SuppaTenko Posted November 10, 2019 Share Posted November 10, 2019 On 11/8/2019 at 4:30 AM, amarius1 said: Yeah not dead, just progressing slowly because damn aerospace degree. Anyway, there have been mod updates to Corolet in time. The spiky one you were used to was probably an old version before I fixed it, comets are usually not really supposed to be spiky. Now if only we could get the tails back in... Oh. So it's meant to be smooth, huh... Makes sense. Thank you for answer. Quote Link to comment Share on other sites More sharing options...
HiDeN_GS Posted February 8, 2020 Share Posted February 8, 2020 Copernicus updated, waiting for your cool mod for version KSP 1.8.1 Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted February 8, 2020 Share Posted February 8, 2020 They probably know. Please stop copy/pasting that into all the planet threads. Quote Link to comment Share on other sites More sharing options...
amarius1 Posted February 12, 2020 Author Share Posted February 12, 2020 (edited) On 2/8/2020 at 7:34 AM, HiDeN_GS said: Copernicus updated, waiting for your cool mod for version KSP 1.8.1 Should already work. Probably next release will be for KSP2, personal life and my aerospace degree is delaying everything. Thank you all for support and stay tuned. Kerbol Origins will still be maintained over game versions and kopernicus versions but nothing new will be added unless any of the collaborators have finished their parts. Edited February 14, 2020 by amarius1 Quote Link to comment Share on other sites More sharing options...
nsgallup Posted March 10, 2020 Share Posted March 10, 2020 (edited) On 2/12/2020 at 5:42 AM, amarius1 said: Should already work. Probably next release will be for KSP2, personal life and my aerospace degree is delaying everything. Thank you all for support and stay tuned. Kerbol Origins will still be maintained over game versions and kopernicus versions but nothing new will be added unless any of the collaborators have finished their parts. That's really great that you guys are at least thinking about continuing this mod to KSP2, the Kerbol system won't be the same with out all the solar system analog bodies included in it. Edited March 10, 2020 by nsgallup Quote Link to comment Share on other sites More sharing options...
amarius1 Posted March 10, 2020 Author Share Posted March 10, 2020 13 hours ago, nsgallup said: That's really great that you guys are at least thinking about continuing this mod to KSP2, the Kerbol system won't be the same with out all the solar system analog bodies included in it. Yeah, today it is mostly me who hopes to continue this. Haven't heard much from the other colabs. Till KSP2 I'll just make sure this one works with latest Kopernicus reasonably. Quote Link to comment Share on other sites More sharing options...
NuclearEnterprises Posted April 4, 2020 Share Posted April 4, 2020 Sorry to sound greedy, I'm trying to do a sires with this mod in 1.9.1, but its not working, is this going to be updated to 1.9? Quote Link to comment Share on other sites More sharing options...
amarius1 Posted April 4, 2020 Author Share Posted April 4, 2020 18 hours ago, NuclearEnterprises said: Sorry to sound greedy, I'm trying to do a sires with this mod in 1.9.1, but its not working, is this going to be updated to 1.9? Hi, the mod should work just fine with 1.9.1 with the issue that there is no Kopernicus for 1.9.1 yet. No planet pack can work without Kopernicus. As long as it is updated you can install Kerbol Origins just fine and it should work. Looking forward to watching that series if you do record it. Quote Link to comment Share on other sites More sharing options...
NuclearEnterprises Posted April 8, 2020 Share Posted April 8, 2020 Thanks amarius! Quote Link to comment Share on other sites More sharing options...
UnreadyCandy Posted April 16, 2020 Share Posted April 16, 2020 is kerbol origins compatible with opm? Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted April 16, 2020 Share Posted April 16, 2020 YAY development resumed! Quote Link to comment Share on other sites More sharing options...
amarius1 Posted April 19, 2020 Author Share Posted April 19, 2020 On 4/16/2020 at 5:04 AM, UnreadyCandy said: is kerbol origins compatible with opm? Should be. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted April 19, 2020 Share Posted April 19, 2020 1 hour ago, amarius1 said: Should be. Does this work with 1.7.3? Quote Link to comment Share on other sites More sharing options...
amarius1 Posted April 20, 2020 Author Share Posted April 20, 2020 22 hours ago, The Minmus Derp said: Does this work with 1.7.3? As long as you download the appropriate version of Kopernicus, yes. Pretty much nothing shanged to the mod since long ago anyway. I barely have the time and will power to work on this now especially with this quarantine. Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 29, 2020 Share Posted April 29, 2020 o hey I remember using this mod! GLaD to see it resumed Quote Link to comment Share on other sites More sharing options...
amarius1 Posted April 29, 2020 Author Share Posted April 29, 2020 17 hours ago, HansonKerman said: o hey I remember using this mod! GLaD to see it resumed Well I am just maintaining, making sure it still works for future KSP versions. Don't really have time or will to resume it. Once Kopernicus is updated to 1.9 I may give it a facelift or start with new ideas. Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 30, 2020 Share Posted April 30, 2020 6 hours ago, amarius1 said: Well I am just maintaining, making sure it still works for future KSP versions. Don't really have time or will to resume it. Once Kopernicus is updated to 1.9 I may give it a facelift or start with new ideas. what I meant. I do like it tho. Are the names yours? I never knew anything about them Quote Link to comment Share on other sites More sharing options...
amarius1 Posted April 30, 2020 Author Share Posted April 30, 2020 2 minutes ago, HansonKerman said: what I meant. I do like it tho. Are the names yours? I never knew anything about them Some of the names are mine, some were made up by the original developers of KSP. NovaSilisko was supposed to add a lot of these planets (in his own style) and Fonso was one of those original ones. Sticking to the original idea that I composed with his tips helped me achieve a decent depiction of Fonso. Harvest and Fez were made by developer Harvest in order to test the terrain engine of KSP way back. I brought those into the mod too. Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 30, 2020 Share Posted April 30, 2020 11 minutes ago, amarius1 said: Some of the names are mine, some were made up by the original developers of KSP. NovaSilisko was supposed to add a lot of these planets (in his own style) and Fonso was one of those original ones. Sticking to the original idea that I composed with his tips helped me achieve a decent depiction of Fonso. Harvest and Fez were made by developer Harvest in order to test the terrain engine of KSP way back. I brought those into the mod too. ok Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted June 28, 2020 Share Posted June 28, 2020 (edited) Will this mess with saves that have the stock system + OPM? Edited June 28, 2020 by Drupegod02 Quote Link to comment Share on other sites More sharing options...
amarius1 Posted July 12, 2020 Author Share Posted July 12, 2020 On 6/28/2020 at 10:48 PM, Drupegod02 said: Will this mess with saves that have the stock system + OPM? They should not. Just in case, you should create a save, cheat a few crafts around bodies including Eeloo then install both OPM and KO. If everything is looking alright in this test save after opening it with both installed than your main one will be fine too. Quote Link to comment Share on other sites More sharing options...
PirateAE Posted July 30, 2020 Share Posted July 30, 2020 (edited) Is there a DV map around for these planets? Combining next post and a third point Harvest appears to be at kerbins L5 not L4. Third point, Have you considered adding support for the Final Frontiers mod? Edited August 2, 2020 by PirateAE Not having three posts in a row. Quote Link to comment Share on other sites More sharing options...
helliwolf Posted September 28, 2020 Share Posted September 28, 2020 (edited) If I install this and OPM, what happens to Eeloo? Looks like KO moves it to Sarvin, and OPM moves it to Sarnus? Ok, read through the whole thread. Looks like there is a patch for it. I worried for nothing! Hey wait, this quote below, what does that mean? If I have something in orbit of Eeloo, and it gets moved, does the craft stay in orbit, or will it be yeeted into oblivion? Quote Yes you can. As long as you don't have anything on Eeloo everything should be just fine! Edited September 29, 2020 by helliwolf Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted October 9, 2021 Share Posted October 9, 2021 (edited) Does this mod still function in 1.12? This mod has always been one of my favorite mods, and I really want to install it. EDIT: Kerbol Enhanced and Kerbol Origins Parts are not possible to download. I'll be fine because I have the Nertea suite, but just something you should know EDIT2: IT WORKS! Other than the fact that Sarvin is weird, that is. I can probably fix that myself, I have a flat normal map that I used to fix another planet like this EDIT3maybeIshouldstopeditingnow: Lok decided to not exist, too That's all the bugs I could find. Where did you get the visuals in the imgur album? Edited October 9, 2021 by The Minmus Derp Quote Link to comment Share on other sites More sharing options...
Vini Posted August 2, 2022 Share Posted August 2, 2022 @The Minmus Derp Hey, i'm really sorry to bother you, but did you manage to fix the weird Sarvin glitch? And if so, could you please give me the fixed version? I would fix it myself but i have zero experience modding so i don't really know how to, so if you don't mind sharing the fix i would appreciate it! if you can't though, then i understand! Quote Link to comment Share on other sites More sharing options...
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