultures (you see plenty of children who are very curious about the world around them - the only thing that makes that go away is the insistence of others and society at large), and usually they possess an extreme lack of foresight, (and, often, hindsight as well). Kerbal architecture would be not unlike the Winchester Mansion as a result of this, and would have lots of odd protrusions and things started but then scrapped and left as-is. Their space program is the same way, and effectively built around this attitude - rockets get more purpose-built as nobody can say what the next mission requirements will be. Sometimes there are consequences for that.

I can't stand the "they just love explosions" concept. Some individual Kerbals do have that attitude, but so do some humans - it's just that humans usually have the foresight not to let those types of people into the astronaut corps. They're not so stupid as to just laugh and clap their hands when a rocket explodes, especially not when it's carrying fellow Kerbals. Even the 1.0 trailer doesn't show that, and that was bleak as hell.

I don't like the view that they're just expendable nobodies, either. The routine casual usage of the term "Kerbal genocide" makes me wince. But that's arisen out of a lack of consequences for losing crew throughout most of the game's history

Edited by NovaSilisko
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I see Kerbals as something of a plant/animal hybrid whose intelligence is strongly linked to their diet. A well fed Kerbal is just as smart as a human, but take the food away and most of the brain power goes with it. Photosynthesis will keep them from starving, but it won't necessarily keep their minds running on all cylinders. 

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Kerbal-kind is smart. But Kerbalnauts are not chosen from among the smartest. They are chosen for the courage and ability to survive the ordeal of long-duration spaceflight.

The tales of bits of technology being picked up by the side of the road is just a bit of an in joke. In much the same vein of the bill that Grumman sent North American Aviation for towing the Apollo 13 Command and service module. Astronauts, and engineers are well known for their jokes.

In many ways, Kerbal kind is smarter having never engaged in the incomprehensible stupidity of war (in my head-cannon).    

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I see Kerbals as being similar to Bloody Stupid Johnson. Everything they build works, they're just not entirely sure how or why, and it doesn't necessarily do what they originally intended. They're extremely good at coming up with wildly over-engineered problems that shouldn't have existed in the first place.

They're not stupid, just intelligent in a rather convoluted way, with the exception of the occasional oddball like Jeb. Jeb's just daft.

Edited by Panzerbeard
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33 minutes ago, Panzerbeard said:

I see Kerbals as being similar to Bloody Stupid Johnson. Everything they build works, they're just not entirely sure how or why, and it doesn't necessarily do what they originally intended. They're extremely good at coming up with wildly over-engineered problems that shouldn't have existed in the first place.

They're not stupid, just intelligent in a rather convoluted way, with the exception of the occasional oddball like Jeb. Jeb's just daft.

So...like Minions crossed with Orks?

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