Andi K. Posted December 29, 2018 Author Share Posted December 29, 2018 35 minutes ago, GeckoNova said: Oh and by the way love the new lighting and textures. Keep up the great work! Thanks! Link to comment Share on other sites More sharing options...
GeckoNova Posted December 29, 2018 Share Posted December 29, 2018 I have a question about the valentine system. How many planets are in the system, I forgot sorry. Link to comment Share on other sites More sharing options...
Andi K. Posted December 29, 2018 Author Share Posted December 29, 2018 1 hour ago, GeckoNova said: I have a question about the valentine system. How many planets are in the system, I forgot sorry. 5 Link to comment Share on other sites More sharing options...
GeckoNova Posted December 30, 2018 Share Posted December 30, 2018 (edited) Thx Edited December 30, 2018 by GeckoNova Link to comment Share on other sites More sharing options...
GeckoNova Posted December 30, 2018 Share Posted December 30, 2018 Why did you remove Smeth, Vik, and Vox? Link to comment Share on other sites More sharing options...
Andi K. Posted December 30, 2018 Author Share Posted December 30, 2018 34 minutes ago, GeckoNova said: Why did you remove Smeth, Vik, and Vox? I was not happy with those moons, so I got rid of them. Link to comment Share on other sites More sharing options...
GeckoNova Posted December 30, 2018 Share Posted December 30, 2018 Ok Link to comment Share on other sites More sharing options...
GeckoNova Posted December 30, 2018 Share Posted December 30, 2018 Does lomina still have an elliptical orbit? Link to comment Share on other sites More sharing options...
Andi K. Posted December 30, 2018 Author Share Posted December 30, 2018 28 minutes ago, GeckoNova said: Does lomina still have an elliptical orbit? Yes Link to comment Share on other sites More sharing options...
GeckoNova Posted January 1, 2019 Share Posted January 1, 2019 What are you currently working on update wise on the valentine system? I know your finished with the planets but what other things are you trying to improve at the moment? Link to comment Share on other sites More sharing options...
Bonbo Posted January 7, 2019 Share Posted January 7, 2019 I noticed that this mod is compatible with after kerbin, but is it compatible with before kerbin? Thanks for replying in advance Link to comment Share on other sites More sharing options...
DawidVenter Posted January 7, 2019 Share Posted January 7, 2019 Hi all! So, I can install both Extrasolar and Outer Planets? Will stock vehicles be able to reach these planets - I've only played stock with a few visual mods so far, don't know all the other gameplay mods. Regards! Link to comment Share on other sites More sharing options...
Andi K. Posted January 7, 2019 Author Share Posted January 7, 2019 On 1/1/2019 at 12:53 PM, GeckoNova said: What are you currently working on update wise on the valentine system? I know your finished with the planets but what other things are you trying to improve at the moment? I'm working fine tuning the existing planets' textures, as well as improving compatibility between Extrasolar and other mods. 7 hours ago, Bonbo said: I noticed that this mod is compatible with after kerbin, but is it compatible with before kerbin? Thanks for replying in advance If you want to use visual enhancement mods (scatterer and environmental visual enhancements) then Extrasolar will not work with Before Kerbin. However, if you are not using visual enhancement mods, then Extrasolar should work pretty well with Before Kerbin. 5 hours ago, DawidVenter said: Hi all! So, I can install both Extrasolar and Outer Planets? Will stock vehicles be able to reach these planets - I've only played stock with a few visual mods so far, don't know all the other gameplay mods. Regards! Yes, OPM and Extrasolar are compatible with each other. Although you can reach Valentine using stock parts, the journey will be much longer than if you were to use mods. Going to Valentine with stock parts is totally feasible, though. Link to comment Share on other sites More sharing options...
DawidVenter Posted January 7, 2019 Share Posted January 7, 2019 46 minutes ago, AndrewDrawsPrettyPictures said: Yes, OPM and Extrasolar are compatible with each other. Although you can reach Valentine using stock parts, the journey will be much longer than if you were to use mods. Going to Valentine with stock parts is totally feasible, though. Dear AndrewDrawsPrettyPictures Which mod would you suggest I use to reach those planets then? Something basic, not as complicated as Interstellar. Will something like Atomic Age suffice? Haven't used it, but heard about it. Link to comment Share on other sites More sharing options...
Andi K. Posted January 7, 2019 Author Share Posted January 7, 2019 2 hours ago, DawidVenter said: Dear AndrewDrawsPrettyPictures Which mod would you suggest I use to reach those planets then? Something basic, not as complicated as Interstellar. Will something like Atomic Age suffice? Haven't used it, but heard about it. I'm pretty sure Atomic Age is very outdated. Something like Near Future Propulsion should work, but you won't be able to use it in 1.6.0. Link to comment Share on other sites More sharing options...
Waxing_Kibbous Posted January 7, 2019 Share Posted January 7, 2019 Dang these are some really good looking planets, you really hit the sweet spot of having enough color to make the planets look interesting but not too much color where they look cartoony. Great work! Link to comment Share on other sites More sharing options...
Andi K. Posted January 7, 2019 Author Share Posted January 7, 2019 30 minutes ago, Waxing_Kibbous said: Dang these are some really good looking planets, you really hit the sweet spot of having enough color to make the planets look interesting but not too much color where they look cartoony. Great work! Thank you so much! Link to comment Share on other sites More sharing options...
GeckoNova Posted January 8, 2019 Share Posted January 8, 2019 (edited) Hey guys I need help. My Kerbal space program won’t work now that I have downloaded extrasolar. The game gave me a message that read “unsupported KSU version... please use 1.4.5” yet I cannot find any info about 1.4.5 P.S I also installed interstellar. Edited January 8, 2019 by GeckoNova P Link to comment Share on other sites More sharing options...
Andi K. Posted January 8, 2019 Author Share Posted January 8, 2019 2 hours ago, GeckoNova said: Hey guys I need help. My Kerbal space program won’t work now that I have downloaded extrasolar. The game gave me a message that read “unsupported KSU version... please use 1.4.5” yet I cannot find any info about 1.4.5 P.S I also installed interstellar. Can you show me a screenshot of the message, a screenshot of your gamedata folder, and your output log? Also, what version of Kopernicus are you using? Link to comment Share on other sites More sharing options...
GeckoNova Posted January 8, 2019 Share Posted January 8, 2019 Ok when I get home from school today I send u the pics I found 1.4.5. will try 1.4.5 for all my mods and ksp itself. Link to comment Share on other sites More sharing options...
Shad_The_Knight Posted January 19, 2019 Share Posted January 19, 2019 I am getting no clouds on any planet whatsoever. Does it not work with GPP? Link to comment Share on other sites More sharing options...
Hoid Posted January 25, 2019 Share Posted January 25, 2019 For the Final Frontier Ribbons, should I move the Ribbons folder inside of "Extrasolar" into the Final frontier Ribbons foldeer? Or does it work automagically? Link to comment Share on other sites More sharing options...
Andi K. Posted January 25, 2019 Author Share Posted January 25, 2019 1 hour ago, Hoid said: For the Final Frontier Ribbons, should I move the Ribbons folder inside of "Extrasolar" into the Final frontier Ribbons foldeer? Or does it work automagically? No need to do that. The ribbons should work without moving them into the Final Frontier ribbons folder. Link to comment Share on other sites More sharing options...
Hoid Posted January 25, 2019 Share Posted January 25, 2019 1 hour ago, AndrewDrawsPrettyPictures said: No need to do that. The ribbons should work without moving them into the Final Frontier ribbons folder. Oh great! Thanks for the reply, loving the mod Link to comment Share on other sites More sharing options...
BBM Posted February 5, 2019 Share Posted February 5, 2019 I am having difficulty with Maol. When I get an encounter, I am not seeing the usual predicted flyby trajectory where I would usually put a maneuver node to get into orbit. When I enter the SOI, I end up on a collision course with minimal time for maneuver. I have tried this several times. I am running 1.6.1 (with a lot of mods) and I've had no issues with the other moons of Lomila I have tried so far. Any suggestions? Thanks for the great mod. Link to comment Share on other sites More sharing options...
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