Jump to content

[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]


Galileo

Recommended Posts

  On 7/16/2016 at 3:18 AM, Wildcat111 said:

This happened:

hOEDYtB.png

 

Expand  

It looks like you are zoomed out into the clouds.  Other than that I don't know what "this"  is :/

Wait did you delete the Kerbin atmosphere layer?  If you just deleted that,  then it shouldn't look like this at all 

Edited by Berlin
Link to comment
Share on other sites

  On 7/15/2016 at 8:51 PM, Berlin said:

I mean I noticed things like that with a stock game with just scatterer on the launch pad.  The little water towery thing with the light on it for example.

Expand  

I thought this was EVE - during some testing of other stuff in sandbox the effect of alpha mask showing on the water tower light seemed to lessen and worsen as clouds passed by, so I thought it was the EVE ground cloud shadows. Never really looked into much tho since I use the Lvl 0 space center in my career game

Link to comment
Share on other sites

  On 7/15/2016 at 10:02 PM, Berlin said:

 

I was thinking, and I want someone to try this.  Go into the clouds.cfg and delete the Kerbin atmosphere layer.  Then try it and see if it fixes it.  

Expand  

I've removed all about kerbin from cloud.cfg but the alpha-bug still :\
then I've removed StockVisual... and EnvironmentVisual... folder and the problem gone.

from StockVisual...\EVE\Atmosphere\ i've removed the could.cfg file and the problem still there.

hope it will helps :) 

 

  On 7/15/2016 at 11:46 PM, Wildcat111 said:

Do you have BoulderCo installed? If so, delete it. Does that help?

Expand  

I've removed BoulderCo but nothing change :\

Link to comment
Share on other sites

Hey dude, I love this mod. It makes my game absolutely gorgeous! But i have a problem. I am getting terrible FPS on Laythe (around 9 to 10 fps with a small craft of just capsule, inline service module and some science parts). My FPS on kerbin is fine, so I don't think it's an issue with my computer. When I remove the mod I get 45-55 FPS easy. Any ideas? I think it may have something to do with the volumetric clouds (they seem really low to the ground on laythe) but I can't be sure.

 

Edited by Thobewill10
Link to comment
Share on other sites

Does SVE use or benefit from Texture Replacer in any way? Or is it recommended simply because TR is awesome on its own? Obviously I'm using TR for other things but I want to make sure there are no SVE files that need to be placed within any TR directories.

Link to comment
Share on other sites

  On 7/16/2016 at 10:01 PM, Gorby1 said:

Does SVE use or benefit from Texture Replacer in any way? Or is it recommended simply because TR is awesome on its own? Obviously I'm using TR for other things but I want to make sure there are no SVE files that need to be placed within any TR directories.

Expand  

Nope not needed for anything except skyboxes and suits

Link to comment
Share on other sites

  On 7/15/2016 at 2:01 PM, HereComesTheBoom said:

Wow, Jool looks absolutely stunning!!! Although, I did notice that the texture for Jool is what looks to be Jupiter. I love the dark, bluish green haze that this version of Jool has but I didn't want to look at Jool and be reminded of our own solar system, rather something extra-solar... Like this:

mPbLDsCNn16MMrZmaTRxoAicYohaCjcQicdh2TH9 Is there any way to change the texture but maintain the aesthetics of it on our own?

Expand  

 

Is this anything that comes close to what you would like to see? The colors can still be played with, the different cloud layers are rotating and do not have a "big spot" or anything like that which would remind one (at least me) on Jupiter.
Jool1.jpg

Jool2.jpg

  On 7/16/2016 at 4:00 PM, MetaframeNL said:

And where can I find the skybox for example? Would really help me and be much appreciated!!

Expand  

http://tekener.com/KSP/SkyBox.7z

Edited by Tekener
Link to comment
Share on other sites

  On 7/17/2016 at 12:37 AM, Tekener said:

 

Is this anything that comes close to what you would like to see? The colors can still be played with, the different cloud layers are rotating and do not have a "big spot" or anything like that which would remind one (at least me) on Jupiter.
Jool1.jpg

Jool2.jpg

Expand  

Wait until you see what I have made :wink:

 

Link to comment
Share on other sites

  On 7/17/2016 at 1:45 AM, ctbram said:

I thought I had asked this already but I cannot find my post. 

What happened to the UR version?

All I see are HR, MR, and LR.

Expand  

HR is UR.  There was no reason to have 4 different dls.  HR=8k MR=4k LR=2k

Edited by Berlin
Link to comment
Share on other sites

I just want to say thank you again for splitting the mod up and providing more instructions.  As much as I do like your new terrain texture work, using EVE + Kopernicus just causes too many visual glitches for my taste, and I've seen some new weird stuff since scatterer had its 1.1.3 update.  Removing Kopernicus and all those associated mods and going back to Endraxial's planet textures + SVE seems to be working great with no glitches so far. 

Link to comment
Share on other sites

  On 7/15/2016 at 3:31 PM, Tekener said:

Yes, I know what you mean :) I always think of Jupiter being sick, all green :)

It will be possible to achieve something similar like this, maybe I'll try around to come up with a texture like this. Where do you have this picture from?

Expand  

That picture was taken by someone that was using Astronomer's Visual Pack Interstellar. I found it and figured it would be useful for an example. I always LOVED Astronomer's packs, I usually took a little bit from each release and compiled them together for the best experience I could get out of it. Duna from the Oblivion release was always my favorite.

siegEfW.png

 

Edited by HereComesTheBoom
Link to comment
Share on other sites

  On 7/17/2016 at 12:37 AM, Tekener said:

 

Is this anything that comes close to what you would like to see? The colors can still be played with, the different cloud layers are rotating and do not have a "big spot" or anything like that which would remind one (at least me) on Jupiter.
Jool1.jpg

Jool2.jpg

http://tekener.com/KSP/SkyBox.7z

Expand  

This looks a lot better, I'm impressed. I'm still yearning for something that comes close to Astronomer's Interstellar release. A mixture of the cloud layers from Interstellar, and the dark blue-ish green hue from SVE would be absolutely stunning

  On 7/17/2016 at 12:42 AM, Berlin said:

Wait until you see what I have made :wink:

 

Expand  

My mind has a maximum comprehension limit, but I look forward to and hope you break it. 

Edited by HereComesTheBoom
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...