Jump to content

Kerbin in Google Earth anyone?


cubinator

Recommended Posts

you can get higher resolution kerbin images from mods like KSPRC, also you can travel over water at 70ms without worrying about flipping, or mountains and such, of course you may still need to do overland trips but you can minimise them and mine resources in shallow water

Link to comment
Share on other sites

8 hours ago, selfish_meme said:

you can travel over water at 70ms without worrying about flipping, or mountains and such, of course you may still need to do overland trips but you can minimise them and mine resources in shallow water

My craft (or at least the version I tested) goes about 5-8 m/s in water because the jet cuts out every second or two. It still will be enough to go fairly comfortably over all the water crossings. I'll use the fuel that's already in the tanks for the first crossing, then keep them empty until the next crossing then refuel.

Link to comment
Share on other sites

On December 25, 2015 at 2:43 PM, cubinator said:

 

So I've been considering an Elcano Challenge attempt, and to do that you need to know where you're going. I wanted to plan out a route beforehand to see what I would need, especially how far I would have to travel through water. I downloaded a map image and came up with this path in MS Paint:

I ended up completing the Master Mariner badge by completing a water circumnavigation of both Kerbin and Laythe, stock, prior to the buoyancy update.  Obviously, having distance values was critical because my vessels had limited range on water.  I took a different path to getting distance values.

If you know the Latitude and Longitude values of two points on a sphere, you can determine great circle distance between the two points.  The formula is pretty simple, especially if you use a spreadsheet to do the actual math.

You first need the Lat/Lon values of the two points you want to know the distance between.  You can get this in the info pane in Map View if you already have a vessel there.  Or, just use KerbalMaps, the website allows you to scroll around, and gives coordinates at the cursor position.

The formula requires the coordinates be converted to Radians.  A spreadsheet can make this conversion for you.  The result of the formula is the number of radians between the two points you specified.  The great circle distance is simply that number from the formula, multiplied by the radius of the sphere.  (500km for Kerbin).  Here's the formula:

ArcCos(SinLat1*SinLat2 + CosLat1*CosLat2*Cos(absolute difference Lon1-Lon2))

Again, the Lat/Lons need to be in radians, a conversion the spreadsheet can do.  Multiply that number by the radius of the body you are on, and you have the great circle distance between your points.

Link to comment
Share on other sites

  • 10 months later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...