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Ubuntu 14.04 64bit unity crash on load


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Hi all

1.1 finally here, so i tried to play and failed :(

I will write as much as i can about my issues, maybe someone will find it helpful

and maybe someone wil point me in the right direction

 

 

Im running Ubuntu 14.04 64bit  and radeon hd 7970 on a dual monitor setup

 


 

So after steam finished downloading the updated KSP i just clicked launch aaand... nothing

first of all, i noticed the steam tried to launch KSP 64bit version, instead of 'always 32' before, that's nice

 

anyway, when i tried to execute KSP.x86, it just thrown out some missing lib message. So i tried installing

all the missing 32bit libraries (like libXrender.so as far as i remember), and then it just started crashing just as the 64bit

so i focused on the 64bit version.  Just launching

./KSP.x86_64

gives the output

Set current directory to /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program
Found path: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP.x86
Mono path[0] = '/home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed'
Mono path[1] = '/home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono'
Mono config path = '/home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/etc'
displaymanager : xrandr version warning. 1.4
client has 6 screens
displaymanager screen (0)(DFP5): 1920 x 1080
displaymanager screen (1)(CRT1): 1920 x 1080
Using libudev for joystick management


Importing game controller configs
Aborted (core dumped)

 

and game crashes.. . and the KSP.log isnt very helpful

Kerbal Space Program - 1.1.0.1230 (LinuxPlayer)


OS: Linux 3.19 Ubuntu 14.04 64bit
CPU: AMD Phenom(tm) II X4 965 Processor (4)
RAM: 7975
GPU: AMD Radeon R9 200 / HD 7900 Series (2708MB)
SM: 30 (OpenGL 4.5 [4.5.13416 Compatibility Profile Context 15.20.1013])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8


Log started: Wed, Apr 20, 2016 13:24:26


 

 

this is all there is. So first i tried updating the graphic drivers from ATI to the lastest version,

and even tried to upgrade the kernel version to the lastest stable build (3.19.0-58). No change.

Eventually i figured out this was a problem with Unity, so i tried running KSP with some unity player parameters

 

 

./KSP.x86 -screen-fullscreen 0 -screen-width 1280 -screen-height 720

and it worked! Game started succesfully and i could play. It turns out the unity player might have some issues with multimonitor setup, thats why this helped.

Anyway, the game worked and i started playing, but soon started to notice some graphics glitches, like when i launched a rocket,

suddenly the rendering of Kerbin surface was messed up... And when i got to the Mun, and switch to surface view.... the mun was gone!!

I mean, it was still there just invisible...

Eventually the game crashed, cant even remember what i did to cause this. But i tried to launch it again the same way, but this time

it just crashed every time. Unity command line params wont help anymore, dont know why. I tried removing the whole game

and reinstalling fresh from steam, but still no effect.

 

And here's the Player.log from ~/.config/unity3d/Squad/Kerbal Space Program/

Stacktrace:


Native stacktrace:

	/home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86/libmono.so(+0x8960f) [0xf6c0760f]
	/home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86/libmono.so(+0x21a63) [0xf6b9fa63]
	[0xf77c0cc0]
	/usr/lib/i386-linux-gnu/libX11.so.6(XQueryExtension+0x1a) [0xf75bdf6a]
	/usr/lib/i386-linux-gnu/libX11.so.6(XInitExtension+0x3e) [0xf75b222e]
	/usr/lib/i386-linux-gnu/libXext.so.6(XextAddDisplay+0x4e) [0xf727b5fe]
	/usr/lib32/fglrx/libGL.so.1(+0x3d643) [0xf7703643]

Debug info from gdb:

Could not attach to process.  If your uid matches the uid of the target
process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
again as the root user.  For more details, see /etc/sysctl.d/10-ptrace.conf
ptrace: Operation not permitted.
No threads.

=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

tomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_
vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint
GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_swap_control GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_context_flush_control 
Setting maxVSyncInterval to 4
GL: Detected 2709 MB VRAM
AudioManager: Using Unknown: NoSound Driver
Begin MonoManager ReloadAssembly
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPCore.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPCore.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPUtil.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPUtil.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/SaveUpgradePipeline.Core.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/SaveUpgradePipeline.Core.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/MiscUtil-r285.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/MiscUtil-r285.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Mono.Cecil.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Mono.Cecil.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPAssets.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPAssets.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/TrackIRUnity.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/TrackIRUnity.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Vectrosity.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Vectrosity.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/xmldiffpatch.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/xmldiffpatch.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/XmlDiffPatch.View.dll (this message is harmless)
Loading /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.Core.dll (this message is harmless)
- Completed reload, in  0.071 seconds
Default vsync count 0
requesting resize 1280 x 720
resizing window to 1280 x 720
Desktop is 3840 x 1080 @ 60 Hz
Using libudev for joystick management


Importing game controller configs
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Boo.Lang.dll (this message is harmless)
Platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Shader 'AtmosphereFromGround': fallback shader 'None' not found
WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
[KSP Version]: 1.1.0.1230 (LinuxPlayer) ====================================
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Input Devices]: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Input Devices]: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher Settings File exists
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher disabled? False
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher after checking file: False
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

******* Log Initiated for Kerbal Space Program - 1.1.0.1230 (LinuxPlayer) *******
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MainCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PhysicsGlobals: Loading database
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/KSPSteamCtrlr
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/SaveUpgradePipeline.Scripts
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/SaveUpgradePipeline.Scripts.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/Steamworks.NET
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/Steamworks.NET.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assemblies
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Non platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll (this message is harmless)
Non platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/Steamworks.NET.dll (this message is harmless)
Non platform assembly: /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/SaveUpgradePipeline.Scripts.dll (this message is harmless)
VesselModules: Found VesselModule of type FlightIntegrator with order 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

VesselModules: Found 1 VesselModule types
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


************************************************************************

Environment Info
Unix FFFFFFFFFFFFFFFF  Args: KSP.x86 -screen-fullscreen 0 -screen-width 1280 -screen-height 720

Mod DLLs found:
Stock assembly: Assembly-CSharp v0.0.0.0
Stock assembly: KSPSteamCtrlr v0.0.1.33
Stock assembly: SaveUpgradePipeline.Scripts v1.0.0.2 / v1.0.0.21
Stock assembly: Steamworks.NET v8.0.0.0 / v8.0.0

Folders and files in GameData:
Stock folder: Squad


************************************************************************

 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'KSPSteamController' from assembly 'KSPSteamCtrlr'
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/scg/.local/share/Steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
DllNotFoundException: CSteamworks
  at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_InitSafe ()
  at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamAPI.InitSafe () [0x00000] in <filename unknown>:0 
  at SteamController.KSPSteamController.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GameDatabase:StartLoad()
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
LoadingScreen:Start()
 
(Filename:  Line: -1)

Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ActionCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AppCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 1 worker threads for Enlighten.
  Thread -> id: baf8cb40 -> priority: 1 
requesting resize 1280 x 720

Selecting FBConfig
GLX_FBCONFIG_ID=43
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=2
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NONE

resizing window to 1280 x 720
Desktop is 3840 x 1080 @ 60 Hz
GLContext: failed to activate 0x9f05a50
GLContext: failed to activate 0x9f05a50

 

 

 

I dont know why it fails to load libCSteamworks.so, the lib file is there. I did ldd on it, all dependencies are there. weird...

 

It seems like a problem with Unity, not the KSP itself, but im not sure. Just hoping for some advice what else can i tinker with do make it work.


 

 


 

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There seems to be a strange correlation between multi-monitor KDE installs and not being able to start the game... Here's another problematic install i found in my research.

After an update to 1.1 on release day, I was able to play with ~30 mods included for one session (Some mods worked, some didn't, but KSP handled it as expected). Everything worked perfectly until I tried starting it up the next day - on startup, it would flicker between a 1280x720 window and a 2x720 window, both black. The KSP cursor becomes visible for a split second before this occurs, and the flicker doesn't begin until after the cursor appears.

Of course, the first step was to verify cache in Steam. That didn't fix it so i tried a completely fresh reinstall. When that didn't work, I tried to wipe everything that had anything to do with Kerbal (.config/unity3d and the KSP folder). This didn't work either, so I started researching how to solve the problem. I'm using pulseaudio, so the fix here didn't work for me. scg_scg's unity player parameters didn't cause any discernible difference for me.

I'm running with Kubuntu 16.04, a GTX 770, 16GB RAM, and apparently enough good hardware to make it run flawlessly once, and then never again. When I launch:

./KSP.x86_64

I get:

Set current directory to /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program
Found path: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP.x86_64
Mono path[0] = '/home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed'
Mono path[1] = '/home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono'
Mono config path = '/home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 4 screens
displaymanager screen (0)(DVI-D-0): 1920 x 1080
displaymanager screen (1)(DVI-I-1): 1920 x 1080
Using libudev for joystick management


Importing game controller configs
Terminated

If I don't kill the process manually, sometimes KDE will completely crash and I will be kicked out to a root prompt, sometimes it will create a black window over 6000 pixels wide and about 700 pixels tall, sometimes the window will flicker back and forth between a resolution of 1280x720 and ~2x720 at my monitor's refresh speed.

KSP.log:

Kerbal Space Program - 1.1.0.1230 (LinuxPlayer)


OS: Linux 4.4 Ubuntu 16.04 64bit
CPU: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz (8)
RAM: 15982
GPU: GeForce GTX 770/PCIe/SSE2 (2048MB)
SM: 30 (OpenGL 4.5 [4.5.0 NVIDIA 361.42])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8


Log started: Fri, Apr 22, 2016 16:02:55

Player.log:

Selecting FBConfig
GLX_FBCONFIG_ID=263
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE

Desktop is 3840 x 1080 @ 60 Hz
Initialize engine version: 5.2.4f1 (98095704e6fe)
GfxDevice: creating device client; threaded=1
GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 2097152
OpenGL:
    Version:  OpenGL 4.5 [4.5.0 NVIDIA 361.42]
    Renderer: GeForce GTX 770/PCIe/SSE2
    Vendor:   NVIDIA Corporation
    VRAM:     2048 MB
    Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address 
Setting maxVSyncInterval to 4
GL: Detected 2048 MB VRAM
AudioManager: Using PulseAudio: Default Output Device
Begin MonoManager ReloadAssembly
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPCore.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPCore.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPUtil.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPUtil.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/SaveUpgradePipeline.Core.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/SaveUpgradePipeline.Core.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/MiscUtil-r285.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/MiscUtil-r285.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Mono.Cecil.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Mono.Cecil.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPAssets.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/KSPAssets.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/TrackIRUnity.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/TrackIRUnity.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Vectrosity.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Vectrosity.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/xmldiffpatch.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/xmldiffpatch.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/XmlDiffPatch.View.dll (this message is harmless)
Loading /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.Core.dll (this message is harmless)
- Completed reload, in  0.035 seconds
Default vsync count 0
requesting resize 1280 x 720
resizing window to 1280 x 720
Desktop is 3840 x 1080 @ 60 Hz
Using libudev for joystick management


Importing game controller configs
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.dll (this message is harmless)
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/Boo.Lang.dll (this message is harmless)
Platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Managed/System.Xml.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Shader 'AtmosphereFromGround': fallback shader 'None' not found
WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
[KSP Version]: 1.1.0.1230 (LinuxPlayer) ====================================
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Input Devices]: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Input Devices]: 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher Settings File exists
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher disabled? False
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Launcher after checking file: False
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

******* Log Initiated for Kerbal Space Program - 1.1.0.1230 (LinuxPlayer) *******
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MainCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PhysicsGlobals: Loading database
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/KSPSteamCtrlr
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/SaveUpgradePipeline.Scripts
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/SaveUpgradePipeline.Scripts.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Load(Assembly): Squad/Plugins/Steamworks.NET
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assembly at /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/Steamworks.NET.dll
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AssemblyLoader: Loading assemblies
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Non platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/KSPSteamCtrlr.dll (this message is harmless)
Non platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/Steamworks.NET.dll (this message is harmless)
Non platform assembly: /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/GameData/Squad/Plugins/SaveUpgradePipeline.Scripts.dll (this message is harmless)
VesselModules: Found VesselModule of type FlightIntegrator with order 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

VesselModules: Found 1 VesselModule types
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


************************************************************************

Environment Info
Unix 7FFFFFFFFFFFFFFF  Args: KSP.x86_64 

Mod DLLs found:
Stock assembly: Assembly-CSharp v0.0.0.0
Stock assembly: KSPSteamCtrlr v0.0.1.33
Stock assembly: SaveUpgradePipeline.Scripts v1.0.0.2 / v1.0.0.21
Stock assembly: Steamworks.NET v8.0.0.0 / v8.0.0

Folders and files in GameData:
Stock folder: Squad


************************************************************************

 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AddonLoader: Instantiating addon 'KSPSteamController' from assembly 'KSPSteamCtrlr'
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/CSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/./libCSteamworks.so
Fallback handler could not load library /home/seevee/.steam/steam/steamapps/common/Kerbal Space Program/KSP_Data/Mono/x86_64/libCSteamworks
DllNotFoundException: CSteamworks
  at (wrapper managed-to-native) Steamworks.NativeMethods:SteamAPI_InitSafe ()
  at Steamworks.SteamAPI.Init () [0x00000] in <filename unknown>:0 
  at Steamworks.SteamAPI.InitSafe () [0x00000] in <filename unknown>:0 
  at SteamController.KSPSteamController.Awake () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
GameDatabase:StartLoad()
:MoveNext()
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
LoadingScreen:Start()
 
(Filename:  Line: -1)

Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ActionCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

AppCanvas MASK: 3458764513820540928
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 7efe617fe700 -> priority: 1 
  Thread -> id: 7efe60ffd700 -> priority: 1 
requesting resize 1280 x 720

Selecting FBConfig
GLX_FBCONFIG_ID=303
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=2
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NON-CONFORMANT

resizing window to 1280 x 720
Desktop is 3840 x 1080 @ 60 Hz

Of course, the first thing I noticed in here was DllNotFoundException: CSteamworks, but that seems to be present in scg_scg's log. The file is physically present for me as well.

I can confirm that I am encountering no problems with the Windows version, but 1.1 seems to have thoroughly nuked my Linux install. I suspect either KDE or Unity3D is the root cause, but the only affected program for me is KSP.

Edited by seevee
Added KSP.log
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I was able to finally get the game running stably (so far) with the

-force-gfx-direct

command line argument. My steam launch options for KSP now comprise

LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 %command%_64 -force-gfx-direct

Current issue: can't seem to persist any settings altered at the main menu in game. Resolved on restart.

Edited by seevee
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13 hours ago, seevee said:

I was able to finally get the game running stably (so far) with the


-force-gfx-direct

command line argument. My steam launch options for KSP now comprise


LD_PRELOAD="libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 %command%_64 -force-gfx-direct

Current issue: can't seem to persist any settings altered at the main menu in game.

 

Had the same problem on Ubuntu 14.04.4 LTS. Your launch options worked for me too.

 

Curiously, I updated KSP and started it first with the old 1.0.5 settings.cfg and everything worked, except for the same surface glitch others experienced. I thought wiping the settings.cfg and letting KSP create a new one would help, but then it would crash on load. 

 

Update

 

My mistake. Even with the launch options I still have the surface glitch, but it's corrected when I zoom out. It looks like the surface textures aren't loaded until I zoom out.

Edited by lodestar
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-force-gfx-direct

works for me too, more or less

game at least starts, but when i entered settings, the game window minimized to  10x720 window, lol...


 


 

my command line now looks like this

./KSP.x86_64 -screen-fullscreen 0 -screen-width 1280 -screen-height 720 -force-gfx-direct

 



./KSP.x86_64 -screen-fullscreen 0 -screen-width 1280 -screen-height 720 -force-gfx-direct


 

suprisingly, everything seems to be working, i didnt notice any glitches so far


 

im kind of disappointed that the unity documentation lists this parameter under 'windwos store commands' http://docs.unity3d.com/Manual/CommandLineArguments.html

otherwise i would already try it out, but i just ignored all those


 

anyway, big thanks seevee!

 

 

update: actually, i do see stil some surface graphics glitches



 

Edited by scg_scg
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  • 2 weeks later...
1 hour ago, keyspace said:

I've filed a bug report for the visual glitches: http://bugs.kerbalspaceprogram.com/issues/9647

 

That wasn't necessary, Squad is very much aware of this issue as it has been reported before, and existed during Experimentals and previous.

The Unity5 shaders do not work for all graphics cards and drivers, in particular for Linux AMD drivers but also for Linux Intel, and OSX drivers.

There is also a bug in the 5.2 version of the Unity engine that causes the OpenGL version to be misidentified, and the prefs file to be incorrect.

Unfortunately there's nothing Squad can do about this at this time, it is expected that Unity5.4 will fix these issues but it is still in beta, it is likely that KSP 1.2 will use Untiy5.4 though, simply because of the expected fixes.

Until then we have to make do with workarounds, and Unity5 games can be forced to re-detect the available OpenGL by using the -force-glcore command line argument.

-force-glcoreXX can be used to force a specific version of OpenGL, where XX is the GL version.

Also, -adapter N will force Unity games to use a specific monitor, where N is the monitor you want to use.

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Also discussed here if it's of interest, in regards to the prefs file:

I use -force-glcore as an option at startup as well. As an aside to this if you are using KDE5, the Neon dev/stable repos ship Qt5.6.x which fix a host of multiscreen issues, at least for me. Try it out, it's an easy upgrade if already using Kubuntu 16.04

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On 4/26/2016 at 3:26 PM, scg_scg said:

anyway, big thanks seevee!

update: actually, i do see stil some surface graphics glitches

I'm happy to help! Unfortunately, it is only a workaround. I have been having a buggy experience as well, but I am going to isolate the issues a bit more before I post anything.

Quote

The Unity5 shaders do not work for all graphics cards and drivers, in particular for Linux AMD drivers but also for Linux Intel, and OSX drivers.

I know this is the official line, but I feel the need to point out that the command line option that got my Nvidia system past that hairy beast of an issue was

-force-gfx-direct

Unfortunately, that was not specifically recommended for nvidia cards in any of the threads I came across here so it was not among the first fixes I attempted. I'm sure @sal_vager has a deeper understanding of what that command line argument actually does, but it might be worth including a sidenote on the official thread for others experiencing the same issue with Nvidia hardware.

Edited by seevee
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It's all here, or at least most of it, some older commands like -force-gfx-st and -force-opengl still work but are really for Unity4.

-force-glcore forces Unity to re-detect the available OpenGL versions and use the best one it finds.

-force-glcore33 forces OpenGL version 3.3

-force-gfx-direct forces Unity to use single threaded graphics rendering.

All these commands change how Unity works before any Squad code is loaded, and they should work for any graphics card though the results may vary.

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