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My Space Program (Lots of Pics!)


Kerbalstar

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No it's not a good title nor does it have imagination but it's true. This is my Space program. It is Heavily Modded, in spoiler

Spoiler

Mods:

{
   "name": "ModuleManager",
   "version": "2.6.20"
  },
  {
   "name": "HumanColoredFaces",
   "version": "1"
  },
  {
   "name": "KAS",
   "version": "0.5.5"
  },
  {
   "name": "KerbalAlarmClock",
   "version": "v3.5.0.0"
  },
  {
   "name": "KerbalEngineerRedux",
   "version": "1.0.19.4"
  },
  {
   "name": "KerbalJointReinforcement",
   "version": "v3.1.4"
  },
  {
   "name": "KIS",
   "version": "1.2.5"
  },
  {
   "name": "Pathfinder",
   "version": "v0.9.11"
  },
  {
   "name": "QuickExit",
   "version": "v1.31"
  },
  {
   "name": "QuickGoTo",
   "version": "v1.21"
  },
  {
   "name": "RealChute",
   "version": "1.3.2.7"
  },
  {
   "name": "RealHeat",
   "version": "v3"
  },
  {
   "name": "GregroxsColoredEVAIVASuits",
   "version": "1:420"
  },
  {
   "name": "RealPlume-StockConfigs",
   "version": "v0.9.4"
  },
  {
   "name": "SCANsat",
   "version": "v14.9"
  },
  {
   "name": "KSIPlacementServices",
   "version": "0.1.8"
  },
  {
   "name": "StageRecovery",
   "version": "1.6.3"
  },
  {
   "name": "EVAOK",
   "version": "1.1.0"
  },
  {
   "name": "TACLS",
   "version": "v0.11.2"
  },
  {
   "name": "TACLS-Config-Stock",
   "version": "v0.11.2"
  },
  {
   "name": "TACLS-Declutter",
   "version": "0.1.3"
  },
  {
   "name": "Toolbar",
   "version": "1.7.10"
  },
  {
   "name": "UnmannedBeforeManned",
   "version": "1.0.5.1"
  },
  {
   "name": "AlternateResourcePanel",
   "version": "v2.7.4.0"
  },
  {
   "name": "BetterBurnTime",
   "version": "1.3.4"
  },
  {
   "name": "CustomBarnKit",
   "version": "1.1.4.0"
  },
  {
   "name": "DockingPortAlignmentIndicator",
   "version": "6.2"
  },
  {
   "name": "LandingHeight",
   "version": "1.4"
  },
  {
   "name": "PreciseNode",
   "version": "1.2.1"
  },
  {
   "name": "RCSBuildAid",
   "version": "0.7.7"
  },
  {
   "name": "SAVE",
   "version": "1.2.4-1314"
  },
  {
   "name": "TakeCommand",
   "version": "1.3"
  },
  {
   "name": "TransferWindowPlanner",
   "version": "v1.4.0.0"
  },
  {
   "name": "KSP-AVC",
   "version": "1.1.5.0"
  },
  {
   "name": "GCMonitor",
   "version": "1.3.2.0"
  },
  {
   "name": "TextureReplacer",
   "version": "v2.4.12"
  },
  {
   "name": "TriggerAu-Flags",
   "version": "v2.7.4.0"
  },
  {
   "name": "CommunityResourcePack",
   "version": "0.5.0.0"
  },
  {
   "name": "WildBlueTools",
   "version": "v1.0.33"
  },
  {
   "name": "Buffalo",
   "version": "v0.2.7"
  },
  {
   "name": "ModularFlightIntegrator",
   "version": "1.1.3.0"
  },
  {
   "name": "RealPlume",
   "version": "2:v10.4.10"
  },
  {
   "name": "SmokeScreen",
   "version": "2.6.13.0"
  },
  {
   "name": "SimpleConstruction",
   "version": "v1.5"
  },
  {
   "name": "InterstellarFuelSwitch-Core",
   "version": "1.18"
  },
  {
   "name": "FirespitterCore",
   "version": "v7.1.5"
  },
  {
   "name": "USITools",
   "version": "0.7.0.0"
  },
  {
   "name": "USI-Core",
   "version": "0.1.8.0"
  },
  {
   "name": "RasterPropMonitor",
   "version": "v0.24.2.1"
  },
  {
   "name": "RasterPropMonitor-Core",
   "version": "v0.24.2.1"
  },
  {
   "name": "MechJeb2",
   "version": "2.5.6.0"
  },
  {
   "name": "MechJebForAll",
   "version": "1.2.0.0"
  },
  {
   "name": "RealHumans",
   "version": "1.0.1"
  },
  {
   "name": "VNG-Parachute",
   "version": "1.2"
  },
  {
   "name": "VNG-Parachute-EVALoading",
   "version": "1.0"
  },
  {
   "name": "VNG-Plugin",
   "version": "0.7.2"
  },
  {
   "name": "DangIt",
   "version": "0.6.3"
  },
  {
   "name": "Impact",
   "version": "v1.3.0"
  },
  {
   "name": "PartCommander",
   "version": "1.0.3"
  }
 ]
}
 

Also I have Kerbal Krash Systems installed.

And  a modlet: @JohnnyPanzer'S Panzer Labs Improved Resource Converters.

So without further ado KNSA!

The Launch Of the Second Module Of Hestia Station 1. The pictures of the first launch have disappeared:

    You may notice the stations design. A Coupla, 2 Hitchhikers then a life support container and then a docking port right? No look in between the Coupla and the Hitchhikers there's a Probe core. I tried to sneak it into the design so no kerbals until launch two, in the lander can.

Launch Three:

Launch 4:

 

 Launch 5:

 

Launch 6:

 Launch 7:

Launch 8:

Launch 9: 

 

Launch 10:

 

Launch 11:

I present to you the "Dee" Reusable Shuttle! The pride and joy of KNSA. Do to technical difficulties the Shuttle was unable to dock and therefore the crew Eva'ed over. Val and Bill both survived and the only component lost was the "Poodle" Engine.That wraps up the Kerbin operations.

So we begin launching Modules for Artemis Station 1 named after the ancient Kreek Goddess of the Mun. Hestia Station1 is of course named after the Kreek Goddess of Home and Hearth. 

But before that a Scansat!

The TAC-LS timer you see is wrong the staion has enough power for 4 days. Scansat mapping was attempted but I apperatinly was not in the right altidutide I was in a polar orbit but time warping to a node to lower my orbit to the required level with some scaning equpmint open slightly clipping the solar panels resulted in a Karken attack damging the ship so much that all it's fuel leaked and two solar panels fell off rendering it useless.

Before launch 1 several prototypes were tested. (The flights were reverted) work well continue later.      

Launch 1:

No Pictures.

Launch 2:

 

      Launch 3:

 

Launch 4:

Launch 5:

 

During the Launch of SS2 the ASLS Core stage relased a bit too early damaging the engine causing it to over heat faster, during the trans-munar injection burn the engine overheated and exploded. A rescue mission is on the way. There's going to be some story next time.

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32 minutes ago, Martian Music said:

This is great! I love mission reports in general. Just wish my internet wasn't so damn small so I can see all the pictures, but it looks nice though.

Is it in career mode?

Thanks! And no. I just can't do Caaree

Whoops it saved before I was ready. I meant I can't do career mode without Nightingale's mod's but I have had problems with them. Also the new part is coming today. Hopefully. :wink:

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3 minutes ago, max_creative said:

No. Anything I launch from the pad is always over 500 tons.

:sticktongue::sticktongue::sticktongue::sticktongue::sticktongue::sticktongue::sticktongue::sticktongue:.

Also there was a kraken attack on my save. So starting over. Hopefully more before Monday.

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