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Mods don't work on KSP1.1


tdubic

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I can't install most mods in new KSP 1.1, also I try with 1.1.2. Tested with ckan also. Tested +20 mods, non of them actually show in game. Only final frontier and kerbal engineer mods work. Is there any catch for installing mods in new 1.1?

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Yes of course. I play KSP for years.
I try few times, from scratch, manual or with ckan, and only two mods work, final frontier and kerbal engineer .
From TAC Life support i get all parts but mod actually does nothing, kerbals don't use recurses.
Anyone have any good idea?
 

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Yes, I now I making everything again. But anyway if it works for you it is not KSP problem, it is something with my computer, firewall, antivirus, or hard disk have bad sector or something. This would be really bad luck. I try one more time then I give up.
 

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As with almost all updates so far, some or many mods have to be updated to run with the new version of KSP.

And this is more true then ever with the 1.1 update. Mods that do not explicidly state that they are compatible with 1.1+ are very unlikely to work with it. There were many changes that caused (almost) every plugin dll that is compiled for 1.0.5 or earlier to not be able to run in 1.1. Also every wheel or landing leg that is not updated will not work because of the changes.

And the one you mentioned "TAC-LS" does not support 1.1, so it will not run properly and will cause a lot of errors.
This topic is currently almost omnipresent in all of the threads for the mods. So look at their threads to see of they can be used with 1.1.

 

Edited by Nils277
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