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Signs You're In For a Short Flight


Corona688

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637) Spending hours getting a fragile Mun Rover onto the surface in one piece. Then this.....

TRANSMISSION START

Bill: Velocity 20m/s, need to slow down, its a bit unstable.

Jeb: I know what I\'m doing. Watch this....

WARNING... HANDBRAKE ENGAGED!!!!

....

....

....

TRANSMISSION LOST....

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644) Separating a stage during your gravity turn before noticing that the angle will cause your decoupled part to knock an engine off.

645) Realizing that you used struts to tie all your radial stages together, but failed to tie those to the center main tank that has a vectored engine... at 5km.

-Ziff

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649) You decouple before throttling back your engine in your initial insertion turn, causing a rather wild loop. (Guilty)

650) You know exactly where you will land with your \'chute open without even looking at your map.

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657: You accidentally EVA someone at the start of vertical descent and the craft bends 45 degrees to the side.

658: You press shift instead of ctrl and kill your only Kerbal on impact with your spacecraft.

659: Your decoupler fails during an orbital burn while the thruster is going.

660: You notice that part of your rocket is so wide that it intersects with the launch tower before launch,

661: You decouple before your SRBs have finished.

662: The rocket starts spinning uncontrollably even though you have ASAS and RCS on

663: The rocket lifts off, half still on the launchpad

664: Your spacestation carrier tilts to the side unless you use RCS, and you are on your last tank.

665: Your upper stages have enough fuel to get you to orbit, but they can\'t do it fast enough and you fall to the ground before your periapsis is out of the atmosphere

666: Your try to make your rocket start really high with the launch stabilizers and end up in Nullspace ( http://kerbalspaceprogram.com/forum/index.php?topic=16836.0 ) :o

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667: No matter how many launch stabilizers and struts you use, your entire rocket falls apart an explodes as soon as physics kicks in.

668: After your SRBs burn out, your rocket starts to accelerate... Downwards...

669: And your parachute rips off during said downward acceleration.

700: You realize after igniting your main launch stage that your launch stabilizers are in the same stage as your orbit-stage decouplers...

701: And you continue with the launch anyway.

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  • 4 weeks later...

705: When you mix up the fuel tank icons on the staging bar, and decouple your half-full boosters into the rest of your ship.

706: When you turn on warp for that long trip to the Mun, get a drink, come back, and realize that you set the warp a bit too high, and are now orbiting the sun.

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