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Kerbal "missing" after physics error (gone but not forgotten)


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So one of my scientists was doing a tour of the base in a small rover, collecting all those sweet, sweet science points from every interesting feature*. He parked up against the VAB tanks, climbed out of his mobile lab and--

>warp< >stretch< >stretch< >poof<

Some bizarre physics error caused him to flick into the air, stretch wildly in one direction, then another, then explode in a cloud of dust.

I'm not complaining about the physics bork; I'm sure someone is already working on that. The question is: my crewman is now listed as "missing"**. He doesn't appear on the list in the Tracking Station, and he definitely exploded into a cloud of dust so... my questions would be:

  • Is he actually "missing", as opposed to "dead"?
  • Is he recoverable?
  • How?

 

Thanks in advance...

 

* - But not, of course, the pond beside Admin. Or the flag pole, tanks, etc. by the launch pad. Their omission is... odd.

** - Not "dead", like his predecessor who happened to be on the ladder of a craft when it was recovered. Seriously, what's the deal with that?

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The Flagpole is a biome you can exploit.

If you started a "default" game he will be back soon. MiA Kerbals will be back as available crew if you did not modify the proper permadeath option.

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LOL, yeah, for some reason Bob Kerman likes to do this in my game, periodically. Maybe I just wind up using him to do stuff a lot. Over the years, he's gone on walkabout, in similar spectacular circumstances, about 4 times already.

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